So this thing fell into a dead cycle. Most designers couldn't figure out what Chen Mo meant by making an MMORPG.

It's reasonable to say that it's no problem for Azeroth world plot to make a 3A masterpiece, and the charging mode doesn't need to be tangled, just like other 3A's to do the buyout charging.

But MMORPG, there are so many games, and no game company has found a good way to make profits.

Buy out charges, right?

Online games need players to play continuously, which is the same as "heroic alliance" and "survival of the Jedi". Players are also part of the game experience, as long as the loss of players is devastating to the game experience.

Strict buyout system means that the threshold is raised, the number of players is reduced, and selling the game has become a one-off business. The power of subsequent version updates of the game dealers is seriously insufficient. If we sell DLC, it doesn't seem particularly suitable.

Fashion charges, right?

Yes, but it doesn't have as much skin to sell as League of heroes, and strictly speaking, it doesn't sound like a special match for world of Warcraft. Like those tauren, undead and dwarf players, what kind of fashion are you going to sell them?

What about time charges?

It seems to be the best solution to ensure fairness to the greatest extent. But it's still that question, players now, where did you steal so much time for them?

Obviously, if this topic is so easy to solve, so many MMORPGs will not get colder and colder.

However, players obviously don't care so much. Anyway, Chen Mo said that 20 million matrix game cabins will be released from world of Warcraft, and the price of the game cabins has also been reduced. What else can we say?

Anyway, the players who can afford to take advantage of this opportunity to start, the players who can't afford to shout 666, or cheat their local friends to buy one.

……

"World of Warcraft" has been standing on a variety of hot topics, the heat is far ahead.

A lot of companies just started to feel that they are going to surpass them, and try harder!

It took me a long time to brush it, but I didn't respond. After a careful look, the popularity of world of Warcraft is one digit higher than that of the second place Because the first place of world of Warcraft is a 1, and the beginning of the second place is also a 1, so it doesn't look so obvious. In addition, the layout of microblog hot search is very compact, but I can't see

These people are spitting blood. Do you want to be so mysterious?

It's not that their business is too bad or their eyes are not good. It's mainly that their heat is one digit more than the second place. This is not very common

The enthusiasm of the players is beyond imagination. Just the publicity CG of Wrath of the Lich King is enough for them to have a good time for several days.

Players have so many questions about world of Warcraft that they are all trying to find out.

Is this game MMORPG?

How much is the game charged?

How to play?

Soon, the exact news came, and it was confirmed that MMORPG was not only that, but also the time charging mode!

The official reply is as follows: "world of Warcraft will adopt the time charge mode, which is divided into point card and monthly card. The price of the point card is 200 yuan for 3000 minutes, or 100 yuan for 1500 minutes; the price of the monthly card is 500 yuan for each month; the player will draw a certain amount of tax when trading gold coins and game coins in the game; other charging modes will not be considered temporarily. "

As soon as the news came out, the players were first delighted and then surprised.

The joy is that it seems to be a very fair and just charging mode. Surprisingly, how can it make money?!

This price is not cheap, but the key is to compare with who!

3000 minutes, 200 yuan, which is only 4 yuan an hour!

This is really a price with the PC Internet cafe a long time ago. For VR games, it's even more expensive than cabbage.

If we calculate the game time of 3a, the game time of many 3a is only thirty or forty hours a week. According to this calculation, isn't it more than 100 or 200 yuan to buy the game time equivalent to 3A?

The 3A masterpieces of matrix game cabin are all 1980

The price of this monthly card is quite bluff, but the question is, who buys it now?

Except for the studios that spend money in games

Because most players are seriously short of game time, it's not easy to spare one or two hours a day to play. 3000 minutes is 50 hours, which is enough for many people to play for a month

200 yuan a month, this is the next generation VR game?

Think again, the price of the monthly card seems to be frightening, but in fact, it's blood earning for those players with more time.

In addition, players can trade gold coins and game coins in the game, which means that the official recognition of the living space of the studio, recognition of those who spend their time in the game to brush gold, allowing you to trade, as long as the official extraction of achievements.However, to allow this kind of business itself is equivalent to a kind of official profit giving. How much revenue can the official have by taking that tax?

The government even made it very clear that it did not consider other charging modes, i.e. krypton and fashion fees.

Fair is fair, many players are very worried: this special will not really lose money?

Although it's always said that Chen Mo will lose, but that's all joking. Now watching the charging mode of world of Warcraft, many players are really a little flustered.

It's not that they are worried about Chen Mo's death. What they don't care about is that if world of Warcraft is losing money all the time, the game won't be able to hold up

Or even if you don't stop taking them, you can't resist the pressure of loss and open other toll gates and lose your reputation. That's not worth it.

So there was a spectacle on the official forum. The players even urged world of Warcraft to open an opening for appearance charges

"This game can be played without skin charges? How do you let us skin dogs live? Must be on! "

"Yes, strongly support. Please let me krypton gold from serente!"

"Make sure I don't buy skin for serent, I buy skin for Azeroth. You can't deprive me of the right to buy skin!"

In fact, these people say that, on the one hand, they may have the need to buy skin, on the other hand, they hope to open more money to the local tyrants, so that the profit of the game is better. Don't really lose the game, it will be embarrassing.

Because "world of Warcraft" has placed too many players' feelings on it, and the players even enthusiastically pay for the matrix game cabin, hoping that the game can be good, not only good reputation, but also good profits, so they worry about Chen Mo without any reason.

But in fact, if they knew Chen Mo's plan, they would quietly put the money they had pulled out back into their wallet