Later, Limu entered the tomb inside the pyramid.

In fact, this plot has no special meaning. It's for simple teaching, such as climbing, holding torch, searching for props and so on.

To Lin Mu's surprise, the game's climbing system is very mature, basically similar to "mysterious sea", as long as there are raised positions on the wall, you can climb up.

In addition, the game is also very smart to deal with the treasure. In game player, the large amount of treasure on the ground is just a set of scenes, not a real prop. After the entry of the other game explorers into the grave, they make complaints about the money on the ground, but they ignore the treasure on the ground. This is actually very unscientific, and will always be tucked out by the players.

But "Assassin's Creed: Origin" is not the same. Although bayek also "raided the whole ancient tomb, scraped a few dollars and some pieces, but ignored the treasures everywhere", the game found a reasonable explanation for bayek's behavior through the setting of the story background: bayek is the guardian, and these are the belongings of the dead, so he can't mess around Move.

After going out to deal with a few soldiers, bayek and hopzafa successfully met and rode camels to Siwa oasis.

"Is this the effect of camel action? Well If I didn't know that the motion capture studio had a real camel, I would have to make complaints about it. "

Lin Mu rode the camel and watched the movement of the camel running to the right, because he had never seen the camel running before, most of which was seeing the camel walking in the desert in the movies and TV plays. The action of camel running makes people feel very funny, and Lin Mu can't help looking at it more.

Long desert, date palm trees, burning villages

The surrounding scenery is very real and highly reductive, which makes Lin Mu fascinated.

Especially when he came to a small hill, the camera zoomed up and Limu could see the whole Siwa oasis.

In the Yellow Mountains, the river flows through the Siwa oasis. On both sides of the river is a lush oasis with white water towers looming. In the distance, there is a city-state, very prosperous.

"OK How beautiful! "

Lin Mu could not help feeling that the reduction of this scene is too high, so he really has a feeling of crossing!

Although Lin Mu also participated in the research and development of the game and saw the original scene paintings of the art group, it was the first time that he realized the complete scene in the game.

In the vision of VR, everything around is as real as it is. Those scenes and pictures with high precision form a unified whole. Even the long yellow sand, trees on the roadside and the Egyptians who work all give people a very real feeling.

All kinds of details add together to build a real and illusory Egyptian world.

Bayek continues to move forward. In the dialogue with hopzafa, more historical backgrounds are revealed. Under Ptolemaic rule, the Egyptian people had no life. In the Siwa oasis, everyone lived in the shadow of the reign of terror, and everything was lifeless. The heron, who now rules the Siwa oasis, is one of the ancient Uigurs and the target of bayek's assassination.

After a course in passing and archery, a group of Egyptian soldiers traced rudjack's death to his home and began searching for him, while bayek was trying to solve these people for him.

"Is this the element of stealth assassination mentioned by Chen mo before? As the core of the game, it just appears now? "

Lin Mu is a little bit surprised because he has known for a long time that the name of the game is "Assassin's Creed" because it is a game mainly played by stealth and assassination. As a result, the first two battles were all close combat, which didn't match the name of the game

In fact, there are many reasons why Assassin's Creed: origin adopts this design. From the historical background, the assassin creed: origin tells the story of the birth of the assassin organization. Bayek's identity is the guardian, and he is also a true fighter. Assassination is only one of his many abilities. From the perspective of playing methods, soul fighting is to give the players more playing methods and operability, but assassination is still the most labor-saving and fastest for the players How to fight.

Like many stronghold commanders wearing heavy armor, if the players choose the front hard steel, then the whole battle will be very difficult, because the commander holds a large shield, the damage is very high, and a large number of small monsters will be attracted if he doesn't pay attention. However, if the player assassinates, even the commander in heavy armour will kill in a second. There is not so much trouble at all.

In other words, in the assassin's Creed: origin, assassination is still the most effective way for players to pass the test more easily. However, for some players who really don't like assassination, they can go all the way. At least it is more suitable for the story background and overall play design of Assassin's Creed: origin.

"Well, try the assassination."

Linmu controls bayek and carefully touches the soldiers.The soldier was still looking into the room, totally unaware of the danger from behind.

The assassin's Creed: origin, produced by Chen Mo, has been enhanced in the AI aspect of the characters. Some enemies will look around at each other for a period of time, instead of standing in the same place and moving in the same direction as before. But on the whole, considering the difficulty of the players, the AI of the enemies will be lowered in the simple mode, and the enemies will become more intelligent only in the high difficulty.

In fact, there are similar assassination methods in doomsday of America, but obviously assassination in Assassin's creed is smoother and more pleasant. No matter what kind of enemy it is, as long as we grasp it from behind, we will be killed directly, and there are many kinds of assassination actions, such as covering our mouths and cutting our throats, punching our heads with fists, stepping on our feet after falling on our backs

Lin Mu feels like a killer lurking in the shadow. When the enemy doesn't see him at all, he's gone.

In addition to assassination, you can also use bow and arrow shooting. If you shoot directly, you will not disturb other enemies. But if you don't shoot accurately, the enemy will notice the position of bayek, and it is impossible to hide it again.

Lin Mu wanted to try archery, but he accidentally missed it and attracted a lot of enemies

I can't help it. I have to kill them all.

"I feel that the protagonist is invincible! It's a pity that I failed to infiltrate... "

Lin Mu looked at the corpse and comforted himself: "it's OK, but the result is almost the same. If no living person finds me, it's not a failure to sneak in... "

After that, in order to assassinate new targets, bayek had to make new bras and complete a series of tasks. In this stage, more play method teaching is introduced into the game.