During the course of the mission, Limu also studied the practices of other systems in Assassin's Creed: origin.

Similar to other VR games, the UI on the scene is very simple. Only a few simple graphics are used to mark the task location, the location of special props after tracking, etc.

After entering the system interface, you will come to animus space, where you can view task records, equipment, capabilities, items and other contents.

When you open the map, you will find that the map of "Assassin's Creed: Origin" is very large, obviously it is an open world, but most areas have not been opened yet. From the map, players are in a good scale of Siwa oasis, only occupying a very small area on the map.

In terms of weapon system, it's the same as soul of darkness, but it's different. Different weapons have different damage values, special effects and skills. Players can choose according to their own preferences.

You can upgrade the breastplate and other equipment by collecting resources to obtain certain attribute improvement.

In terms of ability, Assassin's Creed: origin has a huge skill tree. Players can develop freely in three directions, which can strengthen fighting ability, archery ability or assassination ability. Players can choose the development direction according to their own preferences, so that bayek can acquire more powerful abilities, such as crazy warrior style battle continuation and obvious Hunter style Bow left and right, etc.

In addition, there is a very amazing way for Lin Mu to play: true eagle eye.

When bayek comes near the target point, he can call out his own eagle, senu, and senu will confirm the target's position in the air. In this case, the player's vision will be transformed into senu's vision, which can overlook the whole area and mark things of interest, such as enemies, props, materials, etc.

After tagging, bayek can search the past according to the tagging location, which is very time-saving.

In the process of searching for leather, Linmu manipulated bayek to go deep into the Siwa oasis, only to find that the town actually did so.

This reality comes not only from the accuracy of the picture, but also from the superposition of numerous details.

Previously, Limu played mysterious sea area, which he had experienced in the Madagascar town market. However, that scene is a modern one after all. Many contents can be directly drawn from the reality, including vendors, chefs, wall painters, monkeys, etc. all kinds of complicated details make that scene full of reality.

In the assassin's Creed: origin, what Chen Mo needs to reproduce is ancient Egypt. Although the materials of clothing, architecture and culture are all found by Limu, it is an exponential rise that the difficulty of integrating these materials to build a complex and real scene.

But now it's Lin Mouzhen's experience in the game that he finds out that "Assassin's Creed: Origin" has perfectly completed the task of building a virtual town.

In the building complex of Xiwa oasis, countless residents and traders have their own residences and activities.

In other words, NPC has a very complete ecosystem.

There was a man carrying goods from one end of Siva to the other.

Next to the shop, two middle-aged women are talking about today's life.

In the market, the peddler is selling his goods with great effort.

The child was playing with mud in the corner.

Walking around, some people who knew bayek would greet him.

Villagers driving cattle carts to transport straw enter from the outside of the city. They don't know where to go.

Lin Mu cuts down an innocent villager who is surrounded by people. As a result, the system pops up a prompt: "the guardian should protect the innocent people." If you continue to cut down pedestrians or cats, you may even lose synchronization directly. (this was explained by the system when it came to animus.)

After clearing the enemy of a stronghold, Lin Mu found an open synchronization point nearby.

After climbing to the cliff, Linmu controls bayek to the synchronization point. At this time, the interface prompts: "synchronization can be carried out".

Lin Mu felt that he was a little soft. He looked down and saw that it was at least tens of meters away from the ground. However, he synchronized according to the system prompts.

The camera zooms up and around bayek, with a panoramic view of the surrounding scenery. In such a high bird's-eye view point, you can clearly see the endless sand dunes in the distance, the huge Siwa oasis, the lush woods, the tops of buildings All the views of the surrounding area are at a glance.

"OK How beautiful! " Lin Mu could not help but feel that this vision directly shows the beautiful scenery of Egypt, and such bird's-eye-catching points are everywhere on the map.

[synchronization completed. ]

quick transfer unlocked. ]

[you can leap forward in faith. ]

"leap of faith?!"

Lin Mu is totally confused. What the hell is that?

It's just that standing at the bird's-eye view point has made his legs weak. Do you want to jump now?Although I know it's just a game, the surrounding scenery and details are so real. With the first person perspective, Lin Mu feels that his legs are shaking in reality, and his palms are sweating hard.

But if you don't jump, climb back from here? That's too time consuming.

If the system allows this so-called "leap of faith", it should be OK to jump down. The only problem is courage.

Lin Mu is still hesitating.

At this time, the system prompts an additional option: "leap of faith in the third person."

"Third person Well, it seems to be a lot more friendly. " Limu did not hesitate to choose the latter.

This time, the camera zoomed up to the back and top of bayek. Without Lin Mu's own operation, bayek jumped forward!

"Zhe!!"

An eagle crow.

Bayek's arms open, jump forward!

Limu's perspective follows bayek's rapid fall, and the scenery on both sides flies towards the high place quickly. The roaring wind echoes around Limu, just like falling from the high air!

But fortunately, from the perspective of the third person, bayek's perfect and elegant action made Lin Mu feel more secure, even a kind of illusion, as if his feeling had been sublimated with a jump!

The hypothetical forced landing didn't happen. Bayek fell back down in a cart of straw, and then climbed out as if nothing had happened in the next second.

"Here Another setting to hold down the coffin of Newton! "

Lin Mu thought that this jump would directly step on the ground like the sadistic prototype, or "you did" like the black soul, but obviously the so-called "leap of faith" is part of the game setting, and this straw pile There must be one for all the bird's-eye spots.

Lin Mu looks back at the place where he jumped. The aerial view point on the cliff is really very high. If it is in reality, no one dare to jump from there, right?

"So Is this movement called the leap of faith? Do people who are full of faith dare to jump? Or People who don't believe firmly jump down and hang up? "