With the completion of the position exchange of each hero, the lineup of both sides in the fifth game is clear, blue side (Ig) vs red side (SKT):

on the road: Vampire vs Crocodile

playing wild: Prince vs excavator

Chinese single: garrio vs witch

ad: good luck sister vs verus

Assistant: dawn goddess vs Tam.

Before Xiao GE's crossing, it happened not long after the end of the S9 global finals. So Xiao Ge doesn't know what the future version will be like. Similarly, he did not know that sister luck had become a sister ad in the S10 version.

And this version of lucky sister, really on the intensity of the game is enough. However, the main reason why Xiao Ge asked a Shui to choose Yunjie was to cooperate with the team's combo and provide high output damage in the regiment war.

At the same time, Xiao Ge wants to start from the next path of SKT, and return the routine used in Ig before SKT to SKT. Sister lucky, a weak looking but actually violent ad hero, just meets Xiao GE's requirements.

The violent good luck sister, together with the equally violent dawn goddess, and the frequent care of Xiao Ge. This Xiaoge is to make SKT realize that their future is not strong, and they will certainly be pulled down if they are targeted.

Generally speaking, when a series reaches the fifth inning, both sides will play cautiously. After all, in this life and death war, no one is willing to give the opponent a chance because of being too radical.

The same is true for Ig and SKT now. After the start, both sides are going out in a standard long snake formation, and no one wants to do anything. Including Xiao Ge, there is no too radical anti wild, but try to gank online for two waves.

But SKT play too cautious, Xiao Song two wave gank did not earn anything. For a while, the situation began to develop in the direction of dullness, and the arrival of the first rhythm would be delayed gradually.

On the other hand, on the road, theshy uses the late hero of vampire, even if he is theshy, he must be pressed.

This is definitely a hidden danger for Ig, because although Ig ban lost spiders before, SKT failed to get the "zoo combination" of spiders and crocodiles. But the excavator and crocodile cross the tower together, and there is no solution.

Obviously, SKT still needs to be seized. In this way, theshy will be under a lot of pressure. Because this Xiaoge is to turn the focus of gank down, theshy needs to improve her anti gank awareness and ability.

And the line of playing wild is the key point of the game. On Ig's side, Xiao GE's key problem is how to ensure that theshy is not targeted as much as possible on the premise of helping Xialu.

In professional leagues, it's hard for a field player to do everything. You want to gank the whole court, you want to help the three roads of Ueno, it's just a good wish.

Of course, if the opponent's strength is not in the same level as you, it's another matter. But when you face an opponent with the same strength, it is impossible for the opponent to give you such comfortable gank opportunities.

So a field in normal circumstances, at most can only take into account the two lines. And it's two lines next to each other, either middle up or middle down. It's almost impossible to be up and down.

Because the distance between the upper and lower lines is the farthest, if you want to consider both the upper and lower lines at the same time, you have to cross the middle road in the middle. In this way, it's a bit of a waste of effort, and it's easy to confuse your own rhythm.

This one, Ig game strategy before the game is to grasp the next road of SKT. So it's hard for Xiao Ge to take into account the "theshy" on the road. It's just that SKT has chosen a crocodile, a relatively strong hero in the early stage, plus an excavator, which makes theshy very uncomfortable.

However, for theshy, the later guarantee point, Ig will not completely let him go. So Ig chose Gallio as the hero in the middle. Although he has been weakened for several times, Gallio is not the type that ban must choose, but the hero still has the strength to appear.

Gallio's heroic mechanism makes it difficult for him to be pressed when he is on the line. At the same time, a big Gallio is placed in the middle, which can take into account the situation of the upper, middle and wild three roads at the same time.

So as long as this one can be dragged to rookie to six, then his pressure on the line will be much less. Because rookie in the middle of the road can jump at him at any time, effectively ensuring that the shy will not be gank.

The last step is also the key to this one. Tamgawerus is a very good combination. The line strength is enough. Tamgawerus (W) can effectively protect the werus without displacement.

At the same time, the technical characteristics of verus make him have the ability of long-distance line cleaning, so he is difficult to be pressed. Moreover, verus, a hero, is also a post support point of SKT.

As for Ig, the violence of lucky sister and dawn goddess is no worse than that of Lucian and dawn goddess. What's more, the dawning goddess's big move cooperated with sister luck's big move. The picture is really beautiful, which makes people shudder when they think about it.At the same time, because of the dawn goddess's full body control and the ability to forcibly open the regiment, this ability is a strong ability to cooperate with gank during the alignment period.

So for Ig, the best rhythm of this game is that theshy is obscene in the early stage and defends gank, waiting for rookie to six smoothly. Xiao Ge is a good help to find the rhythm of the middle and lower road, let rookie develop smoothly, let Ig's next road break SKT's next road.

SKT is just the opposite of Ig. Their normal plan is to smash the shy in the early stage, and then go up and middle wild together to expand their advantage to the next road, and finally work together to kill Ig.

But now the game has been going on for more than five minutes, the two sides have done a lot of attempts, but it's just a painless trial, and there is no substantive conflict.

But Xiao Ge is not the kind of person who can brush the wild safely, and not the kind who can't find rhythm after gank fails once or twice. As the situation became dreary, his style began to radicalize.

Xiao Ge first cleared a circle of river vision, then brushed the wave of stone man, and then said to the next road: "next road, push the line, see if there is a chance to cross the tower! If you are full, remember, this wave will open toads, never mind verus

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