After the two sides changed sides, BP's strategy changed immediately. SKT sits on the blue side, and bans first. When they come up, they bans off the very handy Angel used by theshy.

That's the change of BP in the series. Both sides are fighting against each other. The operation of the angel on theshy is almost perfect, especially the move of "God down to earth", which directly destroyed SKT's confidence and ended the suspense of the game.

SKT is not the kind of hard headed team, let alone they are now standing on the edge of the cliff, so in any case they can not put such a late injury hero to Ig again.

Not to mention that when Ig finally went to the Highlands, he also showed the double big moves of kasha and angel. So the hero angel can build a system in Ig's hands.

Ig, who is in charge of the red side, also has no iron head. He lost panson first. Pan Sen, the old fellow, has almost 100% ban rate in this S tournament. No red side team is willing to let the hero out.

I still remember when Ig was fighting with gam brothers, because rookie was chatting when ban was a man, he accidentally let pan Sen go.

Although Ig won the game in the end, theshy was badly treated by panson. This game completely established panson's bug status, and no one would dare to ban panson in the future.

GAM teams of this level can bring so much pressure to Ig after they get panson. If SKT teams of this level get panson, Ig will take the initiative to apply for the fifth game.

Then, SKT second-hand ban lost Kiana. This hero is the hero of every team who plays Ig. In the first game of this series, SKT released Chiana and was beaten violently.

What's more, rookie won the first game, not Xiao Ge, which is more frightening. So after the end of the first game, it was almost certain that Chiana would not be on this night.

On the contrary, Ig decisively knocked out Ritz. It can be seen from these games that faker is a hero of rez now, and when SKT really plays hard, it is faker who can stand out.

So for faker, no matter what. It's just that Ig will become very passive in the follow-up BP.

Because Xia and kasha are all outside at this time. As the two strongest ad heroes in this s competition, Xia and kasha usually win together or lose both teams.

Now SKT is in the blue side. They have the chance to choose the first candidate. If SKT doesn't ban Xia and KASA, Ig and SKT will be Xia and KASA alone.

But once SKT chooses ban Xiaxia or KASA, the ban position of Ig's third hand can only be left to the other of the two. Because if they don't ban, SKT will take over. In this way, Ig's weak future will be even more precarious.

But the problem is, if Ig's third hand ban is limited, then Yasuo and the wing of demacia, who Ig is not willing to release, will be released.

This is why SKT chooses the blue side. If you give the red side to Ig, there is a great probability that Ig will play an unexpected fancy routine in the final counter position.

But after sitting in the blue square, SKT can at least ensure that it can be more comfortable when taking people. As for the routine of Ig, if Ig only has the ability to play discussion in the final counter, it's too small to look down on Xiao Ge.

At this time, SKT's game has been completed, and as expected, they lost their ban. Then Ig can only passively ban KASA.

In the selection stage, SKT took the wing of demacia decisively. Ig didn't want Khan to get the wings of demacia, but after the incident, they had already figured out how to deal with it, and took Jess and Yasuo in the backhand.

In this way, it seems that Ig has made a profit. After all, Jess seems to play well against the wing of demacia, and Yasuo, the hero, has a high priority in this series. Ig won't lose.

Not to mention the combination of Asoka barrels, it was originally invented by Xiao Ge. And this routine is not complicated to play, and there is no difficulty in operation, which is quite suitable for Ig.

The most important thing is that Ig takes out Yasuo and Jess first, which is a swing. Because Jess can go up in Ig, and Yasuo's swing is even more powerful. He can go up or down in Ig!

But the disadvantage is that the latter two candidates of SKT snatched the initiative back at once. In the latter two hands, they directly selected akali and spider.

As one of the most popular assassins in this s competition, akali has good fighting capacity in the early, middle and late stages, which is worth grabbing. Spiders, in this version, which tends to fight earlier, are already at T1 level.The two heroes were taken by SKT again, and Nakano on SKT has been the first to show up. These three are all heroes with strong ability to drive rhythm, and they fight fiercely in the early and middle stages, so they have great initiative to seize the early rhythm.

And Ig, in the third hand selection, can only grab the bucket. Although the wine barrel can swing between playing field and assisting, when the wine barrel and Yasuo get together, the big probability is to go down, which can't deceive people.

Then SKT began to block Daye and Zhonglu in the second round of ban. They ban Xiao GE's blind monk and rookie's hindra respectively.

Ig, on the other hand, aims at SKT's future, ban loses Tam, and then breaks the combination of TAM and verus. Then ban the EZ to avoid the mixed line of EZ, and the hero of EZ is too easy to be pioneered.

Then Ig helped Xiao Ge get the wild hero first, and Xiao GE's choice was Olaf, who was also fierce in the early stage, and was the first choice of hard hard spider.

Then SKT directly showed their next combination - Lucian and the goddess of dawn! It's obvious that SKT intends to compete with Ig online.

But Ig's last hand chose the enchantress, an AP assassin who can also drive the rhythm!

So far, the lineup of both sides has been finalized, and the game officially begins!

www.novelhall.com , the fastest update of the webnovel!