"Half an hour?!"

"Are you kidding, manager?"

"Half an hour to fight in the soul system? I'm afraid it's not to beat the players into neurasthenia! "

"If I were this human being, I would feel like a joke Let me hunt this kind of thing? Nima

Everyone's scared. What about it?

We all know the difficulty of soul of darkness. The whole boss battle is very tense. If you don't pay attention, you will be slapped as scum by boss. Now, I'm told that this kind of battle will last for 30 minutes?!

Let no one live?

If it's a general western fantasy game, hunting this type of flying dragon, how can we have a group of 40 people? Or a group of twenty-five. We can't have less.

Look at the armor, look at the claws, look at the corner Normal humans are basically about the size of their claws. It takes half an hour to repair their feet? It's like hitting the stone with an egg

Qian Kun scratched his head: "shopkeeper, this game Is it going to be "legged Hunter"

Chen Mo laughs: "it doesn't exist. "Monster Hunter" will not determine the monster's life according to the blood bar. It will have a more complex algorithm. In short, the whole hunting process will be infinitely close to the real hunting battle. "

"That is to say, it's impossible to win the battle of Cologne just by pedicure. Pedicure will only make the Dragon lame and affect its attack action, but if you want to kill it, you need to destroy its armor, make it lose too much blood, or simply cause fatal injury to the head and important organs."

Everyone: "..."

It's more difficult!

All of us know that if we change this way, the difficulty of the game will increase.

Because the normal posture of the giant dragon is four claws landing on the ground, it's too dangerous for players to go down to the belly of the giant dragon to attack its abdomen, let alone its head, which can't be touched at all. Therefore, most players should only be able to repair their feet, because they can only hit the feet

If there are long-range weapons, it's another matter. But if long-range weapons are good at fighting, there will be imbalance between weapons, and there must be problems.

If you can fix your feet and never kill a dragon, it's bad news for many players who play melee weapons

You can't cut all four legs of a dragon and cut them into sticks. Oh, no, dragon sticks, right?

It is seriously suspected that players have been shot dead 10000 times before the dragon club was cut

From the beginning of soul of darkness, players are not afraid to suspect Chen Mo's design on the difficulty of the game with the worst malice, but this game seems to have exceeded the worst malice

All the people on the scene could not help but sweat for the players in their hearts.

Chen Mo saw everyone's nervousness and smiled: "you don't have to be afraid, in fact, it's not so difficult. In terms of difficulty, "Monster Hunter" will be lower than "soul of darkness". Well It can't be said that they have their own difficulties, but "Monster Hunter" for players, it may be easier to stick to it. "

Everyone is a look of disbelief. It's easy for players to persist in your crazy difficulty??

The implicit meaning of everyone's expression is that, yes, you are right. Anyway, the masochists in soul of darkness will like to play after they have made it. You can continue to make it

"Monster Hunter" will use the most advanced artificial intelligence system, that is to say, all animals will have independent consciousness. In other words, the core of the game is the fighting wisdom and bravery between players and monsters. "

"Players need to go deep into the complex jungle and track all kinds of large monsters living in the jungle. The monster will escape after being hurt, and it will have a strong potential when trapped, so the whole hunting process will be long and painful. But after defeating monsters, players can collect all kinds of materials from them and build more powerful weapons for themselves. "

"So, the biggest difference between this game and soul of darkness is that its main highlight is the process of" hunting ". Players can take very free actions. In other words, there is little "malice" and almost no trap in the game, which mainly tests the wisdom and operation of players. "

It suddenly dawned on all of us that this is what it is, waiting here!

All the monsters here use AI systems?

That's exciting!

If this artificial intelligence system is applied to dogs, it means a little overqualified.

Because virtual pets and players are in a cooperative relationship and in a state of peaceful coexistence, it is relatively difficult to show the advantages of artificial intelligence.

But what if we put AI on such a powerful dragon?

This dragon has the power to crush human beings, and at the same time has higher wisdom?

It's just fun!

But the difficulty I'm afraid it's going up in a straight lineChen Mo continued: "next, I'd like to briefly introduce the whole environmental ecology of monster hunter, as well as the goal of the players to hunt. In short, we need to build a perfect ecosystem, which is completely fictitious and has nothing to do with the jungle and wildlife in reality. "

"Now this map is one of the seamless maps in the game, which is called ancient tree forest. This kind of monster is called the big fierce jackal dragon, which is characterized by its love of devouring prey... "

Chen Mo introduces all kinds of monsters in the game one by one, and the players generally understand why Chen Mo says that the game is easier to play than the dark soul.

What's the difficulty of soul of darkness? On the first let the players hard anus Guda, most players are Guda teacher cut full head bag.

However, at the beginning of the "Monster Hunter" hunt, it was all small monsters, or herbivorous dragons, even monsters like the fierce jackals, in fact, they could be killed very simply. Without the basis of "soul of darkness", even ordinary players, it is normal to strive to hunt successfully.

However, if you look back, you will become more and more insane

Horned Dragon, female dragon, male dragon, cherry dragon, wild claw dragon, extinct Dragon

It's torture to beat anyone!

Just looking at Chen Mo's concept draft, I haven't seen the specific value yet. Many people here are just a "disturbed" expression.

Take the Horned Dragon for example. Its head, chest and wings are weak points. The damage caused by fighting is relatively high, but Who dares to rush to the front and knock on its head and chest? As for the wings, they can't be touched by Gao Gen!

At most, I beat my legs and tail, but there is no damage bonus for my legs and tail

The more Chen Mo fooled how easy the game was, the more unbelievable everyone was.

It's not hard to cheat ghosts!