In September, great works began to pile up.

A lot of games are scrambling to preheat before they go online, for fear that their games won't get enough attention and will be sold.

As for the legend of Zelda, it is totally different from those gorgeous and cheap ones.

As for how different

Legend of Zelda is not publicized.

After drawing a concept map, there is no trust here.

Players are also confused. Up to now, they have no idea how the R & D Progress of legend of Zelda is going

……

There are two switches in front of Chen Mo, one is the old version of the switch, and the other is the new version of the switch pro.

From the appearance, the new version of the swtich Pro is obviously more beautiful and a little thinner. However, because the size of the two is very close and the color match is completely the same, so from the surface, there is not much difference.

At least not the difference of "doubling the price".

These two switches have installed demo of legend of Zelda on them, and they are also connected to the TV with the highest resolution to test the performance of these two machines.

In fact, legend of Zelda can also run on the old version of switch, but the quality of the picture needs to be seriously compressed, and the whole field of vision of the player will change a little.

Playing on the switch, the field of vision is relatively narrow. If the signal is transmitted to the TV, the field of vision will be much wider. After all, the screen sizes of these two devices are too different.

However, the gap between switch and switch Pro appears when the signal is also transmitted to TV.

The resolution of the original switch is 720p, that of the TV is 900p, and the number of frames is about 50.

Switch Pro can output picture with 4K level effect on TV, and the frame number is maintained above 130 frames in the whole process, which is really smooth as silk.

Of course, "Legend of Zelda" is different from many FPS games. When the picture reaches 30 frames, it is basically not stuck. When it reaches 90 frames or more, many people's naked eyes may not be able to distinguish business trip.

But anyway, frame rate is very mysterious. High frame rate is very comfortable to watch. Even if the naked eye can't distinguish it, playing more will also have a general feeling: a little bit stuck, or very smooth.

As for VR version of legend of Zelda Of course, the picture is not to say.

However, the main target of Chen Mo's test is not the switch pro in TV mode, nor the performance of legend of Zelda in VR game cabin.

But Effect on matrix glasses.

Chen Mo first connected the flagship matrix glasses with the switch screen output, and then opened the full VR mode in the matrix glasses.

In fact, the principle is similar to the TV version of switch, which is to transmit the video signal of switch pro to the matrix glasses. However, unlike TV, matrix glasses use VR mode.

In front of Chen Mo's eyes, the matrix glasses are covered with a layer of black, completely isolated from the light of the external environment. Then, the image appears on the matrix glasses.

"Legend of Zelda" game title screen.

Select demo to enter the trial.

After a short loading, matrix glasses appear on the "Legend of Zelda" screen.

At first glance, this picture is similar to that in the VR game cabin, but if you look carefully, you will see the difference.

First of all, the image quality is much lower. After all, matrix glasses are only an intelligent wearable device. Even the flagship version of the latest technology is far worse than the configuration of VR game cabin.

However, the game running now is legend of Zelda, because its art style is not realistic in nature, and the resources used for rendering are very small, so even in the TV level image quality output mode, the performance effect of matrix glasses is relatively satisfactory.

In addition, the legend of Zelda on the matrix glasses only supports the third person, and the perspective is higher and farther than the handheld mode or VR mode. In this way, the distance between the pictures is artificially extended, and the quality of the pictures seems to be better accepted.

Moreover, matrix glasses can collect player awareness information, so the combination of switch pro and matrix glasses can achieve the VR requirements of low image quality, and the operation mode is basically the same as that of VR game cabin.

Chen Mo manipulates Zelda to run, jump and set fire on the field to test whether the effect of this "cheap VR" is smooth.

He was satisfied with the result.

All kinds of operations are identical with VR game cabin. Although the image quality is greatly reduced and there is no sense of body, the fun of the game is preserved.

Running is also relatively smooth, even when there is a large flame effect, the frame number remains stable, and there is no stuck condition.And the most important point is that through the combination of switch pro and matrix glasses flagship, VR games have become portable games. Although the experience is much worse, at least Players can experience the VR version of legend of Zelda anytime and anywhere.

In fact, with the breakthrough of micro consciousness acquisition device, the volume of VR game cabin has been rapidly reduced. The latest game cabin of manufacturers is basically 30% smaller than the original game cabin.

But the problem is that the VR game cabin needs to give the players a sense of the whole body, and there is no significant breakthrough in configuration and performance, so no matter how small it is, it is difficult to shrink it to be smaller than people, and it will never be portable.

In this case, the combination of switch pro and matrix glasses flagship is to complete the operation of "portable VR game" first.

Although There are a lot of castrations.

But anyway, it's VR that can play smoothly, which is enough.

Maybe many people are wondering why they want to sell matrix glasses flagship with switch pro? It's obviously two products that don't mix at all.

That's the answer.

Of course, switch pro and matrix glasses can run VR effect, mainly because the configuration required by Legend of Zelda is relatively low. If it's other realistic style games, such as mysterious sea area, it's difficult to run smoothly with the performance of these two devices, and the performance effect of matrix glasses flagship version will become very poor.

However, the artistic style of legend of Zelda determines that it does not eat performance, and a little bit of opportunism can also ensure the effect of the game. Just like Chen Mo's previous life, many people play legend of Zelda with the 720p mode of the handheld.

Chen Mo took off his matrix glasses and said to Zhou Jiangping, "it's OK. I think it's time to send a promotional film to warm up."

Zhou Jiang's plane is beaming: "that's good! Originally, I had no idea about these two new products, but it would be great if there were new games to escort them. When the new product launch was held that day, everyone's response was really flat, which made me feel bottomless. "

Chen Mo smiled and said, "don't be bottomless. With this spare time, it's better to prepare more goods. It's really humiliating that the whole network will be out of stock within a few minutes of the sale."

Zhou Jiangping gave two dry coughs: "cough, rest assured, the amount of goods prepared this time is enough!"