After watching this video, the players are all black question mark faces.

What the hell?

What about the video game promotion? What is this? Black technology?

What's more, even if it's black technology, isn't it outrageous?

"The latest program created through the research results of memory genes? Put it in the VR game cabin and you can go back through it? "

"It's been blowing for a long time that science and technology have changed our lives, putting a layer of mystery on this thing But I thought about it. Isn't this a VR game? "

“…… Memory gene research results? Keep blowing, I almost believe it! "

"Yeah, I'm just reacting. Isn't this VR game? In other words, Chen Mo wants to play a game related to history? And the content is very rich, including the past Europe, America and even ancient Egypt? "

"NIMA, it's so good to be a serious propaganda film, just like a magic stick!"

"Hahahaha, I almost believed animus, the result of memory gene research!"

"The whole process of English voice, with its English name, has really made a multinational enterprise feel 23333. However, thunder entertainment is Chen Mo's private property!"

At the beginning, the players were a little confused. How could the research results of memory genes come out? I haven't heard that the current technology is so powerful that even gene memory can be deciphered?

Later, a lot of players came back to me. This is a publicity stunt! It's just a good package for players to "go through history", as for what "research results of memory genes" What a trick!

What makes the players unsatisfied is that basically nothing is revealed in this video. Occasionally, some specific game pictures are also highly blurred background pictures.

To put it bluntly, the whole video is a man's nagging, with some very abstract background images, just like some hardware manufacturers' press conferences, which are both mysterious and mysterious, but look carefully, there are no dry goods

In fact, it's normal that there are no dry goods. Chen Mo has just started research and development. Where are the dry goods from

However, as many players have guessed, Chen Mo is going to focus on the history of the new game.

In the past, Chen Mo has not touched any history related content basically. The game he played is either to weaken the historical background, or to completely fantasize and fly. Such a highly historical game is rare not only at home but also abroad.

The reason is that this kind of game needs a lot of research, and the playing space will be severely limited.

No matter which country's history is made, the game must highly restore all aspects of this period, including clothing, architecture, humanities, etc. even if the pattern of the clothes is misused, it may be pointed out by players or experts in a certain field, so that the look of the game will be greatly reduced.

If it's a fantasy or overhead game, it's easy to do. Anyway, it's OK to add settings. Besides, the game's playing methods and combat systems can also be made more flexible and unrestricted.

But this kind of game, which is highly dependent on history, basically can't appear too outrageous super power, and can't be separated from the real battle data of human beings, so it will be limited in all aspects.

Because of this, there are very few similar historical theme games in the parallel world. Even if there are, they are also minority game types, with loyalty fans, but it is difficult to form influential big IP in the world.

In any case, this initial promotional video still makes players have expectations for Chen Mo's new game. Maybe this game can really do what the promotional video says, shuttle to the past?

……

"Well, these are all the members of the abstergo entertainment. This is Lin Mu, the designer of "Tang Dynasty". You should all know him. He will work with you for a long time in the future. He will be responsible for the historical research and background setting of the whole project. Everyone will cooperate well. "

Chen Mo is introducing the newly established abstergo project team and Lin Mu.

In fact, the so-called abstergo can also be said to be the R & D team of Assassin's creed, which is basically drawn from several previous projects. Listening to Chen Mo's introduction of these people's resumes, Lin Mu also felt a little Alexander.

Most of them have experience in R & D of "soul of darkness", "mysterious sea area" and "the end of America". This team is very luxurious

Lin Mu feels a little confused. Somehow he cooperates with the first-class team who has won the world's annual game? It's kind of like living in a dream

After the introduction, Chen Mo brings Lin Mu to the art group.

"This is our art resource bank, including art materials of various styles and backgrounds of the times, including clothing, architecture, figures and so on You can also put forward any artistic needs. " Chen Mo randomly selects a development version of the computer and opens the art resource bank of thunder entertainment to Lin Mu.

Lin Mu's eyes are straight: "so many!"

It's hard not to be surprised, because there are so many things in the whole resource pool!In fact, this art resource bank was established by Chen Mo long ago. It not only saves all the game related art materials developed before, but also makes those undeveloped game art materials in advance.

There are many sources of these art resources, some of which are bought or customized from the Internet or other art companies, some of which are transformed from the existing art resources, and some of which are purely original and drawn by art personnel bit by bit.

At the end of the development or sale of the game, these people in the art group are not idle either. They are all searching for the art materials of various historical periods and theme games on the Internet, and after modification, they are included in the art material library of thunder entertainment for later use.

It is precisely because of this material library that the development process of the game is greatly shortened. Many art resources can be reused as soon as they are changed. With more and more art resources, more and more perfect, this time will be further shortened.

The final effect Chen Mo hopes to achieve is that when the designers of thunder entertainment want to design a new game, more than 90% of the materials will be directly used from the material library, and only 10% of the materials need to be redone. Of course, it's just a beautiful vision, which can't be achieved for the time being.

However, only the current richness of art materials has left Lin Mu stunned.

Because, the art materials in thunder mutual entertainment game library are more than several times richer and more perfect than those in the official fantasy editor.

"This is European medieval architecture, this is American architecture, Egyptian architecture, magic architecture, Steampunk Architecture..."

Limu is just too many to see. In every architectural style, there are various types of buildings, and the degree of completion is very high, all of which can be used directly.

"The first-class team is really different..." Lin Mu said with emotion.

In the past, when he played games such as "Tang Dynasty" and "London", art resources were always a big problem. He not only spent a lot of money to the outsourcing team to do it, but also repeatedly communicated and modified, with very low efficiency.

But here, there is not so much idle work at all. If you want any background art materials, you can search them directly from the material library. Except for some special scenes, all of them can be used through modification. It's so convenient!