After groping for a new combat system, Lin Xue found that it seemed to take the combat system of soul of darkness as a template, and then added some special professional skills

In the battle, players can roll and attack with weapons. The specific hit is completely calculated according to the effect of the physical engine.

Lin Xue recalled that in the previous days when she suffered in soul of darkness, she had a little natural rejection of this combat system, but after thinking about it, she felt that it was indeed the best combat system at present, and it was also more consistent with the West fantasy world view.

What makes Lin Xue more interested is the newly learned thief skill.

Stealth can make your body translucent, almost invisible, only when close to the enemy will be seen a little outline.

Back stab can launch special attack behind the enemy and cause a lot of extra damage.

Kidney strike, on the other hand, can cause the target to enter a brief coma effect.

However, back stab and kidney attack are not 100% necessary. If players operate properly, they can avoid them.

It's just that different skills have different parameters, such as kidney attack, which is the key skill of thieves, so its judgment range will be larger, and the enemy may not be able to avoid after rolling.

At the beginning, Lin Xue was still confused. After adding this skill, is it too unbalanced?

If according to the data in soul of darkness, the execution of a backstab directly means that one third of the blood is gone, then the thief sneaks into a backstab behind the player, doesn't it take too much advantage

But then Lin Xue realized that Chen Mo did not completely copy the numerical system of the dark soul, but made some adjustments to it.

In the current combat system, players are no longer thinner than paper, and a back stab at the beginning will not completely determine the outcome of a battle.

Lin Xue is a little curious. She has been successfully transferred to a robber. What career did other players choose? How many professions are open now?

……

Lin Xue wanders around the storm city and meets many other players.

These players are also like Lin Xue, immersed in the beauty of storm City, running here and there, just like sightseeing.

In the square at the entrance of the auction house in the trade zone, players are chatting in groups. After Lin Xue has adjusted her voice channel to [nearby Channel], she can hear what these people are saying.

"I just turned around in Stormwind city. It's awesome! Such a big scene is a blockhouse! "

"Have you found the recharge entrance? I'm so poor that I want to go shopping! As a result, I am so poor that I can't afford a bottle of wine! "

"I don't know. I'm still in a fog. There's no novice guide."

"What new guide do you want! Don't you think that's more interesting? Explore the whole city by yourself, and talk to NPC about random triggering tasks, which is more realistic! "

"Emmm, height is high, but it's a bit troublesome to play. I still like NPC with an exclamation mark on its head, and I'll finish the task directly."

"I don't know. Maybe Chen Mo is also trying. According to player feedback, decide which mode to make."

"Do you think Chen Mo is paving the way for the world of Azeroth? If we can make the whole Azeroth, then Tut tut Tut, how awesome! "

"It's hard to say that the investment is too large. Such a large VR world is hundreds of times larger than just making storm city. The funds are burning..."

"Mom, I'm almost the richest man in Salent. Can you talk to me about money?"

"By the way, I found that it can trigger special professional tasks! Now it seems that four professions have been found... "

The players are all talking about what they saw and heard in the storm city.

At present, players have identified four professions: Warrior, thief, mage and priest. The specific trigger condition is that the player must select a set of armor when entering Stormwind City, the selected lock armor will be drawn by the warrior trainer, the selected Leather Armor will be drawn by the thief trainer, and the cloth armor can be chosen freely by the mage priest.

The skills of the four professions are also different. For example, the priest's skills are mantra, shield, healing and punishment. From the perspective of positioning, it is obviously an auxiliary profession.

But this does not mean that the priest is useless except for adding blood. From the perspective of positioning, the goods are more like fighting priests

Just like the clergy in soul of darkness can knock people with a small hammer, the clergyman here also has the ability of hand to hand combat. Although the output ability is slightly reduced, if you take it alone, because of the ability of adding blood, the combat ability is relatively equal to that of other professions.

What Lin Xue doesn't know is that if he gets to the official version, the priest will have other combat skills.

……

According to the traditional design idea, priest should be a pure blood class, tank, output, treatment, iron triangle mode.However, in terms of the current design idea, this iron triangle mode overemphasizes team cooperation, which is not good for tank and healing profession.

Most players want to play output, so it must cause the imbalance between the output profession and the number of tanks, healing profession, which leads to a series of problems.

Such as equipment requirements, replica queue and so on.

Therefore, Chen Mo basically adheres to two principles for the new career planning.

The first is that professional characteristics must be prominent to avoid the problem of professional homogeneity. A certain skill must only exist in a certain special occupation. I can't have it as well as you.

The second is that every profession must be able to have a more comprehensive game fun, especially tanks and nannies, with good output ability.

Of course, since the output capacity of tanks and nursing mothers has been improved, their candor and milk capacity must be correspondingly weakened.

That is to say, all of us are soldiers and have the ability to fight alone. But according to different professions, different characteristics of emphasis, different ways of fighting.

This is also a relatively primary attempt made according to the idea of the dark soul.

In the previous life of Chen Mo, PvE and PVP were completely separated in World of Warcraft, which evolved into two totally different ways of playing.

This approach has advantages and disadvantages, but Chen Mo does not quite agree with this approach.

The biggest problem is that the career balance is basically comprehensive GG. For the same skill and the same career, both PvP and PVE should be taken into consideration when adjusting, which happens to be two completely different systems. The final result is that it's difficult to give consideration to out of tune and out of order.

At the same time, the separation of PVP and PVE means that if players want to be proficient in both, even if their technology has reached the standard, it will take twice as long for them to get the corresponding equipment.

If this is to sell more cards, there's nothing to say, but if Chen Mo doesn't consider taking cards to make money, this kind of liver based time waste is meaningless.