After finalizing the design concept draft of sadism, Chen Mo called the main members of the studio to a meeting to tell them about the design concept of the game.

The design concept draft of "sadism and killing the original" didn't arouse everyone's doubt. The only doubt is: can it be reviewed?

Random brain to fill a bit, feel the bloody elements of this game should be a higher level. Think of the protagonist cutting the soldiers into several parts with his claws Tut Tut, it's so sour!

However, since Chen Mo has reached a py deal with the Tourism Committee, there is nothing to say

The development time of Sadomasochism is not long, more than two months, but for the strength of the whole production team at present, this time is relatively abundant.

After all, "killing the original" is a kind of fast-food game, a lot of scenes can be reused, and the process is not too long.

As long as we can transplant this feeling to VR platform, it will be a great success.

Chen Mo also didn't expect the game to create any sales miracle or get super high scores from the major game evaluation media, as long as the players like it are cool.

Let's make up for the hearts of players who have been abused hundreds of times by soul of darkness

……

On the Internet, the topic of "new game" has also aroused hot discussion among many players.

Since entering the industry, every game of Chen Mo has made a lot of noise before R & D, but it can perfectly fool all players

Although the whole series of soul of darkness is finished, its influence is far-reaching.

A more significant impact is that the style of "soul of darkness" has affected almost all ARPG games on the market, so they have to learn the combat system and checkpoint design of "soul of darkness".

Not these games want to copy, mainly players are all shouting: "we want to fight the soul system!"

The biggest feature of soul battle is that, in order to create a real fighting atmosphere, both the protagonist and the enemy are designed to be relatively fragile. It's necessary to think about the fighting strategy reasonably. The timing of the fight must be carefully chosen, and do not go up and chop when you see the enemy.

Soul series also has the setting of energy slot. After energy consumption, it will not be able to make any action in a short period of time. In this state, it is easy to be attacked by the enemy. Therefore, if the enemy cannot be killed after a round of attack, immediately use the last point of energy to escape backward to open the distance, and wait for energy recovery before fighting with it.

This kind of combat mode needs a long time to adapt, can't be impatient, and can win only when we play steadily.

Some people once defined Soul series as "strategy action game", which is also more accurate in some aspects.

After playing the battle rules of soul of darkness, many players are unable to adapt to the battle rules of other ARPG games.

No energy set, unlimited swing? Spicy chicken!

The attack actions of different weapons are not clearly distinguished, and the hard and straight design is unreasonable? Spicy chicken!

Can't roll to avoid? Can't show operation? Spicy chicken!

Not enough weapon systems? No special skills? Poor sense of attack? Spicy chicken!

Many ARPG games are lying gun, very helpless, can only more or less use the "soul of darkness" design.

Because of the wide and far-reaching influence of soul of darkness, many people think that it must be a soul game when they talk about the game of old and new.

Although the plot of the soul series has been completed, the players all think that Chen Mo's next work must continue the soul battle, right?

Therefore, when hearing Chen Mo say that this is a mowing game, the players' first reaction is to keep smiling.

You don't have to say any more, we understand!

There are even many people in the forum brush stem: "tell a joke, Chen Mo said the next game will be mowing game."

In the minds of many players, Chen Mokou's "mowing game" has long become a synonym for "soul game"

But just when everyone believed that Chen Mo's next game would continue the battle of the soul, Chen Mo sent a micro blog, which released the opening CG of the new game in advance.

Weibo's text message is also very simple, with only one sentence.

Welcome to the top of the food chain! ]

many players are confused when they see this sentence. Some even wonder if Chen Mo wants to make a wilderness survival game?

There are some wild survival TV programs abroad. In order to survive in the wild, adventurers have to eat everything they can, so some people call him a man standing at the top of the food chain.

Is Chen Mo's new game inspired by this?

With a lot of doubts, the players point to the opening CG of the new game.

The first one in the camera is the yellow taxi in the ruins, with the sign of "N.Y.C taxi" on the body, indicating that this is a taxi in New York.In the close-up view of the camera, it's a piece of miscellaneous ruins, with the construction waste and the steel bars.

As the camera pulls past, a string of rusty red unknown substances climbs onto the roof and suddenly tightens.

Several armed and armed soldiers passed by, and one said on his walkie talkie, "danger is removed."

As the camera continues to zoom out, several soldiers relax their guard and continue to search the distance.

At this time, we can see the vision in the picture, the dilapidated buildings, the fallen road signs, the traffic lights are monotonously flashing, the vehicle ruins are blocked into a long dragon, just like a picture of the end of the world.

The camera zooms up to the top of a building near the street. A figure in black leather and gray hood appears in the camera.

"My name is Alex Mercer." (Alex Mercer)

"I'm the reason for all this."

"People call me a killer, a monster, a terrorist."

"Yes, it's all me." (I am all these things.)

as the camera zooms up, Alex jumps directly from the top of the building and falls straight to the ground!

"Boom!"

Alex hit the ground like a shell, which aroused a lot of dust, and the wreckage of two cars around him was also rolled around.

Alex, however, stood up as if nothing had happened and ran away into the distance.

The crows pecked at the bodies that had fallen down the road.

Alex ran quickly, easily past the wreckage of the car in the way, and then jumped lightly.

Nearly ten meters high wall, a leap!

In order to better show Alex's leap height, the camera also switches to the side specially. This jump is very beautiful, but both the height and distance have been separated from the category of human beings!

Alex lands and rolls smartly, then continues to run.

However, the hard ground was directly hit by him into a shallow pit, and countless spider web cracks appeared on the ground.

Alex continues to run, and the narrator continues to speak quietly.

"Three weeks ago, someone released a deadly virus."

"I woke up in the morgue."

"Now I hunt, kill, destroy, change them."

Alex rushed straight to a building. He stepped on the side wall of the building and ran vertically and easily!

Among the numerous skyscrapers, Alex went up and down, like walking on the ground.

"I want to find out the truth."

"I want them to Pay the price! "

Alex's figure quickly disappeared in the distance, leaving only a wasteland like vision of the city.