Soon, the power of Pangu system was opened to Chen mo.

The combat system of this time is naturally checked by Chen Molai himself. As for other parts of the game, now everyone has rich experience and is not complicated to do.

When using Pangu system, Chen Mo found a more terrible thing.

Pangu system is an artificial intelligence similar to origin's intelligence. Basically, what origin can do, Pangu can also do.

One of them is to play games

If it is used in the game, it is to improve the monster AI

After using this system, the intelligence of specific monsters can be particularly high, and they can even perfectly use any combat skills supported by the combat system, and even analyze the optimal solution of combat means by themselves.

"I feel like I really applied this system to the monsters of the dark soul. There's nothing wrong with the players if I can spread fire..."

Chen Mo just played out of curiosity. He didn't really use it to make monster AI.

Obviously, if it's really made into monster AI, it's too sour to face so many artificial intelligence at the same time. The vast majority of salary kings will say: "this fire can't spread, who love whom!"! Pass on the water! "

Of course, there are various ways to limit the AI of monsters, such as reducing the operation and reaction of artificial intelligence, separating hatred among different monsters, etc., but even so, it is still too difficult for players.

Even before that kind of stupid AI, ordinary players are tortured to death, let alone the strengthened AI.

Think about it. You are facing a monster holding a shield. You are very confident to go up and use the long sword fighting skill to break the shield. As a result, the monster rolls forward to avoid your fighting skill and comes with a back stab

Can't pass it on! The fire won't spread!

However, this system can be used for other purposes.

After the prototype of the whole combat system is built, Chen Mo can use the artificial intelligence of Pangu system to control two knights to fight, and analyze the strength and weakness of various weapons, shields and armor.

When a certain weapon, shield, or playing method is found to be particularly powerful, it can be targeted to weaken it, so that most of the playing methods and weapons are in a relatively balanced level.

Moreover, it is too luxurious to make monster AI with Pangu system at present, because the current Pangu system also depends on the computing power of ontology supercomputer, which is not so convenient to use.

Chen Mo thinks that it can be used as a special test method for players who have already passed the n-week goal and can't find fun fighting NPC in the game.

In this way, it will not appear that "as we all know, the salary king will not cut off five times in a row..." The situation.

However, this is all a postscript.

……

The development progress of soul of darkness is still smooth. After Chen Mo personally checks the combat system, other parts of the difficulty is not high.

In terms of scenes, the whole soul of darkness can almost be regarded as a large seamless map (except for some scenes that need to be transmitted). After Chen Mo gives a detailed layout and planning of checkpoints, although there are many contents, it will not block the progress of research and development.

In terms of art and music, I have accumulated the experience of "Diablo", and I have done it smoothly.

There is another advantage of soul of darkness, that is, the plot is less, the text is less, it is easy to produce multi language version, and the plot will be written quickly.

Now Chen Mo's own art team has grown stronger and stronger, reaching 39 people. However, a lot of work still needs to be outsourced.

This art team doesn't do all the art related work in one go, mainly for conceptual design and prototype creation. Some of the rough work is done by the outsourcing team.

That is to say, Chen Mo's art team is elitist, among which six major art bulls can play their own roles.

If the whole project is the most collapsed person, it should be Qian Kun.

Qian Kun is responsible for controlling the numerical value and level design of the whole game, but the level design scheme given by Chen Mo makes him confused.

Mingming is a huge seamless map, but the game process of players has been rigidly split into many scattered pieces. Even in the same place, players have to explore different routes many times.

It's like the scene of the pure body chapel. Players always feel fighting. Hey, I'm back! Another way to fight, ah, I'm back!

Through some unlocked ladders, mechanism elevators, one-way open doors, locked doors and other elements, a scene is successfully made more complex, so that players have to explore repeatedly to fully collect all elements of the map.

That is to say, people who bully undead can only push or pull the door

However, this kind of design is very popular. The players will not scold their mother, but will think that the level design is really awesome!

In fact, in the earliest days, part of the reason for this kind of checkpoint design was that Miyazaki YingGAO did not have sufficient research and development funds, so he had to adopt this kind of production method of saving resourcesThis, on the contrary, makes the level design of soul of darkness a benchmark in the industry.

This kind of checkpoint design is hard for Qian Kun, because the detailed draft of Chen Mo's checkpoint design can't be written so clearly. The same scene is densely covered with various signs and route descriptions, which makes Qian Kun's head grow.

Plus cloth strange, Qian Kun's own brain mended the scene that the player was playing, all felt a shudder.

What's more, Chen Mo repeatedly suggested that Qian Kun could improve the monster's attributes.

"The horseman, his strength and energy should be increased, and his desire to attack should be increased. Oh, adjust the blood volume, and add another third. The IQ should be just right now, no need to adjust it. " Said Chen mo.

Qian Kun's face was muddled: "shopkeeper, the knight's attribute is higher than that of the player. It's just a little strange..."

Chen Mo naturally said, "of course, I know it's a little weird. Ah, it's just a little blood volume. Players only need to hit one more back stab to finish it. It's not hard at all, is it?"

Qian Kun: "..."

Chen Mo said: "it doesn't matter. You see, according to the level of the knight's mental retardation, it must be two swords to swing and chop. The player directly raises a small shield to block the two bullets, and raises his hand is an execution. Or the player can roll to the back of it with the shield and Er Ren, so that the monster is GG for three times. It doesn't matter whether the attribute is high or not. "

Qian Kun scratched his head: "then, store manager, what if the player doesn't understand the execution and backstab you said?"

Chen Mo thought for a moment: "it's OK, they will understand when they die more."

Qian Kun: "..."