Soon, the first draft of switch's design was almost finished.

In recent days, Chen Mo has accumulated some happiness value and resentment value. He has drawn out five hardware skill books in a row, and has understood some hardware knowledge.

In the first version of the switch design, Chen Mo not only drew the appearance of the whole switch, key setting, functional zoning and other aspects, but also noted the characteristics of each accessory in detail, as well as the related technology of the whole palm.

This is just a first draft. Chen Mo just lists some basic functions of the switch in detail, and indicates his own requirements. In the specific production process, the scheme may be constantly improved.

After writing the first draft of switch design, Chen Mo began to write the design scheme of the new game.

This game will be installed on the switch as the first game of this new handheld.

Super Mario Odyssey.

In fact, there are many classic games on switch, and Chen Mo chose Super Mario Odyssey as the first game of switch in the parallel world with his own consideration.

Because Super Mario Odyssey is by far the most suitable game to carry switch.

Some game evaluation media described Super Mario Odyssey as follows: "there are always some things in the world that will remind you how wonderful life is, such as Li Bai's poems, such as Dukang's wine, such as Super Mario Odyssey."

In the view of many senior gamers, this kind of evaluation is not too good at all, because Super Mario Odyssey spans different genders, ages, races, countries, occupations and cultures, and no matter what kind of players, they can enjoy the purest laughter and fun in this game.

If there are aliens, they may not understand King Lear, the salvation of Shawshank, or the four classic masterpieces, but they will love Super Mario Odyssey.

This is closely related to Nintendo's own game design philosophy. Nintendo has always insisted on fighting against violence and pornography in the global game industry, and is committed to developing excellent all-age games, and the Super Mario series is a wonderful interpretation of this concept.

For Chen Mo, he chose Super Mario Odyssey as the first game on the switch platform. On the one hand, the quality of the game is very high, even in the global classic games, it is not inferior; on the other hand, it can perfectly show the features of switch.

If it's another game, someone might say, "this is the success of the game, not the success of the switch. You put this game on other platforms like fire."

And Super Mario Odyssey doesn't have such a problem.

Chen Mo produced Super Mario Odyssey, which is not only to launch a new game, but also to show all players the unique attributes of switch. On the one hand, it is for the sales volume of switch, on the other hand, it is also to pave the way for other games to be launched in the future.

First, Super Mario Odyssey is aimed at the widest group of players. No matter the elderly, children, hardcore players or ordinary players can enjoy the corresponding fun in Odyssey, which is the purest game fun and can be distinguished from most of the games on the market.

Don't krypton gold, don't play probability, don't play numerical stimulation, you will be born with full level, and then how to play depends on the individual player.

Moreover, the game is very hard to play, with a variety of rich levels and playing methods, for many people can play many weeks will not be tired. Chen Mo now wants to collect happiness value, which is also a money tree type game.

Second, the game mode of Super Mario Odyssey is perfectly matched with the switch platform. Players can play games by shaking the handle, which is similar to the operation mode of body sense games. They can also play two person games. One person controls Mario, one controls Kaipi, and the two cooperate with each other. This is totally different from the online experience of general games.

In Super Mario Odyssey, there are more than 20 movements, and most of them have their own gestures, which can be played like a sense of body game.

Of course, "Super Mario Odyssey" can explode, part of the reason is the feelings, this is also very clear. In the parallel world, there is no Super Mario, the super large IP, so at this point, Chen Mo's game won't have such a high IP bonus.

But it doesn't matter. Mario can become a super large classic IP, because its character design, game playing and art style represent the highest level at that time, so it is loved by the players.

The plot of Super Mario is relatively weak. Its biggest highlight lies in role design, scene design, world view design and checkpoint design, that is to say, its main advantage lies in playing method.

So, Chen Mo takes out Super Mario Odyssey directly. For players, it won't be difficult to accept it.The concept draft took a long time to write this time, because Super Mario Odyssey is a classic game, and Chen Mo also has to think about how to make su Jinyu and Qian Kun understand the core fun of this game.

……

The next day, Chen Mo goes to Zhou Jiangping with the first draft of switch design that has been written.

After seeing this design draft, Zhou Jiangping was very surprised.

How detailed?!

According to Zhou Jiangping, this concept draft has been more professional than many professionals of their company, and Chen Mo has made a very clear mark on some seemingly unimportant details.

For example, on the two handles, Chen Mo indicates some basic operation modes and some special functions.

It should be two different operations to push the rocker to the end and just a little bit. Pressing the rocker is also a different operation.

After the two handles are installed on the screen and removed, as well as in single mode and double mode, there will be different operation modes, which chenmo also explained in detail.

For example, Chen Mo drew a 10 cm long heat sink on the top of the switch screen.

At the same time, Chen Mo also has corresponding requirements for the touch screen touch, the touch of keys and the body's resistance to falling.

What shocked Zhou Jiangping most was that Chen Mo had corresponding requirements for the game card?

"Benzodiazepine? What is this? " Asked Zhou Jiangping in shock.

"It's a bitterness agent, the most bitter substance known in the world," explained Chen

Zhou Jiangping was shocked: "is that all right? Why do you want to put this on the tape? "

Chen Mo explained: "because this kind of strap is relatively small, it may be swallowed by children or pets, so the bitterness agent is added to prevent it from being swallowed by mistake. But don't worry, it's absolutely non-toxic. "

Zhou Jiangping said with some doubts, "can it really prevent swallowing?"

Chen Mo shows a meaningful smile: "it doesn't matter. After the finished product is made, you can lick it and experience how bitter the world's most bitter material is."

Zhou Jiangping: "..."