Soon, the design concept draft of the watch pioneer was finished.

In fact, the basic content of this game is not complicated. Chen Mo's changes are mainly focused on the game mechanism, which is not difficult to do.

Chen Mo's change basically ensures the core fun of the game to the maximum extent, without damaging its own characteristics.

One of the big problems of watching pioneer is that some heroes who are simple or have little fun are too strong. If the players don't choose, they won't win. If they choose, they won't have fun. So many players are filling in places to play the heroes they don't like to play.

Win no feeling, lose mentality explosion.

For example, heroes like sledgehammer and Lucio do have a lot of high-end skills in high-end games, but the players in the fishpond basically can't understand them.

From the aspect of hero skills, these hero skills are very simple and straightforward, there is no special space to show, which gives teammates a lot of gains, but the fun of playing is very limited.

However, if you change the hero's skill, it will destroy the character of the hero. There are many players who hate sledgehammer's shield, but if the sledgehammer's shield is changed, is it still a sledgehammer?

Therefore, it is the most reasonable and effective way to change the game by enriching the game mechanism so that more heroes can come on the stage while retaining the hero skills and characteristics.

After finishing the concept draft, Chen Mo called everyone to the conference room for a meeting.

Many people in the studio are still immersed in the atmosphere of the S1 world finals. When they heard that they were going to start making new games, many people were confused.

"So fast?" Su Jinyu was shocked.

Everyone has just come back from the devil. Even if they want to play a new game, they have to figure out what to do first?

Chen Mo smiled, and the title of the document appeared on the projector screen: "watch the pioneer" design concept draft.

"You are in a hurry this time." Chen Mo looked at the crowd. "We are going to make an annual game within three months."

"Ah?"

All of us are confused.

Three months? Make a game of the year?

Although we are very used to Chen Mo's boasting and pushing the bull, but this situation still makes many people feel incredible.

Do an annual game in three months? I think it's an insult to other designers!

They have been working hard for several years, but they don't necessarily compete for the game of the last year in two or three years. We will have one in these three months? Is that too much?

What's more, we don't count the game of the year as we say it ourselves. It's up to the judges to like it.

Most of the people here are very clear. Although thunder entertainment has developed the hero League, held the world finals and developed the second VR game to escape this year, it's too difficult to win the annual game.

Because it doesn't meet the taste of the judges.

Obviously, Chen Mo is also very clear about this, so he has to make a new game. See what he means. This game is mainly for winning prizes.

Can you do it?

Everyone listened to Chen Mo with questions to explain the new game.

"Guard pioneer" is an FPS game, but it is totally different from all the mainstream FPS games on the market at present, because in this game, the hero's skills will have a subversive impact on the war situation. "

Hearing this, everyone felt a light in front of their eyes.

"FPS with skills" is an idea that many people have thought about, but no one can make it a reality.

There is a concept line draft on the projector. This is a warrior image in high-tech armor. He is pulling out the scabbard of the long knife behind him. The virtual shadow of a giant dragon is circling around him, which is full of murders.

"Take the case of Genji. His normal attack is to throw a sword in his hand and attack the enemy remotely. There are two special skills, which can move quickly and cause damage to enemies, and can rebound long-range attacks. At the same time, he can climb the wall at will and jump twice. "

"His big move is to pull out the long sword behind him and attack the enemy in a short time, causing a lot of damage."

"Take Xiaomei for example. She has two common ways of attack. One is to slowly spray out ice mist to freeze the enemy. The other is to launch ice cone to cause point fire damage. Special skills can create ice walls, or enter freezing state to make yourself immune to damage. The trick is a blizzard, a lot of enemies in the frozen area. "

Chen Mo briefly explained the two typical heroes in "watch the vanguard" to help everyone better understand what the concept of "FPS game with skills" is.

Due to the limited time, Chen Mo did not give all the line draft of all the heroes, so he only chose two heroes with distinct characteristics to draw.

Through these two lines draft and Chen Mo's description, most people are still very quick to make up the appearance of using these two hero games.

Qian Kun scratched his head and said, "in that case, all the heroes are very powerful. Aren't they gods fighting?"Chen Mo smiled and said, "well, I think so."

Su Jinyu said, "are you stupid? "League of heroes" is not that all heroes have skills? "

Qian Kun waved: "of course I know. I mean, it's an FPS game, right? Will that happen? Five of us rush forward with guns, but suddenly we don't know where to get a little beauty. Give us a snowstorm to freeze everyone, and then all GG? "

Chen Mo nodded: "well, there will be such a situation. But it's just the fun of this game. As a little beauty player, we should try our best to create such opportunities. "

"Well, the balance of this game should be very difficult." After all, Qian Kun is numerical and very sensitive to these problems.

Chen Mo nodded: "it's really hard to balance, but it's an unavoidable problem. We can only say that if we want to do a good FPS with skills, we need to solve the balance problem as much as possible. "

Qian Kun nodded, "I see."

Obviously, it will make the whole game more difficult to balance skills in FPS games, because in MoBa games, the output efficiency of hero's ordinary attack can be estimated. No matter whether an ADC has critical hit or not, it can estimate a general range of output in a certain period of time.

However, the output efficiency of ordinary attack in FPS game depends on the player's shooting method and the opponent's level. The output efficiency between a master gun and a rookie gun is quite different. At this time, combined with hero skills, it will make the actual strength of a hero more difficult to estimate and control.

Chen Mo looked at everyone: "I will be responsible for the problem of numerical balance with Qian Kun. After all, I have the experience of hero League before, so there won't be much problem. Any other questions? "