The propaganda of "the ancient catastrophe" is overwhelming. Even ordinary players can clearly feel the importance of the game to the mutual entertainment of the emperor and the dynasty.

There are many people in the player group, especially in the hero League, who are talking about this fully simplified MoBa game.

"The ancient Holocaust has begun to be tested. Is anyone going to play it?"

"The Shanzhai emperor started the Shanzhai hero League again. What's the fun?"

"Yes, I've been imitating, never surpassing."

"But, after all, standing on the shoulders of giants, the ancient catastrophe is not too bad, is it? With League of heroes as a reference, some improvements and the promotion of the God Dynasty, the ancient Holocaust is likely to catch fire. "

"I also feel that it's said that" the ancient holocaust "simplifies the operation, is more friendly to novices, doesn't even need to supplement soldiers and buy equipment, and the map mechanism is very rich. Unlike" the League of heroes ", it's useless to rob a wild monster. In" the ancient holocaust ", robbing a wild monster will trigger the game mechanism."

"Let's play. I'm a disabled member of the League of heroes. I have bronze all the year round. I hope that the ancient catastrophe can make me play......"

"You don't have to play so hard. The League of heroes is still playing. It's a new idea to play the ancient catastrophe. It's not that the League of heroes is abandoned."

"Yes, is there anyone who went to the ancient catastrophe to open up wasteland? Take me one and add friends!"

……

The ancient Holocaust test has attracted many players, including some of the core players of the League of heroes.

It's also normal. Just like many MMORPG players don't play only one RPG and readers don't read only one fantasy novel, these players don't have such high viscosity originally, especially when a new game is just tested, it's normal for many players to play with a fresh picture.

The key to the survival of MoBa game is to keep the players or not.

The video and experience of the first batch of players soon came out, which is very good. Especially for some white players, the ancient catastrophe is easier to use and more friendly than the hero League.

And players' praise is mainly concentrated in three aspects.

The first is easy to use.

After the cancellation of the replenishment and equipment system, the difficulty of getting started in "the ancient catastrophe" has been greatly reduced. Players will no longer be hit by hanging because of the economy being crushed and equipment being crushed.

After a novice player enters the game, he only needs to be familiar with the hero skills, fight fiercely with the enemy heroes, and timely rob the map mechanism, and basically complete the task.

For example, it's hard to see the situation that the opposite line in "hero League" is hit by 100 knives, and the opposite line is killed alone. The human head basically breaks out in the small-scale group war.

So, all the new players from "hero League" feel that the game is too easy to play. They play it foolishly in five minutes.

The second is a clear goal.

In "hero League", the match period is good. After the match period, most fishpond players will feel very confused. What should I do? Brush the field? Push tower? Batting? Stripline?

Oh, so many choices!

Therefore, some fishpond players are in the brainless group after the end of the line match period. If they win, they will push, if they don't win, they will vote.

But in the ancient Holocaust, the goal of the players is very clear, because they will refresh the map mechanism frequently. The map of the ancient Holocaust is also square. The layout is similar to that of the heroic alliance, but the monsters are all replaced by special creatures with certain abilities.

For example, some wild monsters are replaced with four holy beasts. After defeating the wild monsters, they will march under the enemy tower to help you kill and push the tower. After defeating the monsters, you will also get coins. These coins can be donated to pray at the altar in the wild to gain or reduce the enemy's benefits.

Moreover, the mechanism on the map is randomly enhanced, which causes a lot of randomness and uncertainty to the war situation. Players also have a very clear goal. When they see the mechanism refresh, they rush to grab it. When they get it, they earn it. When they don't get it Just grab one.

Rookies will never be confused after the match.

The third is good data.

There will never be a situation like "hero League" in which the final result of a game is 0-10-0, because in "ancient catastrophe", all assists are counted as heads, which can be regarded as the heads achieved by team cooperation. Who is the last hit is not important.

Therefore, there is no malicious act of robbing people's heads in the ancient Holocaust, and players will be more rational in their choice of group war.

"The ancient catastrophe" hides the death data of players, and the frequent group war makes everyone die a lot, so that we don't remember how many times they died.

Of course, you can see the damage and treatment data here, but because the hero positioning of "ancient catastrophe" is not as clear as lol, it is only divided into tank, assassin, mage, shooter and other types, and the damage data alone can not be used to determine whether a person plays well or not, so this does not cause damage to novice players.In fact, everyone's injuries are not much worse, because without equipment, the snowball effect is greatly weakened. The most important thing is that the team can't win. Anyway, Xia Ji's eight throwing skills can also brush a lot of injuries. Unlike lol, a shooter can't be given seconds by an assassin before he raises his gun.

The game experience of some budding new players has been improved unprecedentedly. They just need to be familiar with the heroic skills to play happily in the ancient catastrophe. They can always pay attention to the map mechanism and the group. It doesn't matter if they die. If they rub their heads, they will have a head. If they lose the game, they will open the next set. If they win the game, everyone's data will be very good. The screenshots will be forced and beautiful.

Moreover, in the beginning of the test, the players are generally still in the learning stage. Their understanding of heroes and map mechanism is not so mature, and they are all typing and communicating, so the game atmosphere is relatively harmonious.

All kinds of factors make the first batch of players of the ancient catastrophe feel that the game is very interesting, and it is very different from the hero League.

Many people are very surprised. Did the emperor and the emperor really complete the improvement of MoBa game?

Soon, the players of "ancient catastrophe" scored 9.2 points!

It has to be said that the quality of the game in "the ancient catastrophe" is very good, because MoBa game is not based on the quality of the game, so it is not so difficult to make it.

In addition, the painters of the emperor and the emperor entertained each other at a high level, and the game pictures were very exquisite. At least when they saw it at the first sight, they could give people a bright feeling, which was very eye-catching.

After the overall improvement of the game mechanism and novice experience, many old players of hero league can install B happily once they enter the game, and novice players can also enjoy themselves.