Jia Peng is very happy.

Although he thinks the game is no more difficult than Warcraft, he's good at killing. That's enough.

It's easy to play.

It's great to kill.

You can also put a squeeze on your friends.

It's perfect!

Wen Lingwei glanced at him and said, "OK, don't be intoxicated with your achievements. Hurry up and have another one. I played a little inexplicably just now. You took the head."

"OK." Jia Peng invited the two of them again and arranged another man-machine.

Although Chang Xiuya still has some instinctive timidity and feels that she can't play the game well, it doesn't matter to see Jia Peng's so fierce. At least she can lie down with him.

The feeling of lying down and winning is very good.

As for Jia Peng, he is even happier. He can't wait to experience the pleasure of Master Yi's crazy killing again.

Enter the game selection interface again.

This time we all chose different heroes.

Jia Peng's phobia of choice was repeated. Turning around, he asked Chen Mo, "shopkeeper, which hero is powerful?"

Chen Mo said quietly, "they are all powerful."

Jia Peng doesn't believe it: "shopkeeper, don't lie to me, how can it be all powerful? There must be some powerful ones or not. "

Chen Mo rolled his eyes: "I feel that you are questioning my numerical balance ability. These heroes are really powerful, but they have different positions and responsibilities. "

"All right." Jia Peng thought about it for a moment, and then changed his way of saying, "then, are there any heroes similar to swordsmen?"

Chen Mo thought about it.

Because it is the first version, there are not many assassin heroes who can really show off. The popular children's robbers and childcare claims have not been put on the research and development agenda.

"You can try the king or the clown." Said Chen mo.

Jia Peng looked and saw that someone had locked Timo in seconds, leaving him only to play wild.

"Then I'll choose this clown to fight the wild." Jia Peng said, chose the devil clown Sarkozy.

From the perspective of hero image, this is a very cool hero, very similar to some abnormal murderers in American TV series, and from the perspective of image, it's like children's nightmare.

Jia Peng looked at the clown's skills one by one: "shopkeeper, how can the hero play?"

In terms of skills, clown is also an assassin hero like swordsman. Q skill is displacement + invisibility, w skill is to put a box on the ground, e skill is to slow down, and R skill is to separate.

But only looking at the skill description, Jia Peng still can't come up with a better set of combo moves.

Chen Mo explained: "the box can be used in the wild, or thrown into the grass. Grab people and start Q skill to penetrate the wall and approach stealthily, while e skill slows down. Big moves can be used to escape or to mend damage. "

Jia Peng: " Yes, your teaching is very clear. "

This is another advantage of the hero league's simplified routine, which makes teaching between players very easy.

A hero like devil clown should be a difficult hero in itself, but his basic playing methods and routines can be explained in dozens of words.

Especially after Jia Peng has played Wuji swordsman and has basically understood the normal playing methods of Assassin heroes, it is easier to understand the characteristics of clown as a hero.

The second man-machine battle encountered a little bit of frustration, mainly because Timo was a little too fierce on the road, and he sent four heads in less than ten minutes.

However, fortunately, Jia Peng took his life carry and grabbed two computers on the road several times, which did not overturn in the human-computer Bureau.

"Oh, I'm scared to death. It would be disgraceful to lose. It turns out that the biggest threat of the game is from teammates. " Jia Peng wiped the sweat from his forehead, make complaints about it.

Chen Mo couldn't help laughing, which is a big truth.

After all, "not afraid of God like opponents, just afraid of pig like teammates.".

Chen Mo patted Jia Peng on the shoulder: "you play first, I'll see the situation of others."

In the whole PC experience area of the experience store, more than 80% of the players are playing hero League.

However, there are also a small number of players who don't like this kind of Antagonistic Game, or don't understand it, so after experiencing it, they turn off the game.

Chen Mo is not surprised, because this kind of confrontation must be really played in order to realize its fun, and it is better to have good friends to play together.

Now most people are still stuck in the stage of man-machine battle, the real charm of the game "hero League" has not been fully revealed.

Everyone is playing a little bit in the clouds. This bright, q-leaning painting style and simple game operation make it hard to realize how powerful a dominant PC game it will be.

From time to time, players ask Chen Mo questions.

"Shopkeeper, how can the hero play? Can you help me to have a look?"

"Store manager, how many levels can I hit people? I'm tired of hitting computers!""Shopkeeper, I'm supernatural! See if I'm gifted! "

"Shopkeeper, how to play Timothy? Teach others."

……

Chen Mo has turned around. When he meets a player's question, he will point out two things by the way. Let's also see everyone's feedback on this game.

So far, the players don't have a lot of opinions about the game, but they don't play it.

Many people think that this is a very common game for war. Those who haven't played the RPG map of Warcraft think that this game mode is a little too simple and monotonous, while those who have played the RPG map of Warcraft think that the operation of this game is a little too simple.

After all, the core players of "Warcraft" have the habit of forming a team at will, but the game doesn't even have the operation of formation at all, which makes them very uncomfortable.

Moreover, the mix and match painting style of various heroes also makes many old players feel that the game is not so solemn and immersive.

Like "Warcraft" and "Diablo", they all make the game environment to the extreme. All kinds of painting styles, sound effects and environment make people can't help immersing themselves in it, which is very in line with the needs of hard core players.

But "hero League" is to let these players have a kind of unreal feeling, feel a bit like a child's family.

There are cute heroes like Timo, Annie and Lulu in the game, and the overall painting style is Q.

The shape and attack effect of the defense tower, crystal hub, minion The elements in these maps are also unreal, like toys.

The shape of the minion is too simple, almost without any sound effect, just like a row of ants, dead without even a scream.

And in the game, there won't be too much frustration after the hero is killed. Anyway, it's just a scream on the ground, and then the picture turns black and white, but it's revived after waiting for more than ten seconds, and it can jump to the front line.

For these hardcore players, they think Chen Mo's new game is not as good as Warcraft and Diablo.

Of course, they are also embarrassed to say it directly. They just vaguely ask Chen Mo if they can make the whole battlefield more real, at least to make the players feel more immersed.

Chen Mo smiles but doesn't speak.