"Price war?"

"Yes, we can drag down other game platforms through low price. Just like the free software and app wars before, we should first lose money to attract designers, games and players, and then raise the price to harvest the market after forming a monopoly."

"Hiss Chen Mo really thinks so? "

"I don't know what he thinks, but as far as I guess, it's highly probable. You think, who is Chen Mo? He doesn't run a charity. He can earn fifty percent. Why should he earn two or three percent? "

"Also, how much money will he lose in terms of the current number of users of thunder game platform!"

"Well, the first article here is very deep!"

"Isn't it the same principle since ancient times to buy things without selling them? Can Chen Mo, such a smart man, be stupid on such a key issue? "

"Yeah, if it doesn't pay off, why does he have to offend all the domestic game distributors because of it?"

"Well, come on, I don't care what Chen Mo thinks, but at least it's good for us designers in the short term. If these channel vendors fight a price war, it's us who will benefit."

"That's right. This is a proper fight between immortals. We melon eaters should be responsible for watching."

……

Mutual entertainment headquarters of emperor and Dynasty.

Xu Xiaojun is reporting to Lin Zhaoxu about some key data of thunder game platform and several emergency plans prepared for Chen Mo's announcement.

Lin Zhaoxu's face was a little gloomy, obviously very unhappy, but he still controlled his mood and thought silently.

Finally, Lin Zhaoxu said, "what do you think Chen Mo wants to do?"

Xu Xiaojun thought about it and said, "I think Chen Mo's intention is very obvious. Similar to his strategy when he was doing thunder chess and card at that time, he dug up users through price war to further expand the influence of thunder game platform and suppress other game platforms."

Lin Zhaoxu nodded and said in a deep voice, "this boy, his head is so iron."

Xu added: "there is a lot of courage."

Lin Zhaoxu said thoughtfully, "the difference between him and other designers is that he always has a long-term vision, has a clear distinction between the immediate interests and the long-term interests, and can always resist the huge temptation."

"In terms of the proportion of 37, how much less will he make with the volume of thunder game platform? As a young man, it's courageous to give up so many immediate interests. "

"What do you mean, Mr. Lin?" Xu asked

Lin Zhaoxu was silent for a moment, and then said, "first of all, try to stabilize the independent game designers who publish games on our platform. If you can't, just lower your share and sign an exclusive agency agreement. In short, don't let the ordinary designers run too hard."

"Then, work harder on public opinion. You know how to do this, I won't say more. "

"If all these strategies fail Then there's no way. We can only cut meat and fight price war with Chen mo. However, we don't have to worry too much. It's estimated that Ding Xing is more flustered than us at the shenhuan game platform. He won't do nothing. "

Xu Chaojun nodded: "good Mr. Lin, I'll do it now."

Lin Zhaoxu said, "go ahead, other domestic channel providers, they should have actions soon."

……

After Chen Mo announced that thunderbolt game platform would allow any game designer to release the game, the major domestic channel providers quickly found a solution and quickly fought back.

The first is to sign exclusive agency agreements with a large number of independent game designers.

Many independent game designers are hesitant to release their games to the thunder game platform. And those who have already cooperated with them are raising their prices and asking for an exclusive agency agreement.

For example, we promise a higher proportion of shares (46% for the first time, 60% for developers), and a series of recommended positions and related promotion plans.

The words of these channel providers are also very confusing.

"Thunder game platform is a new channel, and its promotion ability must be weak. How about high share? If the promotion of the game is not good, it will not make money. Take a look at the official game platform, only 20%, but how much money can you make by putting your game on it? "

"We have worked together for so long. We know each other's roots. We have been specialized in channels for so many years, and we are guaranteed in this respect."

"Besides, as soon as the news comes out, how many developers are going to release their own games to thunder game platform? There are so many games at the same time, thunder game platform has only a few recommended positions, the competition is still very fierce! "

"Do you think that you can get favor with your game quality? If you can't, what are you struggling with? "

"It's true that we've been hit a bit, so we came up with this exclusive agency agreement. It's the first time for developers to get 60% of the total! Moreover, we will arrange a one-stop service for you, not to mention all kinds of recommendation places, and there will be corresponding advertising resources to promote, so as to ensure that your new game can get enough attention. ""Of course, after signing the exclusive agency agreement, you can't release the game to thunder game platform any more. But as I said before, think about it. It's not good there! "

The intention of these distributors is very clear, that is to keep these independent game designers as much as possible by making profits and tie them with themselves.

This is mainly to prevent designers from switching to thunder game platform on a large scale. Once the trend is up, it's hard to keep it down.

In addition, many malicious attacks on Chen Mo and thunder game platform have also appeared.

An article in the Q & a community received more than 10000 approval, was reproduced by many game media.

Uncover thunder game platform: is Chen Mo really going to do charity? 》

one of the paragraphs is written in this way.

"Do you really think that thunder's game platform is a good thing for the development of the whole game industry by significantly reducing the channel price?"

"In fact, this is very similar to some software disputes, some of which are under the banner of" free "to expand and crush other companies that do things seriously."

"After the formation of a monopoly, these software companies began to show their fangs. Although they were free, they installed various plug-ins in the software, and even stole user data. There was no end to it."

"There's no free lunch in the world. The wool comes out of the sheep. Now it's in the interest of the designers. One day, it's going to get back even more."

"On that day, companies that don't want to homogenize have broken their production, and those that survive have become the same faces. Then everything will be irretrievable! "

"Please polish your eyes and don't be blinded by short-term interests!"