After explaining the new version of Diablo and the design idea of famine, we began to work on our own.

Chen Mo's main focus is still on "Diablo". He is still busy with the new scenes, new career and new plot of the expansion.

Zheng Hongxi and Qian Kun are responsible for the specific work of the expansion film, while Su Jinyu takes a small number of people to develop the game famine.

In the past, when Diablo 3 was just released, its repercussions were not good, and a large number of players lost in a short period of time. Especially before Diablo 2, Zhuyu, many old players did not recognize that Diablo 3 was the orthodox sequel of Diablo 2, and evaluated the blood clot.

This situation did not improve until the release of sickle of the soul.

Before the release of this expansion, the metacritical player rating of Diablo 3 was only 41%, but after the release of the expansion, the number increased to 72%.

After the release of the sickle of the soul, the reputation of the players of Diablo 3 has greatly increased. It can be said that Diablo 3 before and after the release of the expansion film is totally two different games.

And the way to save is to rely on Chen Mo's previous analysis.

Add ladder ranking, remove the upper limit of peak level, close the auction house, change the color of new scenes, constantly add new playing methods, redefine the difficulty division, and add new season mode

These actions let players find fun in Diablo 3 again, and pull Diablo 3 back from the edge of death.

In the parallel world, although Chen Mo has made a lot of changes to Diablo 3, making it close to the level of Diablo 2 in terms of artistic level, there is still a risk of weak follow-up in this game.

In fact, the most important reason is that the taste of players has changed. The design of Diablo 2 is very classic, creating countless pioneers, which is true, but also considering that there was no strong competition at that time, and the memory of the old players also had many emotional elements.

If you make a high-definition version of Diablo 2 originally, you won't succeed. After all, the whole market environment is totally different.

In Chen Mo's previous life, dark 2's original team also made "torch light" after leaving the northern blizzard, and in steam, there are also games such as "terror dawn".

However, whether it's the torch light made by the original team or the horror dawn with a very dark style, it's far less successful than Diablo 3, which can be said to be far behind.

The reasons are complicated, but "time change" is obviously a very important one. Time has changed, and it is obviously not possible to look at the problem in a critical way.

The sickle version of Diablo 3 is the most successful third person RPG launched by Blizzard after learning lessons. Therefore, Chen Mo also needs to learn some essence of the sickle version, so as to continue the life of Diablo.

As for the famine game.

Just like making lifeline at that time, Chen Mo hoped that Su Jinyu and others would have some fun and inspiration in the process of making the game famine.

Therefore, Chen Mo did not give too many specific settings, but first let them consider the settings in the game and give full play to their imagination.

In Chen Mo's previous life, "famine" is a kind of independent game, but it is definitely not a small one.

The online version of "famine" has sold 5 million copies in the country and region on steam. After logging into TGP platform, the sales volume has broken through the one million mark in two weeks and exceeded five million in the first month.

As a high-quality single player game, the charm of "famine" need not be questioned. Chen Mo made this game, but also wanted to test the acceptability of players in this world to the open world and sandbox game, and by the way, find something for their employees to do, so that they could not idle down.

……

While developing the new version of Diablo and famine, Chen Mo is also busy with the overseas version of Diablo.

With the previous cooperation of Warcraft, the head of meteorite technology didn't try to bargain with Chen Mo this time, and both sides soon finalized the development of the overseas version of Diablo.

The main reason is that there is a successful precedent in Warcraft, and the achievements of Diablo in China are very eye-catching, so there is no need to worry about meteorite technology.

The promotion strategy is the same as before, the global simultaneous release.

Before the "world of Warcraft" was launched, all the work was carried out smoothly, and Chen Mo was quite relieved. He only occasionally asked the translator about the problem, and tried to ensure that the English version could better reproduce the spirit of the game "Diablo".

Chen Mo doesn't pay much attention to the performance of Diablo overseas. Even if it can't burn, it will certainly not be bad. At present, the urgent task is to first make a new version of the sickle of the soul.……

This day, Chen Mo is busy and receives a call.

It turned out that Xu Xiaojun, the director of the game promotion channel of emperor Chaoyu, called.

Chen Mo is stunned. What does he call for?

Before two people had contact, is in "I call MT" bet about that time, Lin Zhaoxu let Xu Xiaojun to discuss with Chen Mo about the recommendation.

But after that, they had no contact. After all, everyone knows that Chen Mo's ambition is not small. He and the emperor are natural enemies.

Chen Mo answers the phone: "hello?"

"Hello, Mr. Chen Mo," Xu said. Yes, I'm calling to discuss cooperation with you. "

Chen Mo: "cooperation?"

Xu Xiaojun said, "yes. Yes, the sales volume of Diablo you developed is very good. Do you have any idea to change it into VR game

Chen Mo said: "there is no such plan for the time being, if there is nothing else..."

Xu Xiaojun hurriedly said, "wait a moment, listen to our ideas first. In fact, the world view of Diablo is relatively dark and desperate, and the atmosphere of the whole game is very immersive. Considering that the player plays the hero of saving the world in this game, the cool feeling of painting is very strong, so this game is more suitable for making VR games. "

"Emperor and Dynasty hope to cooperate with you to create VR version of Diablo. Of course, considering that you are the creator of this game, we will fully respect your creative opinions. "

"You should not have the ability to independently develop VR games now, and the funds are relatively scarce, so we hope to arrange S-level designers to work with you to jointly build the VR version of Diablo. What do you think?"

Chen Mo was silent for a moment and said, "I don't think it's good. I will develop the VR version of Diablo by myself, so it won't take much trouble. "

"Don't worry about refusing, hello?"

Before Xu Xiaojun finished speaking, Chen Mo had already hung up.