Chen Mo begins to explain some basic information about the new version.

"The new version is called" the sickle of soul snatching ". This time, two new classes, the holy army and the necromancer, have been added to the game. There is also a whole story chapter added in the story chapter of the game. At last, the protagonist will enter the chaos world and fight against boss finally. "

"There are also regional plots, including jeweler Shen laogreedy, blacksmith and three mercenaries. They all have their own regional plots."

"Of course, the plot is mainly to enrich the content of the new version. The main changes are not here."

"Then there are some additional systems, including enchantment shaping, peak level, expert mode and so on. It's good for you to see the concept draft of these things, which are not difficult to do. "

"The most important are two new ways to extend the game time of players. It is expected that these two new ways will extend the game life of Diablo to at least one or two years."

"Secret system and season system."

"The so-called secret environment system is the most efficient way for players to brush light."

"In fact, when players play at this stage, they don't care about the plot at all. What they want is to brush the light. It doesn't matter where they brush it. So we use the secret environment system to give them a shortcut to brush light and save their time. "

"The season system is the ladder of heaven. It's just that the way to climb the ladder is different from that of Warcraft. Considering that in this game, the role played first has many advantages over the role played later, so at the start of the new season, everyone must start from 0, so as to ensure that all players are running together. "

"The whole season is about 3-6 months. We can adjust the specific time according to the player's progress."

"That's the general situation. Do you have any questions?"

After Chen Mo finished, observe the reaction of the crowd.

Everyone looked at each other. Obviously, most people are far more interested in the new plot and new career than this inexplicable mystery system and season system.

Su Jinyu said: "Er, the store manager, there is no doubt about the new plot chapter and the new occupation. As for the secret environment mode and season mode, I have some doubts. Can this really extend the life of the game? I thought you were going to open the game editor to the players just like plant vs. Zombies and Warcraft

Other people nodded, obviously they all thought the same as Su Jinyu, but they didn't say it.

Chen Mo smiled: "different, the core fun of the game is to brush, and the maps are randomly generated. Even if they are open to the players, they can't do anything new."

"Let's make it clear why the players are tired now? Because they lost their goal. "

"That is to say, players are addicted to brush at present, just because they are not tired of playing, but for those players who have painted key equipment, but the next step is far away, they don't know what to do, which is the most fatal problem."

"Season and ladder is a competition mechanism, which allows players to compete with each other and have a clear goal. The secret environment system is a kind of auxiliary system, which allows players to omit those tedious steps, brush with the highest efficiency, and minimize their restlessness. "

"As for you to ask, is there any way to extend the life of Diablo once and for all like the world of Warcraft editor? I can only regret to tell you, No. Because this is a game of brush and brush. Now all the players left are hardcore players. What we have to take care of is the feelings of these people. "

"Any questions?" Chen Mo looked at everyone.

Obviously, people are still confused, but most of them have understood Chen Mo's intention.

As for whether this intention is correct, no one will argue with Chen Mo, because he is the boss. As long as the boss knows what he's doing.

Seeing that everyone has understood, Chen Mo continues to open the next document.

"Famine" design concept draft.

At the front of the concept draft is a relatively simple concept map, with messy hair and pale face sitting beside the fire, surrounded by trees, weeds and sinister looking spiders.

On the moon in the upper right corner, there are two strange words: famine.

Seeing this name and this concept map, everyone is ignorant.

"Famine? Well, is it the starvation of starving people? "

"The style of this picture is too weird. How does it feel like an independent game style?"

"Yeah, it's not like a commercial game. It's very niche at first glance."

"The store manager has made enough money. He wants to play with tickets?"

"Let's see what the store manager says first."

Everyone is waiting for Chen Mo's explanation.

Chen Mo explained: "first of all, as you guessed, the nature of this game is a bit similar to the independent game. As I have said before, this game is for you to practice, adjust your mood and do well. ""Summarize the play of the game. This is a game of wilderness survival. The rules in this world are absurd. Technology, magic and strange creatures coexist. Of course, there are internal rules and logic. "

"The only goal is to survive, which is similar to the survival mode of some games. The difference is that we have to make a very rich props system. Players can collect stones and branches on the map, make tools to hunt, and finally build their own camp, step by step from nothing. "

"You can think of it as a sandbox game."

"Of course, as a survival game, the protagonist always faces various threats, including darkness, climate, monsters and so on. If you are not careful, you will die. "

"In this game, we will try to recreate the state of a helpless person in the wilderness. He may die of cold and hunger, or he may survive tenaciously. Everything depends on the player's behavior."

"That's the general concept. Do you have any questions?"

Chen Mo looked at everyone.

"It feels like a good game and I'm very interested," said Su

Qian Kun frowned: "shopkeeper, I don't understand. Where is the selling point of this game? Although it looks like a cool game, I always feel that it's very niche and can't sell many copies. "

Chen Mo replied, "it's meaningless to speculate about the sales volume of the game before it's made. The core driving force of this game for players is "survival". Every player should try his best to survive in this absurd world and live better and better. "

"This desire to survive, as well as to explore and collect in the open world for survival, is a very interesting way to play."

"It doesn't really matter whether it's popular or not. You can develop the game with the mentality of playing tickets, but enjoy the process."