Lin Hai's speech is too slippery. It's obvious that both sides are not offended. In fact, he did not have a particularly clear attitude.

The audience began to whisper.

The words of Schwarzer still play a role. A senior designer is so strongly opposed to a work, and it is reasonable to say so. Many viewers are also wavering, and they begin to doubt that such a game is really worth recommending?

Lin Hai's speech seems to be fair, but it's useless. The audience will forget his words as soon as they turn their heads, but what swartzer said will always be remembered by the audience.

Chen Mo is relieved.

If Lin Hai jumps out again to oppose flappybird, his situation will be very awkward. The attitude of the two judges is enough to affect a large number of audiences. Lin Hai has a neutral position, which is not bad or good.

However, we should not take it lightly.

It's Qiu Hengyang's turn, the youngest judge. One of the other two judges is firmly opposed and the other is neutral. His attitude will determine the fate of the game to some extent.

Qiu Hengyang turned on the microphone, pondered for a moment, and then said, "I have different views on this game from Mr. Schwarzer."

Chen Mo can't help but be stunned, how, this friend wants to speak for me? Is his vision more unique than those two, can see the particularity of this game?

Schwarzer is also a face of incredible, staring at Qiu Hengyang, want to see what he is going to say.

Qiu Hengyang said: "I want to give this game eight points before I get the live data, but after I get the live data, I think I can give it nine points. Of course, this score is compared to the other nineteen games. "

"That is to say, the first place is really worthy of its name."

There was a great uproar in the audience!

What the hell, nine? 100 percent, right?

Looking at Qiu Hengyang's tone and manner, it's obvious that this is a very systematic score.

There are many people in the audience who like to play "flappybird", but they like to play it back. They also know that the game is poorly made. A score of seven is very good, and a score of nine is too exaggerated, isn't it?

Qiu Hengyang ignored the audience's surprise and continued, "don't be surprised. This is the difference between a professional game designer and an ordinary player's perspective."

"What you see is a small game with simple painting style and single playing method, while what I see is a sincere work with exquisite design and advanced thinking!"

"Why do I say that? Please listen to me. "

The audience was attracted by Qiu Hengyang. Many of them were very curious. Qiu Hengyang played the game so miraculously. How could he go back to the circle?

There will be live broadcast and video of this competition. Qiu Hengyang will lose face in the game circle if he talks nonsense!

Qiu Hengyang said, "next, I want to ask you a few questions. You don't need to answer them. Just think in your heart."

"The first question, you all say that the painting style of this game is very simple, then I ask you, do you think this bird is really ugly? Or do you think the bird is a bit cute, and it's interesting to fly and die? "

"Second, have you ever calculated the speed of the bird's natural fall? What's the height of the bird's upward flight after the finger click? "

"The third question is, why does gameover start immediately after you click the screen? Why is this very simple little game, to do leaderboards and networking features? "

"Fourth, have you noticed the billboard on the gameover screen?"

"Let's think about these questions."

After Qiu Hengyang finished speaking, he deliberately turned off the microphone and gave the audience a few minutes to think.

The audience immediately discussed.

These people are all game enthusiasts, who are interested in some of the ways of the game and love to study. In addition, most of the audience are addicted to "flappybird", so Qiu Hengyang's questions make the audience think about them.

Chen Mo is a little surprised, because Qiu Hengyang's problems basically hit all the key points of the game, which seems to Chen Mo very incredible.

After all, the world's game design philosophy is backward and biased.

Obviously, Qiu Hengyang is not simple. He can put aside his prejudice and seriously study the success factors of a game, instead of roughly attributing them to "luck", which in Chen Mo's view is the most critical quality of a game designer.

With this in mind, Chen Mo has no doubt that Qiu Hengyang will still be an excellent game designer if he throws Qiu Hengyang into his previous life.

Qiu Hengyang felt that the audience had almost thought about it, and continued: "you should have felt a little fuzzy. Congratulations, you are the first step. Welcome to the thinking field of designers.""The first question is, is the style of the game really bad?"

"Look at this bird. What's your first feeling? Stupid? adorable? Stupid? Stay? Please note that this is a pixel wind game. The lines and colors used by the whole bird are very simple. However, big eyes + sausage mouth + small wings can directly outline a silly bird image, which is not an easy thing. "

"Moreover, the image of the bird is very consistent with the content of the game. Birdie's stupidity has effectively diluted the frustration of game failure, and even made you think it was Birdie's stupidity rather than you, right? "

As soon as Qiu Hengyang's voice fell, there was a burst of laughter in the audience.

Qiu Hengyang continued: "the second question, why should I ask the bird's falling speed and the flying altitude after clicking? Very simply, these are two key numerical elements, directly related to the difficulty of this game. "

"If the fall rate is too fast and the rise rate is too high, then this game will be very difficult, and most people's scores will not exceed double digits. So, the frustration of this game is very strong, most people won't play for a long time. "

"What's the reverse? This game will become too simple, most people can brush to dozens of points, soon players will realize that this game is very boring, very boring, will also quickly give up. "

"So, in my opinion, the numerical design of this game is very smart. It holds this balance well, making this game very difficult and abusive, making most people not get high scores, but it also gives you a little hope that you can always have a fluke mentality to keep trying."

"The third problem is that the designer purposely designed the gameover screen to be very simple, and it will start again with one click, which is to reduce unnecessary steps, so that you can start the next game quickly. In constant repetition, it makes you numb to the game over, and even makes you feel the passage of time. "

"As for the networking and ranking functions, I think it's the finishing touch of this game. If there is no networking function, its data will be one-third or even less than now."

"Why? Because this kind of game, only when you compare, can your score make sense. Otherwise, even if you brush out 100 points or 1000 points, what's the point of not showing off to others? "

"I don't mean to show off my mobile phone to others, but to show it directly to all the players who have played this game through the leaderboard - look, how powerful I am! How many of you here, like me, have scored? "

A large audience raised their hands.

Qiu Hengyang nodded: "that's what I said, networking and ranking functions are the finishing touch of the game!"

A front row audience shouted, "Mr. Qiu, is that why you have drawn 39 points and signed your name?"

The scene roared with laughter.