Chapter 3010

At a time when the United States and Russia United Fleet was exhausted by our harassment tactics, our main fleet was already berthing near an island called nameless island.

In fact, nameless island is not a large port, or it is not a port at all. This island is at best a supply station, but there is a good point here, that is, it is equipped with the largest mobile pontoon in our guild, so it can supply a large number of warships at the same time.

Originally, our original plan was to join the fleet from Japan on Misty Island, and then form a joint fleet to fight against the United States and Russia. However, some people in the guild think that Misty Island is the springboard base for our guild to attack Japan. Even if we plan to tie Japan to our chariot, we should not open it to them too early Strategic secrets.

In fact, the main reason why the players who said this kind of words can say this is that they don't know that Matsumoto Zhenghe and August fumigation are actually our own people, so they have such concerns, and the reason why we are so bold to open up the Misty Island to the Japanese side. That is because we know that Matsumoto is their own people, so it is nothing to open up. However, when we are reminded that we have actually made a mistake. After all, it's not normal for us to suspect the base, but it's not normal for us to be suspicious of the base. Therefore, considering the actual situation, this kind of thing should not be done at this time, which is obviously not appropriate.

The biggest advantage of our senior players of frost rose League is that they can correct their mistakes. We never insist on our own wrong views. As long as we confirm that there is something wrong with our cognition or judgment, we will immediately correct them. We don't do the things that make us fat.

Now that we realize that Misty Island is not a good place to park, we certainly won't stick to this plan any more. After analysis, the final meeting point we choose is this nameless island.

Nameless island is just a halfway point. We have more than 30 such supply stations in the Pacific Ocean, and most of them are unattended. Of course, the so-called unmanned management is not that there is no one, just that there are no players stationed, only a small number of NPC maintain daily operation, and a large number of personnel will be stationed only when they are used. Of course, although there are not many people, there are plenty of supplies in these places. There are a lot of magic stones and ammunition reserves in these places. If there is a fleet approaching the port, you can go ashore to supply by yourself. Anyway, the equipment is complete, but no one is operating it.

Under the organization of Matsumoto, the Japanese fleet quickly completed the assembly, and then formed an integrated fleet and drove towards the coordinates given by us. As for our own fog fleet, we have been here long ago.

Because the fog fleet arrived here first, when the Japanese fleet arrived, what they saw was not the beautiful islands, but a large area of fog with problems at first sight. However, when they got to the fog not far away, they found a speedboat coming out of the fog.

The boat was so fast that it took only a few minutes to get close to their warship, and then it flew out of the speedboat, and a player landed on the Japanese warship. Instead of going to see their captain, the player gives the first crewman a communicator and returns to his boat. The boat with this player in the search of Japanese warships back and forth between the shuttle, soon each ship sent a communicator. The captains had been informed in advance when they went out to sea and told them that they would receive the communication equipment from our guild for unified command when they arrived here, so they didn't find it strange at that time.

This time, the Japanese fleet was given a marine communication device. Of course, it was not the big guy used on our own warships, but the small communication device for small speedboats. However, even this kind of communication device is more complicated and more joyful than that of a single person.

This kind of communicator is about the same size as the mainframe of a desktop computer, but of course, the size is the same, and the shape is very different. This thing is actually a six prism shape, about 20 cm thick. There are protruding controller interfaces in the middle of the six sides, which can be expanded into a large-scale communication center by external devices. But now these things are locked, and the only function is to serve as a communicator and display.

There is a crystal ball in the center of the communication device. Half of the sphere is embedded in the machine, and the other half is a projector. It can display three-dimensional images over its own sky, but the definition is not very high. After all, this portable number can't compare with the display of billiard table on our large warship.

This thing is adjusted to receive mode when it is sent in, so there is no need for any operation. Just click on the crystal ball on the top of the warship to activate it.

"The special data communication terminal of ice rose League surface ships is started. Please input the parameters such as ship name, tonnage, speed, protection capability and artillery performance, so as to facilitate unified command."

After the communicator is started, the message is input in advance. Then the captains who have been informed will report their warship data one after another. However, most of the reported data are reserved. After all, these people are not stupid. Even if Matsumoto said that they should not care about this, many people still think that they will have their own warship nature It seems that there is a suspicion of collusion with the enemy to report the data to us, so many people choose to lie about the data. However, we don't care about this thing. Anyway, the purpose of the Japanese fleet this time is to "focus on participation".We fought with Japanese players for such a long time. The number, time and intensity of the battles were quite exaggerated. Even though Matsumoto now uses interests as bait to let them temporarily abandon their hatred and fight with us, this is only a temporary abandonment. It does not mean that Japanese players suddenly don't hate us at all. Therefore, if we want Japanese players to be able to reassure us as cannon fodder in the future, we need to brainwash them. At least, we need to eliminate most of the hostility or hatred. Therefore, we do not expect the Japanese fleet to sink many enemy warships this time, as long as they can fight side by side with us.

One of the three irons in life is carrying a gun together, and the enhanced version of carrying a gun together is fighting together. Two people squat in a trench together, listen to the explosion of rolling thunder, and block bullets for each other with their bodies. This kind of feeling is far from the kind of wine and meat friends in peacetime. Although the naval battle is not as severe as the land war, the effect is not so bad. As long as one fleet fights with another fleet, the attitude of both sides will change greatly.

After the communication device was sent out, the warships of the Japanese fleet began to drive into the fog according to the guidance information. After entering the fog, they found that the fog only formed a large shielding belt around the island. Although this layer of fog seemed very thick, it could not be seen at all. In fact, it was only 20 meters thick, and it was passed through at once Yes. Inside the fog is a large open sea area, which is divided into several berthing areas.

Because the berth wharf of nameless island is actually a floating bridge, it does not need to be pasted near the island. In order to ensure that the large-scale fleet can stop here without confusion, we adopt the method of movable floating bridge to create a piece of link area. Each berth area can accommodate dozens of warships, and then different berth areas are connected by floating bridges, so as long as the floating bridge is long enough, no more ships will be disordered.

However, the Japanese players focus not on the pontoons, but on the warships they arrive at first.

These warships are not so advanced. On the contrary, these warships look like a pile of garbage. If they were not berthed in the harbor in a neat way, they would attract a large number of explorers by their shapes and stopping at a beach or reef area, because these ships are so much like sunken ships.

This large area of ships are all wooden sail warships, and regardless of the size of the hull is a unified black hull. The wood used to build these ships looked as black as if it had been soaked in the sea, and their sails and ropes were of uniform gray and black, and the sails were full of big holes. In fact, it's not just the sails that have holes. Some sharp eyed Japanese players find that there are holes in the hull of some ships. According to law, these ships, let alone war, should sink as soon as they left the port, but they were now neatly parked on the floating dock, obviously looking like they were ready to go out for war.

Although the shapes of these warships are wonderful, those Japanese players opposite don't think these ships are easy to bully, because most of them have heard or even seen the power of these warships. As the main sea enemy before the frost rose League, the Japanese Navy was very familiar with the sea power of our frost rose League, and the powerful fog fleet was even more thunderous. At first, we did not know how many Japanese warships were buried under the cannon of these ghost ships.

Yes, it's the ghost ship. The whole fleet of fog fleet is a ghost ship. There is no player or a living person. The whole fleet is a ghost ship. The speed of these guys is amazing. When there is no one nearby, the fleet can only move at a speed of about 18 knots, which is much slower than the current speed of the main ships of various countries. But it's unmanned, and whether it's downwind or headwind, they can run at this speed, as if they're completely unaffected by the wind - although they look like sailing warships, they don't actually rely on the wind.

However, the above are all when they are sailing in no man's land, if there are ships in their sight. If the other party is a frost rose ship or our ally, there will be no impact on the speed of these ghost ships, but if the other party is a neutral or hostile fleet ship, it will be great. No matter how fast the enemy's ships can go, all the ships in the fog fleet can run two knots higher than each other. Yes, it is two knots higher than that of the other side, and no other factors are taken into account. As long as the speed of the other party is now, the ghost fleet must be two knots higher than this speed. Therefore, if the enemy encounters these ghost warships, they will never run away unless they don't want to chase them.

In addition to this laipi attribute, which can adjust its own speed according to the speed of the other side, the fog fleet also has a rather shameful attribute, that is, the fog that the Japanese fleet has just passed through.

As a matter of fact, the reason why these Japanese players feel that the sight around them is very good is not really because there is no fog here, but because the fog fleet is now in the harbor state, so the surrounding fog is adjusted to the convergence state. If it is in the combat state, the fog fleet will adjust the fog to a state of full coverage, and then the ships entering this range will be adjusted Both the enemy and our own people will lose sight.Many people will ask, since everyone can't see it, what is the advantage?

Yes, everyone can't see, but this is still an advantage, because the ships of the fog fleet can have a higher vision than the enemy in the fog, that is, the enemy is completely invisible, and the fog fleet is just not far away. Of course, this vision can't be shared, so apart from the sailboats of the fog fleet, other friendly warships are still invisible.

However, the warships of the misty fleet are sail warships, and the cannons used by warships in this era are all front mounted cannons, so the range is not far, so it must be close to the enemy before firing. Because of this property, fog is only good for the fog fleet, not bad. After all, the enemy's naval guns had a huge range advantage, but now they have to play close combat with them. Once the fog fleet and the enemy's warships are attached together, it is equivalent to discovering the exact position of the enemy. Although our warships can no longer see the enemy at this time, but now that the fog fleet has seen it, it can report the enemy's position data, so our warships can use the tactics similar to guided artillery attack by the pilot ship. And because the distance between the two sides is very close at this time, the hit rate is surprisingly high in this state. After all, the warships in our guild are used to seeing the data firing instead of the enemy's firing. It is not easy to make an error by relying on accurate parameters when the distance is so close.

There may be some doubts here, that is, although the fog fleet can be close to fire, the question is whether the front mounted artillery is big enough to wear the enemy's warship armor?

The answer is simple: Yes.

The front mounted cannons used by the warships of the misty fleet have a very good feature, that is, when they are firing against the enemy, they can ignore the armor material of the other party and convert it into the defense of the same thickness of wood. That is to say, except for the enemy's battleship, the fog fleet may not be able to penetrate, most warships can easily open holes in it. Moreover, although the naval guns of the misty fleet are front loaded guns, they actually fire firecrackers. Although their power is really very small, it feels like an extra large artillery battle, but after all, it is a flowering bomb, so the lethality is not bad.

As for the safety of the fog fleet in shelling, this is also guaranteed.

Although the warships of the fog fleet have the advantage of visual range, they can fire first, but once the enemy fires, the other side can confirm their position through the muzzle flame, and then they can fight back. Normally, once the cannons of modern warships hit these wooden sailed warships, they would be scum with one shot. But don't forget, fog Fleet ships are not real ships. They are ghost ships.

In fact, these warships are not complete entities. Their body will flicker randomly between the entity and the virtual body, which is not very stable. So, if it's hit by a projectile while it's in a virtual state, then the result is - through. Yes, just go through it. Just as ghosts don't care about being stabbed, ghost ships are not afraid of shells when in ghost mode. However, this mode is uncontrollable, that is to say, the fog fleet will jump between the ghost ship and the physical ship from time to time, and the jump time is completely random and unstable, and the time of the two states is roughly equal. This determines that the fog fleet can sometimes be hit.

However, even if it is hit, it is OK, because the warships of the fog fleet have a special attribute, that is, no matter what kind of shells the enemy uses, they will become solid iron eggs when they hit them. That is to say, the enemy can open a hole one by one on it, and it will take at least hundreds of shells to sink it. Of course, they have to be in physical mode. If it's ghost mode, I'm sorry. It's useless even if you strip the magazine at them.

Because the misty fleet has many unreasonable attributes, their prestige makes Japanese players afraid. What's more, these ships are almost not afraid of gunfight. Although they never take the initiative to board the ship, so far, the people who jumped on the ship have been hanged. And every time the players die back, they say that they see skeletons and zombies on these ships, and they are endless. Anyway, any master who goes up there will be drowned in the sea of skeletons. And with more and more players saying this, no one will be silly to rush to engage in the fight of receiving the gunboard. In fact, what they didn't know was that the fog fleet was also afraid of taking over the ship, but not the soldiers, but the mages. Those skeletons and other things are just illusions. In fact, as long as the player jumps onto the warship of the misty fleet, he will be affected by the hallucination at first, and then he will continue to lose blood, but nothing will really attack you. Therefore, theoretically, the survival time of the player on the warship of the misty fleet depends entirely on his mental strength, because the higher the mental strength is, the more he can resist the illusion The better the ability to feel. In other words, the mage is actually the most suitable person to engage in the fight against the fog fleet. Unfortunately, no one has ever heard of a mage jumping to fight in a normal sea battle, so no one thinks of this. As for the soldiers who jump up Given their poor mental protection, it's normal to be killed. Of course, we won't tell anyone about this secret. Japanese players misunderstood it.

Japanese players are guided to the floating dock in a state of wonder. They are surprised to find that their fleet actually stops opposite the fog fleet. However, they are not only surprised because they see the crew on the fog fleet for the first time.In fact, there are crew members in the fog fleet, but there are not many people. These crew members are all undead, and their combat effectiveness is very strange. Basically the same as the ships in the fog fleet, the combat ability of these crew members may be slightly higher than the strength of the enemy they are fighting. That is to say, if the new crew of level 20 is on board, the combat effectiveness of these ghost ship members is probably level 22, and if the ship is a 2000 level master, then this is the case Some of the crew are like class 202. It's higher than the enemy anyway.

These crew members do not usually appear on the deck of the fog fleet warships. Only when the enemy enters the cabin will they encounter them. Unfortunately, all the people who play the fight with the fog fleet have died on the deck. So far, they have not seen where the cabin doors of the fog fleet warships are.

At this time, the sudden appearance of these ghost crew members made Japanese players curious. They ran to the bow of the boat to watch. However, they didn't have much doubt after seeing too much, because these people looked like rotten and incomplete skeletons. Some parts of their bodies were pierced directly, but some places even had skin. Anyway, they looked very disgusting 。 However, there are more disgusting things in the game than this, and the Japanese's ability to accept is also very strong, but there is not much reaction.

The ghosts were now moving boxes and boxes of supplies to the ship. Normally speaking, the ships of the fog fleet do not need replenishment, because their shells are infinite ammunition, and the gunpowder is also the same, which can not be used up at all. The only condition limiting their firing speed is the tedious loading process, so even if the ammunition is unlimited, these warships actually don't have many shells in each battle.

The cannons do not consume ammunition, so there is no need for replenishment. The sail warships do not consume fuel. The crew on board are all dead. They don't need to eat, drink and Lazar at all. Therefore, these warships do not need replenishment at all. What they are replenishing are actually two very special materials.

The first of these is black crystal. For all the undead, it belongs to the type of perfect tonic pill. Just a little bit of it can instantly excite you, and its combat effectiveness will explode in a short time. This time, there are a lot of United States Russian Joint Fleet ships that need to be dealt with. After the enemy hits the warships of the fog fleet, although they only pierce a hole, they will consume blood sticks. Once the warships are hit enough times, they will completely disintegrate. However, the ghost ship has an advantage, that is, it is very much like a living creature, which can lose blood and return blood. Of course, it can't take the initiative to recover blood. To recover the ghost ship's blood bars, it needs to replenish dark energy. And the black crystal is a super battery rich in dark magic energy. As long as there are enough dark crystals on the ship, unless you have the ability to calculate the right time and use more than 100 shells to hit all the blood bars of the ghost ship at one time, it will be invincible.

In addition to these special kinds of crystal crew, it's another kind of thing. This shell can be fired directly from the fog fleet's own cannons, because it is actually a semi energy body. This thing has no power. Its only function is to continuously send out position signals, which can be received by all communicators in our guild to locate its position. To put it bluntly, this device is equivalent to a positioning tracker. As long as you hit this thing on the enemy's warship, it can be adsorbed on it and continue to work for about half an hour. During this period, the other party will attract our attention like a lighthouse in the dark. Of course, it is not a good thing to be watched by us in the naval battle.

With this thing, our fog fleet can provide guidance for us, so as long as the warships of the fog fleet find the enemy ship and stick it up to fight with each other, we can find the enemy's position and then gather fire to kill the ship. As for the enemy I don't know what else they can do without seeing it. Anyway, at least I'm sure that the secret weapons of the javelin league are basically abandoned. It's so visual that you can't see the target directly and you can't aim at it.

The players on the Japanese fleet just sighed for a while about the strange shapes of the ghost crew of the fog fleet. Suddenly, they found a big shadow at the distant fog boundary. Then, with their eyes focused on the past, an extra large warship suddenly penetrated through the fog. However, what really surprised the Japanese fleet players was not the size of the ship, but the fact that it was suspended.

Our main force has returned, and the first to arrive is, of course, the flying fleet. The speed of these flying warships is nearly ten times faster than that of surface warships. Even if they do not use full speed but swing slowly, they will surely arrive here before the surface formation.

The first ship to arrive at Hong Kong was the eternal, and the frost rose, one step away, followed. Many Japanese players have seen these two ships, but they didn't see them directly, but they saw them on the video. Because the frost rose and the eternal only attacked the stronghold of the eight big snake before, they all saw the power of these two super air warships.

With the arrival of the flagship of the two air warships, the rear air warships also opened in succession. Compared with the eternal and frost rose, many air warships glide close to the sea when they enter the fog circle, but most of them still do not touch the sea. Looking at the large and small air warships entering the port, the Japanese players are a little confused. As for what they are thinking, only they know."How did you get there?" Matsumoto, standing on the pontoon, looked at me who had just come down from the boat.

"We didn't run ahead of time, waiting for the surface ship formation to come, so we came a little late. Have you been here a long time? "

"That's not true. We've just arrived at the port."

"Well, you should arrange supplies first. We'll have a meeting on the frost rose. I'll tell you about the tactical arrangements."

"OK, I'll inform the others." Matsumoto Zhenghe and I said business scene words, then turned to leave, now under the public eye, we are not good performance too familiar.

When Matsumoto saw them leave, I turned to the fog fleet on the other side and asked, "where is the ghost commander of the fog fleet?"

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