Chapter 2471

According to the system rules, the charging standard of challenge mode is determined according to the level of challenge creature. Simply put, the higher your level, the more expensive it will cost to participate in challenge mode.

We don't know the level of Banshee for the time being, but the test system can read it. As a result, using this rule, we directly confirm that the Banshee's level is 2000 according to the amount of the phone bill. This level can be said to be quite high, after all, now the whole game is only me who has passed 2000 levels. Moreover, according to Sumei's analysis, although "zero" is said to open the level range of 10000 levels, in fact, the level limit of ordinary players is only 3000 levels.

Why is the level limit of ordinary players only 3000 levels? This is our conclusion based on data analysis.

First, let's see why I got to my current level. First of all, my level is not based on level training. In fact, if we calculate the speed of ordinary players' experience, it will take them two to three years to reach level 2000, and five years to reach level 2500 and more than ten years to level 3000. The premise of this calculation is still based on the most ideal state. In other words, it is assumed that these players will be on-line for the same length of time every day in the next 10 years, and there will be no accidents leading to death or level dropping, and there will be no termination of training for some reasons.

Knowing so many restrictions, you can know that this is actually impossible. No player can practice level continuously for ten years. During this period, there will be many interrupted days. There will also be some other tasks that will lead to separation and even death. It is basically doomed. Therefore, the calculation result of upgrading to 3000 level in ten years is the best result. In fact, most players need more time than this.

Because it takes more than 10 years to reach level 3000, we can roughly determine that the level of ordinary players is about 3000. Maybe some people will rise to more than 3000, but they are outstanding characters, and ordinary players should be mostly concentrated below 3000 level, close to 3000 level state.

After understanding the limit level of ordinary players, normal people will be confused. Since everyone can only be promoted to level 3000, how does this 10000 level come out?

In fact, this 10000 level is also useful, but not for ordinary players, at least under the current upgrade situation, ordinary players will not be able to upgrade to that level. This level 10000 is actually prepared for special groups of players, such as guild presidents like us, outstanding single and negative performers like Christina, or holders of national utensils such as real red and gold coins.

According to the way I get experience at present, it can be seen that the way advanced players gain experience is not simply level training.

Sumei's high-end experience acquisition methods can be roughly divided into these aspects.

The first is the division of guild war experience. The main way for high-end players to gain this experience in the future is probably. A person's power is limited after all. You can kill low-level monsters one by one, but monsters are not stupid. Will they gather up to wait for you to kill? Besides, you don't have any experience in killing low-level monsters. There are monster experiences similar to your level, but the problem is that you can only kill them one by one. After all, there are not many players like me who can kill monsters of the same level. The most common experts are the monsters who abuse their own level. If the number is more or the level is a little higher than yourself, it can only be a normal fight. It is basically impossible to abuse the other party Yes. However, if it is a normal battle, the experience accumulation will be very slow. There is no hope of upgrading to level 3000 or above. As for challenging monsters higher than yourself Although this is an upgrade method, it is only suitable for top players like me and Christina, whose combat effectiveness is much higher than their peers.

Those who are much more advanced than themselves have a lot of experience points, and the system of killing monsters by skipping levels also gives rewards, which sounds good. But the problem is, "zero" this game will adjust the state of the monster according to the player's level. When you level 100, the clay monster is the small boss, and the stone giant is the big boss. When you reach level 1000, the stone giant may be the backbone of the monster group. The small boss becomes a steel iron puppet, and the big boss is a demon motive soldier. Anyway, the system will adjust the monster's identity and combat characteristics according to the player's level. If you want to challenge a monster with a higher level than yourself, the opponent must be a monster of boss level. Maybe after everyone's level rises, the number of this monster will increase. But before that, this monster is boss, and boss can't appear in groups. Not to mention whether you can win by challenging such a high-level monster? How long does it take to win? How much is the intermediate medicine and equipment consumed? Will you be killed by monsters and need to be challenged again? Even if all of the above are ignored, assuming that you can push boss successfully every time, does it take time for you to transfer the battlefield? Does it take time to find the boss trace? Boss is not the idols in the entertainment industry. Just look through the tabloids and magazines to know where they live. Generally speaking, boss is a hermit, and few boss like to wander around. Therefore, even if you can easily push boss, the delay on the road can definitely drag your upgrade speed to the same speed as ordinary players' training, and during this period, you have to bear high risks.So, unless it's top players like me and Christina. First, you can use guild resources to determine the boss position directly, without wasting time because of the intermediate link. Second, we can quickly enter and evacuate without wasting time with the boss's younger brothers. In this case, we can achieve the goal of quickly accumulating experience by skipping over the boss to challenge the boss. Otherwise, it's better to be honest and honest than to go to the boss. At least in this way, the safety is guaranteed, and the experience value can be steadily increased, and the failure of pushing boss is likely to be the end of stealing chicken.

It is because one person's experience value is limited after all, so players like to form a team to practice. Because the system has team experience reward, the speed of gaining experience value will be slightly faster if many people work together, but this is still not of great significance, because the experience value increased in this way is still very low.

Therefore, for most players, the most stable and reliable source of experience is guild division.

The experience division of guild includes the division of guild war, the division of guild task and the division of guild collective level training.

There is no need to say that the guild war is divided into two parts. For most players, this is definitely a windfall experience share, especially for guild presidents like me. It's no exaggeration to say that as long as our frost rose League goes out to fight a guild war, I can at least upgrade to three or five levels, and this is the premise that I do nothing. You know, I'm a player of more than 2200 levels now. I'm promoted three or five levels at a time. You can imagine the amount of experience value. Of course, I'm the president, so I get the most points. Most players can't get this proportion, but anyway, it's a large-scale income.

However, although the guild war income is high, it is not suitable for all guilds. Although guild war is a way of earning a lot of experience for frost rose League, it is based on the strong combat effectiveness of our guild. Why is guild war worth more experience? That's because it's the players, not the monsters. It's like the way of life in nature. Plants absorb solar energy, and then convert it into chemical energy, which is stored in the body. Herbivores eat plants, so their energy will increase, while carnivores eat herbivores, so the energy of carnivores will increase.

In this process, the way that carnivores get energy, that is, eating meat, is obviously the fastest way to get energy. However, in the process of carnivores eating herbivores, the total energy of the whole biological world is not increased, but decreased. In fact, herbivores are also consuming the total energy of the biological world. Only the photosynthesis of plants is increasing the total energy of the biological world.

The battle in this line is like that carnivore eats herbivores. It is really fast to gain experience, but it is actually consuming experience rather than increasing it. Our frost rose League gains a lot of experience points in each guild battle, which also means that the guild or faction we beat loses a lot of experience value. During this period, the total experience value of our two sides is not increased or even equal, but decreased by a large margin. If you don't practice level, you will fight every day. The final result is that you will be lower and lower. In addition to training individual experts, most people can only go back to novice village.

Therefore, only level training can increase the total experience value between players, and line battle belongs to a side door. Although the experience value is increased quickly, it is not a good thing, but a bad thing for most guilds.

In addition to the division of guild war, guild Division also includes guild tasks and guild collective level training.

Among them, the collective level training division of guild is the most stable one, because this mode is applicable to all guilds. Unlike guild war, only powerful guild can fight stronger and stronger, while general guild can only fight weaker and weaker.

In fact, this guild collective level training is the guild level team training. This mode has three advantages over the general team training. First of all, the experience bonus of collective training of guild will be more than 10% more than that of ordinary team building mode, and there is no ceiling.

When the guild collective level practice, the basic value of this experience score still follows the team formation mode, that is, the total experience value of monsters is increased by 20%, and then a basic experience share is given to all members of the team, and the remaining part is distributed to several major players according to their contribution. In this mode, although the experience value of killing a monster is much lower than that of killing only one monster, but because there are many team members, the experience gained per unit time is not decreased but increased. Moreover, since the total experience given by monsters in team formation mode has actually increased by 20%, this is equivalent to the increase in the experience density of the same training area. In order to know the factors that affect the speed of experience acquisition in training, the frequency of monsters is also a very important factor. If you throw yourself into a piece of land as large as the Pacific Ocean, and then put one or two monsters in it, even if that monster dies with one move and has so many experiences, you can't upgrade faster, because most of your time is wasted looking for monsters. Therefore, the monster's total experience increased by 20% in fact, which greatly increased the speed of experience acquisition.

The above is the experience value bonus of normal team building. First of all, the practice level training mode will get the above experience value of normal team formation. Then, after the training of the guild team is completed, the system will also issue two reward experience values. One of the rewards is that everyone has a team award. This reward means that no matter how much experience value you gain in this level training, the system will give you the additional reward of the total amount of experience value you have gained this time as an additional reward for the collective level training of the guild. Moreover, the starting value of this percentage is 10%, and the guild level is upgraded, as well as some specific guild buildings Level options can make this ratio rise. The current guild experience award rate of our guild is 73.3%, which is almost equivalent to giving three-quarters more experience. It is not far from double experience. From this, you can see how much experience advantage the guild collective training has.In addition, in addition to the reward that all participants will get, there is also a reward called guild Service Award. The amount of this reward is more than 30% of the total experience value gained by everyone in this training level. This proportion is as uncertain as the previous guild level training reward, and can also be improved due to guild level and other factors. In our guild, the rise of this category is exaggerated. Now the proportion is 120%. As far as I know, the number of other guilds is basically below 50%. The reason why our guild has such a high value is that our guild has crystal communication machine. In the guild attribute, the crystal communicator has added a full 40% share.

The extra guild service award is not paid according to the participants, but to the guild management. Among them, I get the highest proportion as a guild. As long as the management of the guild is the rest, I will get the corresponding proportion of experience according to my position. This is a kind of sharing without considering the status of participants. That is to say, no matter whether you are online or on-site, as long as the guild post is present, you can get the share.

These are only the first advantages of the guild team building mode, and one of the two advantages is the efficiency advantage.

The maximum number of players allowed in a team of independent players is 20. It is obviously not cost-effective to spend money on the number of queues. In fact, many teams do not have 20 players at all. Usually, the team formation state of independent players is only between five and fifteen, and there are few full players.

If the number of the team is small, they can only chase the monsters everywhere. It's better when the level is low. At that time, we were dealing with low-level monsters, which belonged to the category of no brain. As long as we send some quick personnel to fight and run, we can attract these monsters to the vicinity of large forces and eliminate them. This tactic of pulling hatred is very useful among low-level players, but the problem is that with the rise of the player's level, the monster is becoming more and more advanced, and the intelligence of this high-level monster must be higher than that of the low-level monster. At this time, it is not easy to pull the hatred, and the monster can not pull back, but is trapped by the monster. In "zero" this game, we must not underestimate the intelligence of monsters, otherwise we will die miserably. The intelligence of players dealing with skeletons and zombies can of course abuse whatever they want, but at a high level, when confronted with high-level demons such as Ling, it is still uncertain who will calculate who. Therefore, it will be more depressing for this small team to kill monsters, because the whole team can only run around chasing those monsters. It is impossible to predict how much time will be wasted during this period.

By contrast, the guild training mode is much better. The first is that there is no limit to the number of personnel. As long as they are members, they can come as many as they want. Moreover, if there are more than one person, you don't have to run around chasing monsters. You can set a trap in a specific place, and then people will drive the monster into the trap like the primitive people hunt, and then attack them in groups. Moreover, because there are many people in the guild, the composition of the team will be more comprehensive. In this way, first of all, we can use the battle array; secondly, we have the cross coverage of the far, middle and near multi-layer firepower network; finally, there are professional auxiliary teams and various guild specific war machines that can be used. This kind of combat will become very simple. We can play our strengths and cover each other's weaknesses. Our combat effectiveness can be improved by several grades. So the guild training mode is much better than the team training mode.

The third advantage of this guild training mode is that you can get extra rewards.

Just like the last time our guild eliminated the Russian Protoss, it was actually a team training mode battle, in which all our participants can get the experience value of normal training level and the additional rewards of guild training mode. In addition, in that battle, we also got a lot of rewards that team training mode can't get, such as guild points and other rewards for challenging Protoss. In addition, we received an additional mission experience bonus during that campaign. When we challenge the Russian Protoss, it is actually a guild task, and it is also a guild level training. Therefore, we can do one task and get three experience values. This kind of welfare team formation is absolutely impossible.

The last kind of guild experience sharing is guild task sharing. This so-called guild task division refers to the task taken in the name of the guild collective. This task does not necessarily require the participation of all members of the guild. After the battle, everyone can get a certain proportion of experience value according to his position in the guild. Moreover, those who directly participate in the task have additional rewards in the process of the task.

The advantage of this kind of guild task is that the experience value is enough. As long as the guild strength is strong enough, it is definitely more than the training experience.

Although there are many ways to gain experience value, it is difficult to upgrade the player's level. However, the level of Banshee at 2000 level is quite terrible. As a kind of guardian beast, the level of banshee is a bit frightening. After all, guild Guardian beasts have existed as auxiliary combat effectiveness before, just like snowball, tree division, spear, steel claw and Phoenix dragon that we already have. They all have certain special abilities, and they are basically not main combat creatures. But this banshee is different. They have almost no auxiliary ability, but combat effectiveness. Although there is no data support for the time being, according to the information already known, 80% of these banshees are a group of extremely fierce fighting creatures. After they become guardians, most of our members will turn to the Banshee as auxiliary personnel if they become Guardians. However, I don't care about this. In any case, the guardian beast is also part of the strength, and the most important thing is that the level of the guardian beast will not increase with the battle. They need guild points to upgrade, rather than experience value. So if nothing happens, the Banshee will surpass ordinary players in a short period of time, and will be gradually chased back.After seeing the Banshee's level, we begin to prepare to start the challenge mode and formally test the Banshee's combat effectiveness.

Although the test cost money, but for the sake of accurate data, I finally reserved 10 test places, and then started the Banshee combat effectiveness test.

If the battle test is a player test, you can agree to open an audience, that is to say, someone can visit your fighting process, but you should agree with me. But NPC does not have this option in the challenge mode, so we have to wait outside.

Not bad. The test didn't take long. The fastest one came out in less than 30 minutes, while the slowest one took about 50 minutes, almost an hour. In fact, such a gap is very normal, after all, the element of luck in the battle is very important. There is a saying in ancient China that the time of day is not as good as the place. In this time, there is the will of heaven, that is, the meaning of luck is in it.

The results are amazing. From the test data, we can see that although the fighting time of ten banshees is different, the data are basically the same, which also proves that the accuracy of this test is very high, which largely corrects the interference caused by the element of luck.

From the test data, we can see that the Banshee's battlefield adaptability is very strong. At the beginning, the banshees were in an absolutely disadvantageous state, but as the battle progressed, they gradually began to adapt to the battlefield. Moreover, those monsters as enemies were not their opponents at all, so the battle would end in an hour, instead of turning into a consumption war.

In addition to finding that the Banshee has a strong adaptability to the battlefield, the test also found several characteristics. First of all, the Banshee's agility is really high, and the reaction is good. Throughout the test, the Banshee was hit very few times, while the enemy was hit many times and quite frequently. This result shows that Banshee are very flexible fighters, and their abilities tend to swim and fight.

The second characteristic is that we find that Banshee seems to absorb combat experience constantly in combat. Where they have suffered losses, they will hardly suffer a second loss. That is to say, as long as they find any loopholes in combat, they can quickly adapt to it, and then it is not easy to take advantage of them.

In addition to this absorbing experience and high agility, we also found that the Banshee has a special ability, which is similar to the spirit ability, but the attribute is not marked. We know that the existence of this ability is due to the systematic evaluation given in the test results, in which it is mentioned that banshee is good at using a variety of magic and combat skills to carry out interference operations, so that the enemy can not understand her attack rhythm, and is very good at using the characteristics of magic to carry out joint magic attacks. You should know that combined magic attack is not as simple as compound magic. It is actually a very high-end combat skill. It pays attention to using a variety of simple small magic to carry out mixed attack, so as to play a far greater power than when these magic are used alone.

With these three characteristics, I can roughly confirm how the banshees are fighting. Now we can be sure that banshee is a kind of fighting creature, which is not much different from our expectation. In addition, we have confirmed that banshees are not only fighting creatures, but also are probably born fighting races. Many of their characteristics are very suitable for fighting, so they are born soldiers.

I was quite satisfied with the test results. After a discussion with ladamantis, we conducted a small-scale targeted test in steel city at the suggestion of ladamantis. The results showed that the performance was fairly good, and there was no congenital defect or weakness in the Banshee.

It's already midnight when all these things are finished. Christina, they can't hold on to going offline, but ladamantis is in good spirits. Ladamantis and I went back to Eisinger mobile fortress to check the production of banshees. We found that there had been a large group of banshees. Find the player who left here to be responsible for the Banshee management. After a simple understanding, I finally know the current situation.

According to the player report here, the number of banshees has reached our demand, that is to say, we can start the guild Guardian beast transformation. Of course, after the transformation, we can't send a banshee to each member. After all, the number of banshees is not as large as our members, but this is not a problem. According to the production speed The expected number should be reached soon.

Since the number is enough, I didn't wait any longer. I started to apply for guild Guardian beast with these banshees.

There is no need to do a task to convert guild Guardian beast. As long as guild points are enough, and the guild has free Guardian beast positions, and there is another creature willing to join, and the population number of this group of creatures meets the basic requirements, you can apply for guild Guardian beast. Of course, because "zero" is a financial bomb, its characteristic is that it wants money. Naturally, the application of the guild Guardian beast also needs to pay, and there are a lot of them. Fortunately, this amount will not change due to the size of the guild and the level and combat power of the guild Guardian beast applied for. Therefore, this price is not exaggerated for us.

After paying the transformation fee of guild Guardian beast, we need to make some changes in procedures. This may be a bit more troublesome in reality, but the office system in the game is the system, so the processing speed is very fast. We only waited for a few minutes and the result came down.I just saw the system confirmation information here, and then I heard the system announcement ring.

"All frost rose league players, this is a system notification. Frost rose League has won the new guardian creature, Banshee. All the power of the frost will be officially assigned to the frost alliance. That's all. I'll repeat it below... "

After the two notices were completed, I immediately heard that the military God said that there were many people contacting me, but because I had thought of this situation, I told the army God in advance not to pick me up. After all, I was the president. I was the only one. There were so many people in the guild. If I communicated one by one, I would have nothing to do in these two days That's it. Let's get the communication.

Originally, I was going to tell the army God not to care about the correspondence, but I heard the army God say first, "president, there is a letter from Matsumoto Zhenghe."

"Matsumoto is celebrating? What are you doing with me? The guild guard has nothing to do with him

Although Matsumoto is now my man, but he is undercover, and also the leader of the players in Japan. Guild guard is just like the standard weapon in the national army. As soon as you take it out, others will know which guild you are. So let alone Matsumoto is not a legal member of our guild. Even if he is, I can't arrange for him to guard the beast. Isn't it self-evident?

I was murmuring at the prisoner. Unexpectedly, the military god suddenly said, "Matsumoto Zhenghe is a joint communication with August smoke, Sakura Rain God and fiery dragon Ji. They said that they had important things to report."

Originally, I thought Matsumoto wanted to ask the Banshee questions, but the military God said that they were also in the communication, so this matter was not so simple. You know, these four are the main spies of frost rose League in Japan. Their four joint communications must be a big thing.

"Put me through."

As soon as my voice dropped, the communication device went through immediately. Then I heard Matsumoto's voice saying, "purple sun, emergency!"

"What kind of emergency? Are you shouting so much? "

"It's really an emergency." "We have just received the news, but Jishou Xinchang has disappeared," August Xun said in a communication

"The ghost hand Shincho is missing? He's such a big living man that he's still missing? "

"But the problem is that he is missing, and he has been missing for almost a day."

"Nearly a day?"

Matsumoto Zhenghe said: "as the target of our special attention, Jishou Shinjuku has been under constant surveillance for 24 hours. It can be said that as long as he is online, someone will stare at him. But this morning, he went to a room after he went online, and he did not come out again. After that, we sent a secret investigation unit into the room to see that the man was no longer in it. After checking that room, there are traces of teleportation waves. It can be confirmed that the ghost hand commander left here by using space magic like teleportation, but now his whereabouts are unknown

I thought for a while and said, "Jishou Xinchang is really an important person, but just because he is suddenly an hour and a day, this kind of thing is considered to be an important event. Is this exaggeration?"

"We don't care if it's just that Jishou Xinchang is missing. The key point is that the eight big snakes also disappeared together

"What? Eight big snake disappeared? How long has it been? " Now I can't sit still. Baqi snake is different from Guishou Xinchang. Jishou Xinchang is also a first-class master now. Although he can cause us a little loss, for a large guild like ours, it's like being stung by a bee. The pain is very painful, but it's just a pain. But this eight big snake is different. This guy still has a core of power in his hand. And before that, eight big snakes had been openly and secretly indicating that they wanted to counterattack the mainland, which scared me to find Tianting to order this remote place on my arm. But this is close to the end of the world is done, the eight big snake is suddenly silent.

Originally, the eight big snake did not move, and then it did not move, but he suddenly gave me a missing, which is not to stimulate me? You said that the eight big snakes were still clamouring to attack us a while ago, but now they are playing missing for us. Is it unclear that they are coming to us?

I was nervous when I thought about it, but suddenly a question came to my mind. "What. Baqi snake and Jishou Xinchang have disappeared. What about their men

Matsumoto was crying when he heard what he said here. "If I knew where those people were, I would not have contacted you!"

"Well, I probably know where they are now."

August Xun's voice suddenly interposed and said, "president, you can't be sure that they're going for eisenegger just because eight big snakes and ghost hand Xinchang are missing?"

"But the question is, where else can they go besides us?"

My question can be said to hit the nail on the head, Matsumoto Masahiro, they all quieted down for a moment. In fact, the reason why Matsumoto and Matsumoto contacted me shows that they are already suspecting that they have come to us. What else do you think Matsumoto is trying to get in touch with me in such a hurry? However, although there is such a guess, but Matsumoto Masahiro, they just dare not confirm. On the one hand, they have no evidence to confirm that the eight big snake and the ghost hand messenger have come to our side. On the other hand, they are worried that in case of false alarm, it will be a troublesome thing.You know, we've already arranged a lot of things to guard against the eight big snakes. If we confirm that the situation of eight big snakes coming to mainland China happens, we must start these emergency plans. But the question is, what if they don't come? (to be continued. If you like this work, you are welcome to start( qidian.com )Your support is my biggest motivation to vote for recommendation and monthly tickets. )

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