When Lin Feng, Michelle kantsu, former president of the International Monetary Fund, and Annie Kruger, former vice president of the world bank, went away, a reporter finally recognized who the two foreigners around Lin Feng were. Now there was a scream.

"What's the matter? What's the matter? Who are those two foreigners?" I heard a burst of exclamation from my colleagues. Some reporters who did not recognize them asked the surprised colleagues.

"The man is Michelle kantsu, former president of the International Monetary Fund, and the woman is Anne Kruger, vice president of the world bank." A financial reporter exclaimed. These reporters never thought that Lin Feng went out this time and brought such two heavyweights back. It's incredible. In particular, Annie Kruger is still the vice president of the world bank. What happened when they and Lin Feng came to China?

The shrewd reporter has already thought that these two people should be related to Lin Feng ER's "virtual currency technology company". Although he guessed something in his heart, this idea is too shocking and amazing. Can Lin Feng invite these two people in just a few days? Is that possible?

Many reporters can't believe what they have guessed, but there is a kind of expectation in their hearts.

"Mr. kantsu and Ms. Annie, please have a rest here for two days. After you have a rest, we will hold a press conference." Lin Feng connects Michelle kantsu and Annie Kruger to the VIP hotel which is not open to the public.

They marveled at the light of the century.

"Mr. Lin, I've heard about the magic of the light of the century for a long time, and it's really amazing when I see it today. In particular, Mr. Lin's 108 meter statue is really a bit of uncanny work! " Michelle kantsu sighed.

Annie Kruger nodded. Especially for the "light of the century" interior, Anne Kruger is also very admire. It's very convenient to set up this hotel for internal use. Although it's a bit of a waste of resources, after all, other skyscrapers and hotels in the world are open to the outside world to increase the company's revenue. Now, the "light of the century" has set it for internal use only, and it is not open to the outside world. Although it can not generate income, the distinguished guests or business people from various countries are very satisfied with it. They can enjoy absolute peace here, which is helpful for their negotiation.

After waiting for Michelle kantsu and Annie Kruger to take a day off, Lin Feng held a press conference to announce that Ms. Annie Kruger, former vice president of the world bank, will be the president of the virtual currency technology company, while Michelle kantsu, former president of the International Monetary Fund, will be the senior adviser of the virtual currency technology company.

When hearing the news of Lin Feng, the industry was shocked.

It is shocking that the former president of the International Monetary Fund and the vice president of the world bank have joined Lin Feng's "virtual currency technology company" at the same time. You know, the International Monetary Fund and the world bank are both national financial organizations, but now the core figures of these two organizations have chosen to join Lin Feng's "virtual currency technology company", which is incredible. In particular, Anne Kruger is currently vice president of the world bank, which is even more incredible.

Of course, compared with the shock of many reporters, the real shock is the domestic game companies. In order to fight against Lin Feng's "virtual currency unification" plan, they formed an "anti-monopoly alliance", which directly pierced the weakness of Lin Feng's "virtual currency technology company" - virtual currency exchange rate. As a result, now Lin Feng invited these two important people to come here, which is undoubtedly a positive response to them, and an extremely tough response.

When the news came out, the players were boiling, and all the doubts in their hearts had completely disappeared. On the contrary, many of the players who questioned Lin Feng and "the second world" were even more ashamed. Many players in the post bar to admit their mistakes, admit that they and others should not believe Lin Feng, should be convinced that Lin Feng is a boss for players to consider.

Under the expectation of many people, Anne Kruger and Michelle kantsulli have gathered a group of talents with relevant knowledge with their own contacts. Many of them are from the International Monetary Fund or the world bank. Some of them are tired of those jobs and hope to challenge new things. After hearing about Lin Feng's "virtual currency unification" plan, these talents are excited. For them, although it's a great honor to work in these two major international financial organizations, to be honest, many places can't do their best. After all, it involves the country, and it's complicated when it comes to the country. Most of the time, most people are involuntarily affected by various factors.

There are not so many restrictions on joining "virtual currency technology company". What's more, "virtual currency" is a brand new currency, which is very expected.

In this case, it took only a week for Annie Kruger and Michelle kantsu to work out the exchange rates for various games under the second world and Tencent. When the exchange rate comes out, it's the first time for players to taste.

For the first time, it is very novel and magical for players to pass various exchange rates. Many players immediately exchange a large number of gold coins from legend, enter swordsman online, or directly enter the new server from the same old server. This is an extremely novel experience for all players. Of course, what's more interesting is that the exchange rate changes at any time and will be adjusted at any time according to the price fluctuation of each game.

A micro economic and monetary system was established. For the outside world, this is extremely amazing and incredible. How far this tiny economy will eventually develop is really something to look forward to. And the most direct effect of the establishment of this micro economic and monetary system is the influx of players.

For those "second world" players, they can rest assured that they no longer have to worry that their efforts in this virtual world will eventually come to nothing, because of the collapse of a game or their lack of interest. This time, in particular, the United "Tencent", even if the players no longer play games, they can also transfer their previous efforts from the virtual property to Tencent. You know, in today's society, you can not play games, you can not surf the Internet, but it is impossible not to use "QQ", and the various value-added services under "QQ" are also very attractive to players.

In particular, "Tencent" has launched a variety of chess and card games since it was acquired by Lin Feng, and Lin Feng has adopted "happy beans" as currency in these chess and card games. Players need to pay happy beans no matter what they play, and many players are crazy about it. After all, gambling is human nature, especially once these happy beans lose, there will be no more. In addition to the 4000 happy beans provided by the system every day, they can only be recharged by "Q coin", which undoubtedly makes many players reluctant.

Now players can get gold coins through other games in "second world", then exchange them into "Q coins" through exchange rate, and then exchange them into "happy beans" to play various games. This undoubtedly forms a circle, a virtuous circle beneficial to "the second world" and "Tencent".

You know, no matter what kind of online games, with the improvement of the level of players, prices will start to rise slowly. For example, the "legend" of "second world" now has a very high price. The inflation is too severe, leading to too high prices, which is not good for the development of the game. Now there's no doubt that we can balance that.

This can bring a lot of popularity to Tencent. In particular, it can promote the popularity of its chess and card games, so as to impact the previous ruler of chess and card games - "Lianzhong chess and card game". It can be said that the most direct victim of this "virtual currency unification" plan is "Lianzhong chess and card game". Originally, after Lin Feng launched "Tencent chess and card game", Lianzhong was greatly affected, Now it has launched the "virtual currency unification" plan, which is even worse, and it almost faces the disaster of topping.

Of course, this is not just Tencent's profit, but second world's profit is greater.

"QQ" registered members of the country more than 200 million, the highest online more than 60 million, this is a considerable resource. In particular, more than half of them never play games, but now after the launch of the "virtual currency unification" plan, many people have changed part of the "Q coin" into the game with the mentality of not spending money anyway, so as to experience it.

In fact, "second world" games are attractive, especially for those who have never played the game, it is quite tempting. The reason why they never play games before is because of their instinctive resistance. They think that games are monsters, addictive and expensive. But now it can be exchanged for free, through the "Q currency" exchange, it does not cost money, you can naturally try. In particular, all of Lin Feng's games can be purchased through game currency.

Under this powerful alliance, the number of domestic online players under "second world" is on the rise exponentially, especially many players who have never played games before. Once they come into contact with the games, they will be even more crazy. This naturally makes the so-called "antitrust alliance" jealous.

Now, the number of their games online is like taking a lift, plummeting. After all, with the same effort, players will only get temporary rewards, while in the "second world", they will theoretically get eternal rewards. From the current point of view, as long as the "second world" exists, the rewards paid by players will always exist, the game will go on forever, and their virtual assets will always exist. And for now, this virtual asset can also be converted into cash (sold to other players) to a certain extent.

What to do—— For game companies such as "90%," perfect international "and so on, it is a time of life and death at present. The" antitrust alliance "formed by them does not seem to be able to curb the expansion of Lin Feng.

Perhaps they have also set up a similar "currency unification plan" to enable its many games to interact, so that players can exchange through various games. This idea is really good. At present, it is the only way to fight against Lin Feng. If they don't unite again, I'm afraid there will be no place for them.

Under the strong force of Lin Feng, "antitrust alliance" also immediately launched a unified virtual currency. Of course, if you want to withdraw from the unified virtual currency, you need professionals to set the exchange rate. However, compared with Lin Feng's invitation of Michelle kantsu and Anne Kruger as presidents to set the exchange rate, the so-called "antitrust alliance" naturally does not have enough financial resources and strength to invite such people, so it can only select some slightly famous people in the industry.

But even so, for the "antitrust alliance", the situation is not optimistic. After all, in terms of game quality, "the second world" is undoubtedly the top in China and the world. What's more, the popularity of Tencent, the technology of the second world and the trust of the players are beyond the competition of the antitrust alliance.

Of course, the most important point is trust“ Both "second world" and "Tencent" belong to Lin Feng. The cooperation between the two sides is completely reliable and frank. This kind of cooperation attitude gives players trust. However, the "antitrust alliance" can not achieve such frank cooperation. The companies were forced to cooperate with each other by Lin Feng's strength. This is the trouble of each company, especially the strength of each company. Naturally, there are conflicts of interest. After all, the game company mainly relies on the point card income to make money, and the point card income is sold by each company. Naturally, they all hope that their own company will sell more point cards, which will naturally lead to all kinds of disputes.

In the form of not optimistic, "antitrust alliance" came up with the idea. Now, in addition to the "second world" games, the most popular ones in China are Netease's "dream journey to the west" and "giant group's" journey ". When they set up the" antitrust alliance ", they didn't pull these two companies into shares because they were related to Lin Feng. But now, it can't be worse.

"90% of Zhu Jun," perfect international "Chi Yufeng," Jiuyou "Wang Zijie and others held a secret meeting. After a detailed discussion, they decided to invite" Netease "and" giant "as partners. Anyway, this time Lin Feng launched the "virtual currency unification" plan, and did not include these two companies in the "virtual currency unification" plan. This is their opportunity.

Ding Lei of "Netease" and Shi Yuzhu of "giant group" immediately received a call from "antitrust alliance" to invite them to join.

The two companies are also embarrassed by the invitation of the "antitrust alliance". On the one hand, they don't have confidence in this "antitrust alliance", but on the other hand, they don't understand why Lin Feng doesn't let them join the "virtual currency unification" plan. What is Lin Feng thinking?

How should they choose? It's hard!

(the remaining chapters will be updated at 23 PM. Thank you for your support! Happy weekend( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)