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Well, I'll only know when I get to him. But if he's truly a Necromancer capable of controlling D Rank Undead, then he's no small fry.

It is not an exaggeration to say this could be our greatest challenge so far.

[Calculating EXP Earned…]

[You and your Party slain [F Rank Undead: Skeletons, Zombies] x283]

[You and your Party slain [E Rank Undead: Skeleton Knights] x33]

[You and your Party slain [D Rank Undead: Rotten Giant] x4]

[You earned 386100 EXP]

[Your Level has increased from Level 13 to Level 14!]

[Your Level has increased from Level 14 to Level 15!]

[Your Level has increased from Level 15 to Level 16!]

[All yours Stats have increased]

[You earned Stat Points and Skill Points]

[You acquired the [Undead Slayer: Lv1] Title Skill]

Excellent, the amount of EXP we earned this time around was truly delectable. Each F Rank Undead was 500 EXP a pop, while the E Rank were 1000 EXP and the Rotten Giants 10000 EXP, that alone was roughly 214500, and when 80% of it was added into it, I ended earning the astronomic amount of 386100, enough, with the other EXP I had accumulated beforehand, to level up three times in a row.

If this system can be easily abused, I could just enslave that Necromancer and force him to produce more and more Undead for us to slay, but as of now, the only material left after killing them all are their ashes and Spirit Orbs.

Which strangely enough, are both high quality alchemy materials, especially Undead Spirit Orbs, the first time I've ever see them before. So even Undead have them? So how do they form though? Do the Undead get it as they turn into monsters or do they get them when they're manually created by a Necromancer?

I would assume manually crafted Undead won't have spirit orbs while those that are produced through magic and mass produced might develop one over time… maybe. It is still quite the mystery for me.

Nonetheless, having leveled up thrice are great news!

Why?

Well…

[You have exchanged 40 Skill Points]

[The [Hard Worker: Lv4] Skill has earned 40000 Skill Proficiency]

[The [Hard Worker: Lv4] Skill has leveled up!]

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[Hard Worker: Lv5]

Skill Proficiency: 0/50000

A special Skill that only those that endlessly work hard can acquire. Skill Requirements to unlock the Skill to be exchanged for Skill Points has been filled. Learnable only through Skill Points.

Increases Skill Proficiency and Experience Points earned by +100%. The harder you work, the more payback you will receive, but the greater the challenge will become.

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Excellent! With this, I can earn double the amount of EXP I used to learn before! The ridiculous amounts of EXP I need might be finally offset a bit now… Although it seems that this is only Level 5, if I reach a higher level… let's say 10, can't I earn +200% EXP? That would certainly be an insane amount of Skill Points I would require to spend though, so it might not be completely worth it if I have new Skills when I finally reach Level Cap.

As of now, I am Level 16, I have another 14 Levels before reaching level cap, each Level grants 10 Skill Points, so I can earn up to 140 before reaching level cap and unlocking a new Skill Tree where I can spend them. And to Level up Hard Worker to Level 10, I need roughly… 350 Skill Points, so I would need to wait until I reach Level 21 after hitting max level to finally max Hard Worker…

That seems too much. Maybe I will just settle down with this number, or level it up twice until Level 7 and then save the rest of the Skill Points for myself. It is better to spend my resources wisely. If I go too much for growth speed but have no strength to showcase at those high levels, then it would be quite in vain, isn't it?

I am sure that my next Class Change will be huge, as I might acquire more Summoner Skills to unlock using Skill Points, I can't act recklessly and spend them all. If possible, I would want a few saved for that moment.

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Name: Blake Hunter Goathorn.

Race: Human

Spirit Orb Realm: Rank 1 (Peak Stage)

Physique: Vampiric Blood Emperor Physique (Tier 2: Rank 6)

Job Class: [Invoker: ★]

Subclass: [Alchemist: ★]

Level: 11/30 -> 16/30

EXP: 8000/160000

< Health Points: 526/586 -> 636/692 >

< Mana Points: 543/1072 -> 743/1233 >

< Strength: 643 -> 748 >

< Agility: 458 -> 562 >

< Vitality: 471 -> 574 >

< Intelligence: 748 -> 902 >

< Dexterity: 501 -> 611 >

Spirits (1/1): [Half-Vampire: Eleanora (Rank 1 Peak Stage)]

Physique Abilities: [Tier 2: Body Strengthening (+Demonic Arm)] [Tier 2: Enhanced Senses] [Tier 2: Vampiric Eyes (+Demon Eyes of Paralysis +Demon Eye of Gravity)]

Link Skills:

[Link (Eleanora): [Shadow Sneak: 3]

Passive Skills: [Acrobatics: Lv4] [Robust Body: Lv4] [Hard Worker: Lv2] [Hawk Eye: 4] [Gifted Magic Apprentice: Lv4] [Heavy Drinker: Lv2], [Intimidation: Lv2]

Active Skills: [Throwing Technique: Lv4] [Spearmanship: Lv3] [Butcher: Lv3] [Alchemy: Lv2] [Brewing: Lv1] [Synthetize: Lv1] [First Aid: Lv4], [Command: Lv2], [Cooking: Lv2] [Agriculture: Lv1]

Magic Skills: [Blood Edge: Lv2] [Shadow Manipulation: Lv1] [Create/Delete Familiar: Lv2] [Summon/Unsummon Familiar: Lv2] [Familiar Storage Expansion: Lv2] [Familiar Synthesis: Lv2] [Apprentice Alchemist Recipe Book: Lv1] [Spirit And Master Connection: Lv1]

Title Skills: [Beast Slayer: Lv2] [Demon Slayer: Lv2] [Savior: Lv2] [Slaughter King: Lv1] [Dragon Slayer: Lv1] [Kin Slayer: Lv1]

Available Stat Points: 50

Available Skill Points: 10

Can gain 10 Stat Points and Skill Points with each Level.

Curses:

EXP required to level up x100

Proficiency required to learn techniques and skills x100

Mana/Qi/Aether Recovery speed decreased by -50%

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My stats had grown nicely since this morning, I have gained several Levels now. This entire trip was completely worth it, despite the hardships, of course.

Nonetheless, it is slightly frustrating my Skills are still taking their time to Level up, even though they have a +100% Bonus to Skill EXP. They certainly can't level up as fast as the Level of Classes themselves. I'll have to dedicate myself to level them up after we are done here.

Now, where should I spend my Stat Points?

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