Chapter 41: Achievements! Contradicting Variants!

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Chapter 41: Achievements! Contradicting Variants!

So the achievement system also works here.

Not unlike most immersive games, Fates Guide also had its own achievement system. Upon reaching certain requirements, a reward would be given out.

However, compared to the reality patch where Damian barely managed to get his first achievement on the 22nd day, the achievements in the game were much more abundant.

In addition, it wasnt given for the game as a whole. Each level had its own set of achievements, and quite a few of them could be repeated in different levels. In fact, the Extinction Threat achievement was a prime example of such repeatables.

Maybe Im just not trying hard enough.

Of course, in order to trigger achievement notifications that frequently, both time and dedication were required. As cumbersome as that was, it was yet another aspect that made Damian addicted to the game.

Repeating specific actions, or following a hinted sequence Exploring various routes until something clicked had a strange charm to it.

As long as it was within the range of actions that he could use from behind the screen, Damian usually tried everything at least ten times in an attempt to trigger an achievement, and

I completely neglected this part.

While it ended in disappointment most of the time, random achievements werent as rare as one would expect. Unfortunately, ever since he landed in the Labyrinth, Damian didnt stick to the same play style.

After all, there was no guarantee that it would work in reality as well At least until now.

Whatever it is, it will have to wait for later.

Although discovering that he had another source of FP and an additional 10 FP was cause for celebration, Damian had to keep his focus on the task in front of him.

He had just killed over a hundred Goblins, but the threat had yet to subside. Facing such a situation, Damian was reminded of his very first Den experience.

Despite being on a much larger scale, the design of this oversized cave seemed to replicate the first Dens features.

The initial wide room, a large number of small enemies, the hidden room hiding behind them Damian could almost see the enraged Hobgoblin dashing at him through the narrow tunnel.

Well, its not hidden this time, but that does make it more reassuring.

Not that it matters.

Regardless, Damian also readied his weapons in response. The armored Goblins might look smarter and far more intimidating than their counterparts, but Damian was far beyond the point of getting scared of mere Goblins.

This is precisely why I hit the grind.

Although his Aura wasnt at its maximum charge, Damian placed his trust elsewhere.

Swish!

Damians first target swiftly avoided Damians shortsword as it whistled in the air. However

[ You have defeated a Goblin Guardsman. FP +2 ]

Damian inserted the Aura-covered knife into his neck just as swiftly. The leather armor didnt look too bad, but it only covered half the neck.

As long as he didnt miss, the amount of Aura that Damian had wasnt really that vital!

Green!

The other Goblin Guardsmen looked alert at the sudden death of their brother-in-arms, but they still didnt rush in blindly, and neither did the mysterious Goblin on the throne.

Perhaps their intelligence is a flaw in this case?

Looking at the Goblins prudence, Damian had a funny thought. Dealing with a less skilled opponent, just one of these Guardsmen was enough to take them down.

However, when faced with someone who had invested every advantage he had into training, the basic swarm tactics were actually their best bet. Unfortunately, each of them seemed to have their own battle style, cooperation wasnt even an option.

Thank you.

This was a result that was mostly obtained thanks to his prior choices, but his opponents battle style greatly lessened Damians burden.

Although his last adversary made the final result unclear, Damian was confident in handling the remaining variants with ease!