There are many heroes who used to be almost invincible in the League of heroes, but fist companies have to weaken or even redo these heroes for the balanced development of the game.

This situation is not new. Even among the heroes in the League of heroes, almost all of them have been stabbed. What's more, he has been stabbed countless times in his life, but he has always been strong. Of course, it's more of a crowd.

Kasadin is a well-known hero who was hacked. In those years, kasadin's Q skill also had a three second silence effect, which was the existence of bug level. But with his fists slashed down, kasadin also chose from the early non ban, and now he can't play.

Today's kasadin is a hero of orphan level. He is almost a liar when he is selected. Because the growth cycle of casaden's measurement is too long, there is no meaning of existence until the real big later stage.

Such a super weak crispy mage in the early stage is still a melee hero, which means that you don't even have the qualification to mix lines. If you want to be a soldier, you have to be beaten. If you are consumed, you have to bear the risk of death.

But before he reached six, he didn't even have the chance to kill. Even if he reached six, his big move could only be used to escape. If he dared to kill, he would be punished.

Not to mention that kasadin is super weak in the early stage, there is almost no chance to kill, unless his teammates put his head to the mouth.

In addition, the lack of blue on the line, there is no effective cleaning skills. And once the skills are released, we will face the problem of blue quantity drying up. If you don't use your skills to clear up your troops, as long as your opponent doesn't have the brain to push your troops, you can't move under the tower.

In this version, the hero in your family can't walk. The opponent can go wherever he wants. He just doesn't want to win. At the same time, kasadin is a hero who has no way to cooperate with the wild, which is really an existence that plays the orphan character to the extreme.

In a word, although kasadin has no solution in the later stage, he is too rubbish in the early stage, especially eating his teammates. In the current version of rhythm, almost can be regarded as the worst single hero.

So it's really incomprehensible that Ig chose casaden as the single choice. The good news is that the hero Sean doesn't have the ability to kill alone, so rookie can ensure his development as long as he is not gank.

The rest is up to Xiao Ge. Xiao GE's task is the most important. He wants to ensure that he is not suppressed by his opponents, and at the same time, let his teammates grow steadily.

Among the three Ig lines, the middle road is the one Xiao Ge didn't want to go to 20 minutes ago. On the road, only from the comparison of heroes, it is also a disadvantage line. But Aoen has the ability to cooperate with gank, so Xiaoge can find rhythm.

As for the next road, Lucian is really a strong hero in the early stage, but with the little mage, Lucian is really not so strong as kasha and hammer stone. But the existence of the little mage provides Xiao Ge with the possibility of gank, so Xiao Ge can also find rhythm.

But the problem is that these two rhythm points are at both ends of the map. Anyone who plays wild knows that it's hard for you to find the rhythm of the whole court. Relatively speaking, can take into account the two roads of the field, is an excellent field.

And the two lines that are taken into account should be the two adjacent lines. It's OK to be up or down, but it's hard to be up or down. Because these two lines are at both ends of the map, the span is too far.

It's a waste of time and inefficient to run on both sides across a middle road. In the end, it's very likely that the teammates didn't help, instead, they brought their own rhythm to collapse.

So this Xiaoge is really under a lot of pressure. He has to bear the middle field linkage of FPX. He also has to find a way to cross the whole picture and find the rhythm on his own side. It's a hell level game.

The most important thing is that the first dragon of this brush is fire dragon, which is a complete combat dragon. However, Ig's early combat effectiveness was very weak, and it was almost impossible to compete with FPX for Bruce Lee. In the end, Xiao Ge had to solve the problem.

After the start, Xiao Ge went to the middle road as a routine to dance with FPX. After the previous games, now FPX simply gave up making trouble with Xiao Ge in the early stage, and just danced and finished.

But after the fight, the two sides have to be courteous before they fight. With the help of his teammates, Xiao Ge quickly accepted the blue buff, and then began to run to the red buff.

After playing red buff, Xiao Ge starts his gank rhythm directly. The fruit of the explosion goes into the dalongkeng, then sticks to the wall above, moves out from the dalongkeng bit by bit, and then drives to scan into the grass on the road.

No matter what hero, the early stage is the best. In particular, the professional league, a little detail is not handled well, may directly collapse. So in the professional league, we pay special attention to the field of vision.

As long as the vision is in place, be more careful after going online. As long as you are not killed by your opponent alone, you can generally get through the early stage safely.

In this version, one of the mainstream tips known by Da Ye is to go out with yellow ornaments, put your eyes in place in about 47 seconds, and then go back to the city to change red ornaments.

In this way, the eye position of yellow jewelry can provide early vision support, and it will not delay the brush field after returning to the city and going online again, which can be said to maximize the control of their own vision.In a high-level duel, any tit for tat in every detail may cause a huge impact enough to trigger the butterfly effect. So we all attach great importance to this small detail, which is also the presentation of their attitude towards the game.

In this game, while paying attention to this detail, Xiao Ge also noticed another detail. That is, Xiaotian's eye position has a little offset when he looks at it, and he doesn't put it in the most perfect position.

Under normal circumstances, you will look around the grass on the road after the opening game. Through this eye position, we can detect the opponent's early brush field trend, and also alert the opponent's gank intention.

However, Xiaotian's eyes are a little too close to Xiaoge's F6 position. As a result, when Xiaoge comes out of dalongkeng, as long as he sticks to the wall strictly, he will perfectly hide in the blind area of FPX and will not be seen by that eye position.

A little bit of experience on the single, will not come up on the push line. So if you want to gank, you have to go around the back. Because from the front, there is no considerable control and damage, the opponent just a little back can return to the tower.

Therefore, if Xiao Ge wants to earn something, he can only choose to walk around the back, that is to say, he can only occupy the grass in the river. Now he is sure that he has not been seen by Xiaotian's vision. As long as the grass in the gimgoon river has no eyes, he has a story.

The problem is that when Xiao Ge is on the road, the game is just 2 minutes and 14 seconds. Normally, he has gank ability only when he reaches level 3, so the experienced Shangdan will calculate the time when he reaches level 3, and then put down his defensive eyes before that.

This defensive eye position doesn't need to be put too early, because it's too early and the opponent won't come. It's a safe period. This is also to spell out the details and maximize the effectiveness of eye position.

Xiao Ge caught everyone's thinking and caught gimgoon by surprise!

The most important thing is that when Xiao Ge walked into the grass with scanning on, gimgoon didn't really look in the grass!

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