"Satiety, this wave you look for an opportunity to open a group, pay attention, don't be opened by them first! Your development is too poor now. Once they start a group first, your wave group will be almost useless. Do you understand? "

The game lasted about ten minutes, with each side having its own rhythm and advantages. But these rhythms and advantages are really not enough to determine the outcome of the competition, but now this wave of group battle about the canyon vanguard may really be enough to affect the outcome.

So Xiao GE has been directing since FPX started to move the vanguard of the canyon: "among their lineup, the strongest one is verus now. Lose verus in seconds, this wave will win half! Song Yijin, the main task is up to you! "

"And brother shy, you have to be careful of Chiana. Jess is still afraid of Chiana's forced driving. Anyway, everyone should be careful about this wave. Don't rush past. When the vanguard of the canyon is running out of blood, push forward. "

"It's a bit fierce for them to start the team, but if the canyon vanguard has no blood, they should not give up the canyon vanguard's team on their own initiative! I won't be with you in this wave. After I go around, you three should go straight ahead and listen to my command. "

This Ig and FPX lineup has strong initiative. The blind monks of Niutou, sindera and Xiaoge on Ig side can open the group, while Titan, verus, hammer stone and Chiana can also open the group on FPX side.

The games that have ended in this s game have fully proved one thing. In this version of the League of heroes, the more active the team is, the easier it is to win. The two teams who have reached the final know this very well, so they have to strictly abide by this point when building the lineup.

But in the full pursuit of initiative, there is a problem that many people often ignore, that is the stability of a set of lineup. Many times, after the end of BP, commentators like to say one thing: the lineup on XX side looks solid.

The so-called solid, refers to the stability of the lineup. To be more thorough, it is the ability to start and fight back of a lineup, as well as the linkage between heroes, and whether a good combo can be formed in a group battle or online.

Therefore, in the professional league, the team selected in the game is not the same as rank. You can choose the hero you want to play. Professional league BP contains a lot of tricks, the construction of the lineup should also consider many factors, not a simple thing.

Especially in a major game like S-Match, many teams may choose relatively random teams in their respective leagues because of weak opponents or other reasons. But in a really important game, no one does that.

This session of s competition starts from the group stage, is that kind of earlier stage quite active lineup's team has a better chance of winning. When it comes to the knockout stage, we are more firm in this point of view, and the selection of the team is more and more forward.

On this basis, choose a later support type hero to hold the battle. There are even some extreme ones, even the late stage heroes are not wanted, just to pursue an ultimate early stage.

But many times there is no perfect thing in the world. When you pursue the early stage and the initiative, it's easy to ignore some problems. For example, if the lineup is too early, the fault tolerance rate is too low. If there is a slight mistake in the early stage, the game will end early.

Another example is the team with too strong initiative, and the ability to fight back is relatively general. When you have an advantage and can force others to open up, how do you think of your lineup. But when you're ahead of others, you'll find that your team can't play.

The Ig and FPX teams are really active, but the problem is that the teams on both sides are a little afraid of being reversed. On the FPX side, hammer stone, Chiana and verus are very afraid of being opened. On the Ig side, Jess, blind monk and EZ are the same.

Therefore, who is the first to take the initiative in this wave group. In particular, Baolan's ox head is very poor now. Once he is fired, even if he has a big move, he will still be very passive.

But the problem is that the FPX team has a strong ability to start, so Xiao Gecai commands theshy and they don't have to be busy. When FPX is about to finish the canyon vanguard, they'll move on.

If Ig moves too aggressively in the middle of the canyon vanguard, FPX will probably give up the canyon vanguard and start a group with Ig first. But if the pioneers of the canyon are running out of blood, they may hesitate to give up at this time.

Especially after Xiao GE's habitual solo tour, when the valley pioneer is about to run out of blood, Xiao Ge only needs to expose his vision a little. FPX will surely think that Xiao Ge wants to take over the valley pioneer.

By that time, there will be more distractions for FPX and more decisions they need to make. Do they want to protect the vanguard of the canyon, or do they want to give up the vanguard of the canyon who has played more than half of the game and take the initiative to open a group with Ig, or both.

How to deal with these problems is what FPX wants to think and what Xiao Ge wants them to think. As long as FPX is in such a situation, Xiao GE's goal will be achieved. At that time, the possibility of Baolan successfully taking the lead in opening the group will be high.This is the most precious thing Xiao GE learned from SKT after fighting with SKT. That is, if you have the opportunity to cause trouble to your opponent, no matter how trivial it seems, you should hold it.

Let's not talk about whether your efforts can be effective or not. But it's a lottery. Once you win, you'll make a lot of money. If you can't, there's no loss.

At this time, the four people of FPX have been playing the vanguard of the canyon for a while. In the blink of an eye, the blood of the vanguard of the canyon is about to reach the kill line. It was at this moment that Xiao Ge and others immediately ordered Baolan: "be full, press forward, and drive verus as far as possible. I don't have to say that!"

Baolan nodded and didn't say much. She immediately began to approach dalongkeng. Rookie and theshy are cautiously following Baolan, and are ready to find opportunities to play the output that needs to be played and the complementary control that needs to be controlled.

As for Xiao Ge, at this time he had finished winding around the back. Baolan, they actually come from the middle of the river. Xiao Ge appeared from the triangular grass on the road. He didn't care about FPX's vision, because what he wanted was for FPX to see him.

As Xiao Ge and others began to act, FPX also began to riot, "come, come! They are going to open a group But the blind monk I'll go, blind monk. Be careful of blind monk! "

"Damn it, they're here when we're going to take down the canyon vanguard! How to do, continue to play the vanguard or open group! The vanguard may be robbed by little K! " Xiaotian's offensive is ceaseless, but the current situation makes him a little depressed.

As a commander, doinb played the role of backbone: "you play the vanguard, be careful not to be robbed by little K, and be careful not to be opened by him. We're going to start this wave first. I'll drive alone. You fight quickly, and then come to support me! "

"I'm with you!" Liu Qingsong thinks that as long as he and doinb can stop Baolan and the three of them, Xiao Ge can hardly take advantage of Lin Weixiang and Xiaotian alone.

As soon as Liu Qingsong finished speaking, the Titan of doinb on the other side had opened W, and then an anchor was thrown to Baolan, who was walking in the front. Although Baolan's development is very poor now, he's just a helper, and he's still a bull with big tricks, so it's not wise to drive him.

Of course, doinb knows this, and he is the first to choose q Baolan, but he only takes Baolan as a springboard. His real goal is rookie behind Baolan!

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