“a! a! a! A more! I continue a, or Uzi in the output, or Uzi in rap! "

As the two sides played a series of detailed operations, the narrator sitting on the No.2 plane became enthusiastic: "the operations of both sides are full, every action is detailed, and every flat A is with a show!"

"You want to move the dog, have you asked me! I'll ask you, ah P and Master Lu, have you asked our little K? Have you asked the patron saint of Uzi! If not, how can you move Uzi! "

With a wave of passion, Pengbai's explanation immediately aroused the emotion of the barrage.

"I'll go. The prince is too nm. First, he forces away the enchantress, forces out the skill of the enchantress, and then stops Master Lu, who wants to be fierce. He deserves to be the patron saint of Uzi!"

"It's true that although Uzi's position is very detailed, he can still have a good output environment now. It's absolutely relying on the prince's blood horse talent!"

“uzi! Go on rap! Dry up, P, load B! Send Master Lu back to the underworld! Don't let the Prince down and try to create an export environment for you! "

This wave of group warfare will definitely be the key to the final result. Barrage passion Pengbai, game people do not show off more.

Xiao GE's EQ two company provokes Master Lu, who has already completed close contact, so that Uzi once again opens up the distance between him and Master Lu.

After all, there is only one person in Xiao Ge. He tries his best to stop Master Lu, so he can't limit perkz.

The prince's e skill [debond flag] has almost the same CD time as the witch's w skill [shadow pursuit]. At this time, the prince's skills have cooled down, and the witch's skills have naturally cooled down.

Q skill [smash method ball] starts. When you release Q skill, w [shadow pursuit] starts and directly steps on Xia. When it was still in mid air, it had been left to light.

After landing, connect the e skill [phantom chain], and finally connect a level a.

At this critical moment, perkz is not in the mood to play any Sao operation. It's just a set of simple and unadorned standard moves.

At this point, after a bit of tugging, perkz's big move has cooled down. But he wasn't in a hurry to release the trick, because he knew Uzi was still holding a flash in his hand and the treatment didn't work.

If he gives up his skills all at once, if Uzi takes advantage of flash and treatment show, then he and Master Lu will be passive.

In the face of perkz's standard combo, Uzi didn't rush to dodge, but gave up the treatment before being ignited.

After all, igniting has the effect of serious injury. After being ignited, the treatment will not add much blood.

Then he moves to avoid the phantom chain of the enchantress, and immediately attacks the enchantress. The enchantress has no choice but to return to her original position and avoid being killed by Uzi.

But Rao is so, originally not full of blood perkz or Uzi played a phantom.

In this battle, perkz was phantom, and only one third of his blood was left. Although Uzi gave up his treatment early, his blood was only about one third of hard damage.

At this time, Master Lu's skills have cooled down. At the moment when the skill cools down well, he throws w [evil fire chain] at Uzi and Xiao Ge.

Faced with such a good opportunity, perkz will certainly not give Uzi another chance. Direct flash shortens the distance, the shortest CD time, and the Q skill that has cooled down again directly hits Uzi.

Perkz calculated the right time. The time of his Q skill is also the time of launching the evil fire chain. So next, he doesn't have to rush to hand in his skills. He can wait for Uzi to respond first.

In the face of such a dilemma, Uzi finally gives up flash and flashes out of the skill range of [evil fire chain]. And the direction he flashes is as far away from perkz as possible.

Because perkz still has a big move in his hand. If perkz uses a big move to copy W, he will die if he is trampled on again.

So he can only flash as far as possible, so the distance between the flash and the original distance between the two people is just beyond the distance that the shadow can step on.

In this way, perkz can only use the big move to copy the e skill, which has a longer attack distance - [phantom chain], to continue to attack Uzi.

After the revision, the enchantress has completely changed back to the previous settings. At this time, Uzi has taken the passive skill of enchantress Q - [malicious seal].

It is the skill of Loveland that will apply a malicious seal to the enemy hero for 4 seconds. After 1.5 seconds, Loveland's next skill will smash the malicious seal and deal 55 / 80 / 105 / 130 / 155 magic damage to the target plus 0.4 spell strength bonus.

At this time, Uzi has won the Q of Loveland. As long as perkz uses the big move to copy the e skill with a longer casting distance. The damage of e skill plus passive damage is enough to kill Uzi!But the premise of all this is that the phantom chain copied by perkz must hit Uzi! Before that, Uzi has been avoiding perkz's phantom chain many times!

This time, Uzi forced perkz to play a game with him again with e skill!

Skill hit, I die! But if you still can't hit, then you will have no skills to use again!

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