The growing adventurer union is not only responsible for the registration, recording, publishing tasks, payment and other trivial work.

This is a large organization for adventurers and employers. The purpose of its existence is to make adventurers safer and easier to explore.

So for all kinds of relics, each adventurer can get an adventure handbook when registering, which records the information of relics that other adventurers have learned.

More and more complete maps, where there may be treasures, where it will be dangerous, what monsters there are in the ruins, where the weaknesses are, and how to deal with them, etc., will be clearly written.

Of course, it is impossible to be fully aware that the unlucky adventurer may still step into the hell.

The monsters in these ruins, as if they are bound by some kind of restriction, will not go out of the scope of the ruins.

Later research showed that these monsters could grow faster in the ruins.

Once the relics are opened, they will be connected with the outside world, constantly absorb the external aura resources to supplement themselves, and the coverage will be more and more extensive.

So, if left to live for too long, they can eventually spread to the entire planet.

And most of the monsters inside can be revived after a period of time after death, just like the copy in the game, which can be infinitely brushed.

Most of these relics are ancient battlefields, and the monsters in them are basically dead spirits. As long as the spirits are not dead, they can find a skeleton under the traction of stillness and revive again.

But in the ancient battlefield, I don't know how many skeletons were buried, so it can be said that the killing is almost endless.

As for living monsters, there are few who can revive, and one less to kill.

Through information integration and analysis, Chen Feng speculated that a long time ago, there had been plane wars on the earth. Only in this way can we explain why ancient battlefield relics appear all over the world.

Plane war is that two worlds are connected with each other under certain conditions, resulting in many channels. Therefore, in order to compete for the resources of the other world, plane war will break out.

After the beginning of the war, the landing point of each channel will become a battlefield. The relics found now are the passageways formed by the overlapping of two planes.

As for other living relics, most of them are ancient civilizations that once existed on earth.

When encountering great calamities, the remaining ancient civilization groups will enter into the self appointed state, so as to recuperate.

Unfortunately, this approach often doesn't work.

With fewer and fewer ethnic groups and the loss of memory and history, these civilizations will gradually degenerate into the wilderness, and even lose their own words and languages.

Or, in order to continue the civilization, some extreme measures are adopted to adapt the ethnic groups to the new environment.

In the Atlantic Ocean, Naga on the island of Naga is probably the descendant of the civilization of Atlantis.

In order to adapt to the marine environment of a large number of land engulfed by floods, they may have transformed their bodies by some means, and then sank into the sea floor with their continents.

Then, because of the continuous loss of memory and civilization, even the language ability and intelligence were degraded, they finally became them, from the inside to the outside became monsters.

This was once a powerful civilization, but now it has become the lament of the end of civilization.

Now, the nagas on the island are just the prey in the eyes of adventurers, and monsters used to verify their strength.

Even after being killed, they will be skinned and boned, made into various souvenirs, or used for research.

It was the biologists' research that found that they had many similarities with human beings, and combined with historical data, they were transformed Atlantis people.

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