Talk to Fran about where to spend your self-evolution points.

"Flame magic?

'Right......'

The next level of thunderous magic is high, as well as the annihilation power. Isn't that bad? We'll just have to be careful with forest fires and stuff. If the flames burn, and even the refugees get involved, it's the end of the line.

'Can we go as long as we're aware of the fire?

"So, what about storm magic? I'm sure it's a wide range."

It is true that wind magic has many wide-ranging techniques and is likely to help exterminate the wide area. But is that really okay?

If this is simply about achieving a mission if you reduce the number of Warcraft and scatter them, then flame or storm sorcery is fine.

However, this time the aim is to protect the refugees. Extreme stories, even if we didn't defeat one warcraft, it would have been our win if the refugees had nailed it to the spot until they could escape into Gringoat.

So it's not a good idea to attack in a detour and let the armies of the Warcraft escape to pieces and scatter. Especially now the Warcraft have been defeated by us strong Warcraft, and all the less threatening Warcraft. A halfway hand could induce an escape.

That would make it harder to chase them individually and increase the likelihood of being attacked by the warcraft from which the refugees fled.

"Mm."

Fran is bothered with his arms together. But I was coming up with something.

"Hey, how about earth magic?

"Earth magic?

"Oh, if you raise the level, you think you can build walls and moats."

Marmano also said in Gringoat. That there is only one user of earth magic in this country who can prevent enemies. In other words, earth magic has a useful technique for stopping large armies.

"Hmm! I see."

'If it's the point right now, it can also be at the highest level. If you're going to learn, I think you're right now. "

"That's fine."

Fran seems to agree.

"Well, let's just put up some dirt magic"

"Mmm."

Spent 4 points and raised earthly magic to LvMax. The title of Fran is joined by a geologist, and I get earth magic and dust magic. Well, it was dust with wind and dirt. But let's leave it now. The real deal is next.

"We'll raise the level of earth magic."

I'll try to get it up to 4 for now. But I don't remember what I was looking for. I remember some pretty powerful tricks.

Stick in more points. When the remaining points of self-evolution were 25, he was able to master such techniques in the Land Magic LV6.

"Yay! Maybe this is it."

Lv6 earth magic, great wall. It is the art of creating large walls and moats. If I can maximize my magic power, I feel like I can build something pretty gigantic.

"Now we can stop the Warcraft!

"Mmm!"

The army of warcraft that had already entered the woods had begun to bulk a lot. Maybe they were trying to split the army up to attack the surrounding villages.

"Not good!"

"What do we do? Attack?"

But, thank you. Something's wrong. The herd of warcraft had stopped for some reason on the spot without spreading any further. What's happening? If I was wondering, I remembered. I mean, I totally forgot. It's the haribote we made. The army of Warcraft is surrounding that one, and they're waiting.

You've done more than I imagined. Thanks to the army of Warcraft stopping the invasion even for a moment here, we can buy time to build a wall.

We descended slightly rearward of the fake fort. Use this as a starting point to create a wall.

"Let's try and make one first"

"Mmm."

"Maximize your magic - Great Wall!

"Ooh!

"Ohoo!"

The Frans may well be surprised. I would have raised the same surprise if I hadn't concentrated.

What an instant a wall was created about 15 meters high, 5 meters thick and 50 meters long. Moreover, the wonderful thing about this technique would be the amount of soil used to produce, where moats are created in front of walls.

It's the art of creating giant moats and walls at the same time. This is awesome. Although it consumed more than 100 magic in one go because of its maximum magic. We can create walls over a kilometer long.

Even regular high-ranking magicians can build walls of about 300 meters. If you do use it well, which one of you will deal with the Great Army?

However, it doesn't have magic in the wall itself, and it's just a wall that doesn't have the ability to repair it automatically, so it looks surprisingly brittle when a high-ranking warcraft or magician is the opponent.

At least we can destroy it with a magic blow. Even Warcraft could be tough if it has more strength than Threat D.

However, few Warcraft should have more than Threat D in the army of Warcraft today. You were supposed to be on your way to stop us. Therefore, it will be difficult to break through this level of wall to the Warcraft of quantity over quality.

Isn't this the wind blowing on us?

"Build walls all at once. However, the Warcraft will have noticed in the current trial. I can't take the time. '

"So what do we do?

"Chant Discards and Reinforces Parallel Thinking. That way you can manipulate multiple sorceries at the same time and activate them at the same time '

"I see."

Chant discarding really only requires the name of the technique to be put out in your mouth. But what if there's no chant? Maybe even the spell name won't be needed anymore? Using it simultaneously with the superior skills of parallel thinking may also allow imitation that creates a great giant wall in an instant.

'It's only a matter of possibility, what do you say?

"Mm-hmm. That's fine."

'All right!'

Start by spending 10 points on chant discards and get chant free as you aim. This was a skill I expected to use just to keep in mind.

All the remaining 15 points were used, but parallel thinking evolved and simultaneous calculations were made. This one was capable of exceeding my expectations. Too powerful. At the same time about 10 thoughts are not a problem at all. Wouldn't this allow you to simultaneously start Kanna Kamui? However, on the contrary, it seems to have become a lot harder for Fran to use. I just used it lightly, held my head down and squatted. I guess my brain gets too badly hurt.

"Mmmm..."

"Fran, don't push it."

"Mmm..."

"I'll build the walls, so Fran needs to be on guard."

"Okay."

"All right! - Great Wall!

Shortly after I simultaneously activated the Great Wall, the wall and moat were ready in an instant. Exactly what you might call the Great Wall, a giant wall.

This is seriously bad. However, the efficiency of witchcraft seems to be considerably diminished, with one consumption at a time increasing and the effect slightly diminishing. It consumed considerably more magic than calculations. Besides, it can't even be stopped on the way because after it starts up. If you don't think about it and use it, you'll be magically depleted at once.

Another drawback of the Great Wall was that it could only make a straight wall. Nor can it be complicated. Apparently it is only a technique for building large walls.

Suddenly appearing in the darkness of the night, the giant walls create an overwhelming presence. I then repeated twice that when I moved, I would simultaneously activate the Greatwall.

The finished wall dares to create a gap in the center. The walls stretch 500 meters from east to west, and dare to create a trumpet-shaped gap of about 15 meters in the center. It's called a narrow road.

It could have been good at night. Because of the darkness, we don't know how far the walls stretch from east to west. The Warcraft should also try to get through the narrow path of the center rather than detours they don't know where to go. At least, without attacking at all, I don't want to imitate anything that suddenly bypasses me.

I don't know how effective Warcraft is because some guys will have a good night's eye, but even Fran with night's eye skills can't see the end. Expectations will be possible. After that, we keep preventing the Warcraft from reaching this narrow path. Like Zhang Fei of Nagasaka.

What if we were cautiously bypassed on this narrow path? You can block this place and chase it. There is also the possibility of dividing the army into narrow-way groups and detours, in which case we will fight here to some extent and then block this narrow-way with a Greatwall to follow the detours.

The most troublesome thing is if you try to separate armies in three directions: narrow roads, east and west, but in that case you will have to block narrow roads and then destroy either east or west with all your might.

Well, that's also how the Warcraft move.

"All right, we'll intercept the Warcraft like this."

"Mmm!"