33 31 Organisation and verification

The night of the extermination of the great army of Goblin.

I was at the inn.

"Now, do you want to confirm your newly acquired skills?"

Fran is taking a bath. In the meantime, I'm out of time, so I thought I'd check my skills in my spare time.

Incidentally, the inn was not the inn I stayed in yesterday, but turned into a 1-ranked inn that I was introduced to in my guild, at 600 gold per night and a high rate, but it has a big bath, and the food seems to be plentiful and delicious.

This is what new skills look like.

Chant Shortening, Light Industry, Family Contract, Kicking Legs, Kicking Legs, Necromancer Sorcery, Poison Absorption, Poison Sorcery, Axe Sorcery, Immobility

Unfortunately, kick legs, kick legs and axe moves are excluded because I can't use them. Immobility can't be tried here because it seems to have the effect of being calm during battle.

Light business first. They get bonuses for jumping and balancing. For once, I tried to fly around the room, but I couldn't really feel the effect. Too bad. I think it's the right skill for Fran.

Well, here's the real deal. It's a magic test.

First of all, it's poison magic. Poison Arrow, Poison Creative? Hmm, in LV1, sounds like it only has a weak toxic effect. Strong opponents don't seem to make sense. Even for normal people, it would be subtle enough poison to belly down precisely.

I tried smoking the poison I made out of my creature with poison absorption, but I'm not sure. HP, they can restore MP, but it doesn't work because I don't have HP or MP. If there is poison absorption, if there is poison fog in place, could it act as a sword with air purification function?

And I also tried shortening the chant. With LV1, I can barely feel the effect, but maybe a second is shorter? It would be highly effective in critical combat. Besides, I have a feeling that if you raise your skill level, the effect will be tremendous.

What skills are left? It's a great necromancer magic.

Another remaining family contract skill was to specialize contract magic in contracts for summoning with family summonses. Because of the low level of family summons, I can't summon him even if I sign with a strong guy, and the weak guy is worried about where to use it because it makes no sense to call him.

"Let's just leave it to Necromancer magic for today."

Now, that Necromancer magic, but LV1, that's two things: Creative Lesser Zombies, Search Undead.

In the meantime, I'll get Goblin's body out. In the junction of purifying magic, keep blood and other things off the floor, and take good care of it.

"- Creative Lesser Zombie!"

"Aaahhhh"

'Wow...'

Keep it to yourself. Oh, my God, it's disgusting! Anything more corrupt than before you turned it into a zombie? I'm glad I don't have a nose. I know exactly how you feel about Kri0n.

Stand by.

"Ahhh."

Do you listen to orders?

I am careful on the spot. It's just that I've been shaking Yura all my life.

Then use Search Undead. Like sign detection, I could sense the signs of the zombie in front of me.

Well, I tried them both... What do we do with this guy?

Oh, with that said, what's going on with the family summons? Wow, there's a Lesser Goblin Zombie. Can't you turn this off?

"... excuse me"

"A -"

I apologized for a word and slapped the zombie out. I don't know if the dungeons and other zombies are the same, but you don't seem to have any demon stones.

Eliminate zombies that have stopped moving with purifying magic, undead returns. From the family summons, the zombie had disappeared.

"Yeah, Buddha."

From now on, let's not use Necromancer magic without darkness. I won't waste your death, Goblin Zombie! No, he was already dead.

"... get back on your mind and go next"

I took it from Goblin, check for magic items.

"Seven. Which one, what's the effect?

Two weapons. It's a steel knife and hammer. Both have a slight increase in attack power. The knife would be usable for stripping. The hammer is fattening up dimensional storage for a while.

1 ornament. Instead of increasing his arm strength, he lowered his intelligence, which was a subtle effect.

"+5 Arm, -8 Intelligence..." Well, if it's the one with the brain muscle system, can you use it?

I don't want Fran. I also use magic. I still had room to think about an equivalent exchange.

There are three protective gears. Iron armor has anti-rust, cowhide armor has sizing, and demon tree helmets have shock resistance.

None of them, because they have less defense at heart, so I wonder if they'll ever use them? The protective gear I got at Grandpa Garth's is far more high-performance.

The last one was an item bag. I just can't use it as an item bag.

'Did you talk about having a user registration?

Is that like my gear registration? Apparently it's just a bag of leather, other than the owner. Inside, there were stones and nuts for throwing, and the goblin seemed to be used as a sturdy small storage.

'Override Subscribers…. What about contract magic or something?

Let's try it.

"- Contract!"

I couldn't. It just feels the same way when I overwrote Fran's slave contract. I saw that overwriting was possible. Apparently, even LV7 has a low skill level.

"Mm-hmm. I don't know what's in it. I'm also going to improve my skills to open item bags ~"

This is on hold for a while, too.

"What's the rest..."

Today's achievements include 109 goblin horns. 20 horns of the upper species. Incidentally, the horns of the upper species went to 100 gold a piece.

Achievement fee for request for herb collection is 100 Gold.

I'm giving Fran 10,000 gold, so my possession was 36884 gold.

"For the day after tomorrow, shall we buy the mana potion? If you think about it, you can't waste it. '

Is that enough?

"Yes, there was a lot of mysterious material collected."

Let's sort this out, too.

Poisonas grass 10, light mushrooms 10, paralyzed eraser 10, dramatic poisonous grass 10, heel grass 10. Since we each had a request to collect five, we calculated that we could accomplish the request 10 times in total. However, since I got an F-rank out of schedule, I can't rank it up anymore with G-rank requests.

The only Rank F request is the collection of 5 x Dramatic Toxic Grass, so I have to accomplish the request 18 more times to rank up.

The dungeon seems to be putting a lot of rank limits on entrants, so I'd like to keep the Adventurer rank a little higher.

And about 30 mysterious plays. It's mostly low-level stuff, but there are only two mushrooms that seem pretty nasty. Crisis detection reacts to bins Its mushrooms have red and white spots on their flock blue umbrellas, poisonous mushrooms no matter how you look at them.

'Let's just keep this mushroom. Why don't you take it to Randall's? "

I want to gather some info on Hobgoblins in advance, and we'll be busy tomorrow.