Chapter 1358 Bloody Lasso Of Prohibition



Date- 7 April 2321

Time- 13:46

Location- Southern Region, Southern Capital, Southern Card Creationist Association, Auction House

[Card Name: Bloody Lasso of Prohibition 

Card Type: Item Card 

Card Rank: E-rank, Common Grade 

Card Rate: 3-stars

Card Durability: [97/100]

Card Effect: Bloody Lasso of Prohibition possesses the ability to ensnare and incapacitate the target following the instructions of its user. 

Additional abilities: Pseudo-Spirituality, Blood Invasion, Paralysis, Vampirism, Blood Tracking, Size manipulation, Vampiric Enhancement, and Blood Prohibition]

Pseudo-Spirituality: Bloody Lasso of prohibition possesses a certain degree of consciousness which allows it to become the part of user's body when used as a weapon by the user. 

eαglesnᴏνel Note: Without the consciousness of the user supporting it the Pseudo-Spirituality of Bloody Lasso of prohibition is of little use. 

Blood Invasion: Bloody Lasso of prohibition when in contact with an open wound of the foe will immediately infiltrate the bloodstream of the foe. Having invaded the foe's body Bloody Lasso of prohibition's outer fibers will unwind and take root within the body of the foe. 

Note: The Bloody Lasso of prohibition cannot invade the body of the foes of a higher grade than it only if its invasion is met with resistance. Bloody Lasso of prohibition leaves the body of the foe upon user command. 

Paralysis: Bloody Lasso of prohibition's fibers when in contact with the foe's wound induce paralysis similar to the Vampiric Grass Blades. 

Note: the Paralysis only activates when the Bloody Lasso of prohibition is in contact with the foe's blood. This skill is limited by its grade. 

Vampirism: When in contact with an open wound of the target the Bloody Lasso of prohibition feeds on the blood of the target giving the target blood drain debuff. 

Note: Vampirism only activates when the Bloody Lasso of prohibition is in contact with the foe's open wound where it can get a constant source of blood. This skill is limited by its grade. 

Blood Tracking: The Bloody Lasso of prohibition can sense the blood flow in other organisms and differentiate between them based on their blood. So when enough quantity of enemy blood is fed to the Bloody Lasso of prohibition it can track the enemy within the user's mental range. 

Note: Bloody Lasso of Prohibition uses its pseudo-spirituality to tap into the mental strength of the user and expand its range. 

Size manipulation: Bloody Lasso of Prohibition can control its length and width by manipulating its total matter or temporarily increase its length and width with the blood it fed on using Vampirism. 

Note: In normal conditions when Bloody Lasso of Prohibition increases its length its width decrease and vice versa. The strength of the temporality increased size of the lasso depends on the rank of the blood used in the process. 

Vampiric Enhancement: Bloody Lasso of prohibition grows stronger based on the rank of blood it feeds on.

Note: Higher the grade difference between the item and the target lesser the effect of this ability. 

Blood Prohibition: Bloody Lasso of Prohibition makes use of its blood invasion and size manipulation to spread across the entire body of the foe and then makes use of paralysis skills to impose a prohibition on the body of the foe. 

The strength of prohibitions continues to grow as it continues to feed on the blood of the foe thanks to the skills of Vampirism and Vampiric Enhancement. 

The user can use the blood tracking ability of the Bloody Lasso of prohibition to have it impose a prohibition on a specific part of the foe's body or the entire body based on their requirement. 

Note: Blood prohibition is an advanced technique created to efficiently use all the skills of Bloody Lasso of prohibition.



After displaying my card I looked down at the shocked audience they went through the card info repeatedly unable to believe its stats and skills. For a while, a graveyard silence loomed over the auction hall. Before the audience once again started to murmur and whisper to each other. 

I could care of the gullible crowd, I turned and looked at Chris who was staring at the card info of the Bloody Lasso of Prohibition dumbfoundedly. I wanted to taunt him but he was too engrossed in the card info of the card created five minutes faster than him while using the same ingredients as him. 

Seeing him in such a state I wondered why did I even bother to think that he could pose me some challenge, I guess this was the lesson I needed to learn that even if one has an overpowered origin card doesn't mean that they are overpowered. In a way, they themselves were the limitation of their overpowered origin card. Chris was the perfect example of this. 

Shaking my head I turned to look at the auction hall that had suddenly descended into chaos. The audience did not believe that I create the card displayed on the auction hall display array formation. Everyone in the audience and viewers seemed to believe that I did not create the card or I did not use the same ingredients used by Chris. As they felt it was impossible for any card creationist to create such a card given the ingredient grade and time constraints. 

Once again my reputation as a fraudster did not help my case it only gave legitimacy to wild speculations made by the audience and the influencers. I wasn't surprised by that. What surprised me was that none of the Southerners in the audience defended me their silence only proved that they too thought I cheated. There was not a single soul in the audience or viewers that believed that I created the Bloody Lasso of Prohibition or that I used the set of mortal-grade random ingredients provided by the Southern card creationist association for the challenge. 

A person could only remain indifferent for so long, I could take the boos and name calling but the audience had gone far as to cuss my friends and family. Seeing such prejudice directed at me through no fault of mine, I involuntarily cussed, "Fuck these bastards."