Chapter 106, 1/2

Name:Ar'Kendrithyst Author:
Chapter 106, 1/2

Mercy was an elmen of contradiction. Where all the other elmen rushed forward, to burn or to freeze or to swallow in power, Mercy sought to end all fights before they began. With a touch of ens paw, or a swipe of ens claw, Health and Shield were ripped asunder, but nary a hair was hurt on those whom Mercy fought. All rejoiced at Mercy’s mercy. To leave foes defenseless, to demand peace before Blood had been spilled, en was the most steadfast of all the elmen. En would never hurt without cause, and when cause came, en broke defenses like they were nothing, and like always, the other side gave up when all their defenses were laid low.

In this way, Mercy built a kingdom on kindness, a republic on rational war.

Ens pursuit of bloodless war was unlike what most of life demanded on the Continent, but ens very nature had turned enemies to friends, and with those friends, en pushed back the Monsters.

Look now to another side of the land, where an elmen named Destruction kept ens land free of Total War by spilling the Blood of all. Man or Beast or Monster, it mattered not, for Destruction tore at flesh and bone, ripping and breaking, in a way totally unlike Mercy. En attacked through it all, hoping for lasting damage, assisting ens most vaunted companion, Blood.

In this way, Destruction built a sparse kingdom by killing, a republic based on rampaging war.

Ens pursuit of a Bloody War was easily accepted by life on the Continent, for Monsters gave no second chances, and no one knew of Mercy around these parts.

Except for one.

Blood was ancient. Beyond ancient. More ancient than the stars, but not as Ancient as The Six. En had planned wars before. Many, many wars. En was planning one right now. This would not be ens last, and it was far from ens first. En did all this to birth more of ens kind, to increase ens power. For en was always at war with that wonderful child of Light and Water; Healing.

Healing wished for no war. No fighting. But that was not the Continent. War was a constant on the Continent, and so Healing had a job to do. En fixed up the broken bones. En put the flesh back together. En restored the Blood in the Body. And most importantly, Healing restored Health. And thus en made more war for enself, for blood contained was not the blood Blood wanted.

Blood was a bit of a bastard, for Blood was Blood, but under Health and Shield, Blood was more blood than Blood.

And here is a secret: Mercy was born from Blood, twice removed from the Six and a step to the center, off the path. Mercy was an agent of Blood in all but action.

Here is another secret: Healing was sibling to Blood. Another side of the coin, another side of the sphere. They were both one step from the Six, and Healing made Blood’s life all that much harder.

Here is another secret: Healing loved Mercy, like an aunt loves a nephew, for ens job was never done; Monsters were dangerous enough that Total War was a true tragedy best avoided. Mercy brought Health and Shields low, yes, but en did not harm past that.

And yet Mercy and Blood fought.

And here is the final secret, that is not so secret at all: While Healing, Mercy, and Blood, were all related, Destruction was of something else. Something aligned with the Darkness, because, as ens core, Destruction wanted to tear it all apart. War. Total War. Monsters. Kill them all and let the Gods sort them out. That was Destruction’s only way of life.

Theirs is the Story of the Continent, but it is only a small part of the Greater Whole.

- - - -

Erick left ‘Esoteric Elements’ open on his lap, and sat back in his chair. He looked around. Ophiel twittered on the perch nearby, happy to sing to himself in violins and harp sounds, while Kiri read her own books on the other side of the library. He turned back to his own book.

‘Esoteric Elements’ was mainly a book of multi-part stories each crafted to impart an impression on what each Element did, and how they were related to all the other Elements in their core story, and later on, how those multi-part stories each interacted with other multi-part stories that involved other ‘elmen’. The multi-parter Erick was reading now, was mainly about Mercy, Blood, Healing, and Destruction. Flipping ahead a bit, the next section was about River, Ash, Tree, and Rain, and had almost nothing to do with Mercy’s story. Mercy, by its part, had almost nothing to do with the previous section. But there was a common thread among them all.

The Six were always in the background, giving out boons to their close ‘elmen’ and disadvantages to the ‘elmens’ of the other Six, but Stone, Fire, Water, Air, Light, and Shadow, never took center stage. ‘Esoteric Elements’ was a story book of the children of the Six, aimed at children. This was a book that parents could read to their own youngsters, and when those children were older, and Matriculated, they could read the whole of the book, themselves.

The child parts were juvenile, for sure. A basic overview, at best. But still helpful for a multitude of reasons. The stories gave the reader a decent grasp of what the Elements were supposed to do.

But the true worth of the book was revealed in the other half of the text. At least half of the book, maybe slightly more, was written in Ancient Script, in footnotes to the sides of the text, crafted into the ink paintings, and with longer descriptions after each story, explaining, in detail, what the Elements were. Almost more importantly, were the spells that came after the stories. One example was always an [Elemental Bolt]. The other was always a [Ward] defense. These spells, when crafted correctly, would even have the Pure spell tag in their titles.

Erick could easily see how Esoteric Elements would keep a child’s imagination stoked for their entire life. From stories told when young, to well into adulthood when they implemented these spells on their own, and then past that, when those adults then had children of their own, and they passed this tome down to their own children. Some of the stories were actually good.

... Jane would have loved a book like this growing up. She would probably love to read it right now, too.

Jane was currently out with the Army, doing whatever it was she was doing. Talking to Killzone, most likely. She’d be back for dinner, and so Erick was going to make a good dinner. He did not expect Jane in the house until then.

He turned back to the book, and turned the page. Written in scratchy Ancient Script, Blood was described as the pointed lifeforce of a person turned into damage, or defense.

Pure Blood Bolt, instant, long range, 10 mana + Variable

A bolt of Blood unerringly strikes a target for WIL + 5x Variable.

Spend Health in addition to Mana to cast this spell, if you wish.

Pure Blood Ward, instant, medium range, 50 + Variable

Create a Large Ward that prevents Variable damage from hostile forces.

Spend Health in addition to Mana to fuel this spell, if you wish.

With some quick math, and thinking of his own Stats as if he were using his Crown of Stats...

He could cast an Ophiel for 225 mana. Each Ophiel had 17,000 ‘Health’.

With [Pure Blood Bolt], he could be firing off 85,000 point [Pure Blood Bolt]s every few seconds. Slightly less because each Ophiel would need to get into position, of course, but still. 80,000 point Bolts!

Actually. No. That was too simple. Erick looked down upon [Pure Blood Bolt] and felt his heart beat. He had a better thought. Any Bolt spell with Variable in its cost would work. He could do this with any Element. Maybe.

Theoretically.

There had to be a reason people did not do this.

... Probably had to do with high-cost Bolt spells not being very ‘unerring’, and easy to dodge. Maybe.

He asked Kiri, “Hey, Kiri?”

Kiri jolted from her reading. She looked up. “Uh— Huh— What?” She came out of her flow, and said, “What?” She looked ashamed. “Uh. Sorry. I was kinda in a... I should have been watching you.”

Erick flicked his eyesight through Ophiel toward Candlepoint. Nothing was out of place. He came back, saying, “Don’t worry about it. I’ll tell you if I’m actually doing anything before I do it. Anyway! Which Element do you think is best for Variable cost to inflict damage?”

“Like, spending Variable mana to make a spell deal Variable damage?”

“Yes.”

“Hard to do for damaging spells. Easier to do for defensive spells.” She glanced to Ophiel, sitting on his perch, and Sunny, sitting in a coil on a nearby shelf. “Usually you don’t want to spend Variable Mana to achieve an attack, because it can be avoided, and then you have no mana in the pool. But with Ophiel—”

The feathered lump trilled to hear his name.

“—yes yes. With Ophiel, I could see that...” She thought. Her eyes went wide, as she excitedly said, “You can do this with any Element. Pick the one with the best secondary effect. It could be very... Impressive...” Her voice trailed off. Mirth vanished. She said, “I don’t know about this. It seems wrong. The goal is high damage low cost. The goal is to kill the target in one spell, and then be able to do that 50 more times. But with this idea, and with our [Familiar]s... This idea of yours has merit, but I feel like I am overlooking something fundamental. But now that you’ve brought it up, I think I’ll make a Radiance one. Or perhaps Fire. Something to burn for a while...” She decided, “Yes. Burning for 2 times cost would be decent. Or perhaps Firelight... something.”

That was another thing that had been bothering Erick. He asked, “About that ‘Radiance’. Why did you and I get ‘Firelight’ when we tried for Fire and Light combos?”

“That’s a regional variation.” Kiri said, “I went over my spells and though some say ‘Firelight’, I made one just now with Sunny, out in the Forest, that says ‘Radiance’. They’re different words in Ecks, but they’re the same word in Ancient Script.” She added, “Language drift, or poetic license from the Script and Rozeta, or spell descriptions that are only capable of showing you what you already know; take your pick. The debate over spell descriptions has been going on in arcanaeums for a long, long time.”

Erick went over his full Status, looking for discrepancies in naming conventions.

He found one.

He said, “My [Carving Radiance] is ‘Radiance’... But the spell description says Firelight.”

Carving Radiance, instant, long range, 2100 MP

A line of firelight carves and explodes for 10x WIL damage, soaking everything damaged with power, then further exploding for 10x WIL damage. Firelight shrapnel deals 6x WIL damage per second for 30 seconds.

Shadow aspect magic turns solid.

Deals double damage to dark and shadow aspect creatures and objects.

Kiri smirked, as she read her book, saying, “Yup. There’s a lot of that.”The debut release of this chapter happened at Ñòv€l-B1n.

Erick looked over his Status a bit more. A few spells in particular stuck out like sore thumbs: his ‘Plasma’ spells that he got from his attempts at making [Death Spiral Fire]. He turned back to his book, and looked up ‘Plasma’ in the table of contents, and found a nice little story, and a whole section on Plasma written in Ancient Script.

Plasma was an extreme form of Fire and Air, a variation on what was more commonly referred to as ‘Sun’. Fire was not actually Plasma, so it made sense that Plasma was cousin to Fire, but that still didn’t sit right with Erick. To him, Plasma was closer to Lightning. Fire and Air simply didn’t get hot enough to strip the electrons from the atoms and have them flow around in the nebulous soup that was Plasma. But maybe it was the flowing nature of Air that made Plasma come about? Or perhaps, Plasma needed Air, because air contained oxygen, and that was why—!

Plasma was cousin to Fire, and mixed with Air, because Plasma needed oxygen to burn hot enough to become Plasma! Oh man! Erick almost wanted to send a telepathic message to Syllea, right then and there. But that would have been rude. Besides: Erick had a perfectly great person to talk to, right here.

Erick asked, “Kiri? Have you ever experimented with Plasma?”

“Yup.” She lifted up the book she was reading, saying, “This ‘Dawning Sun Style’ from that bookshop is partially about Plasma, or more commonly called ‘Sun’. More about Radiance, though. Plasma is only used for battlefield movement. The majority of the magic here is a part of something the author calls ‘Breaking Dawn Radiance’, and is made for suddenly impacting [Strike]s and casts.”

Erick’s revelation about Fire, Air, and Plasma would have to wait. It probably wouldn’t have been a revelation for Kiri, anyway, seeing as how he had already told her about the interaction between fire and oxygen.

For he had literally never heard of a ‘Style’, before. Or maybe he had?

“What’s a style?”

“The tribes of Nelboor are famous for their ‘Styles’, but I never learned any. There was never any point when [Evasive Stance] was right there, and all of my enemies are monsters.” Kiri said, “Styles are magic blended with warrior skills, and they require training and assistance in order to learn from a master of whatever style you wish to learn. Think like this: instead of creating [Hunter’s Instincts], you create [Shadow Instincts], or something, along with a hundred [Strike]s, or [Block]s, or whatever. I’m not really sure how it all works, but I have heard that true masters of a Style are unto warriors what an archmage is to a mage. I don’t really believe that, though. Those people are all over in Nelboor anyway, always fighting wars. You never see them around Spur. I never saw any in Tower Town, either.”

Erick hummed in thought, then said, “Thanks, Kiri. Oh, say? I ask you a lot of questions, but you haven’t asked me any in a while. Got any?”

Kiri smiled a little. “No. You’ve done a great deal for me, Erick. You say such interesting things sometimes, that they lead me on whole different paths of inquiry into magic.” She pointed to the book on Erick’s lap, saying, “I didn’t know about the Esoteric Elements until you bought that book at that shop. And that led me to this book.” She held up ‘Dawning Sun Style’. “Which is very interesting. Probably not something I wish to pursue, though.”

Sure, she said that he was doing enough, but Erick didn’t feel like he was contributing nearly enough to this teacher-apprentice relationship. So Erick said, “Then here’s another bit of interest for you: ‘Plasma’, according to this book, is a form of Fire and Air, which is sort of how I think of it too, but not at all, because Fire is not Plasma.

“Fire is the transformation of some burnable substance into something else, and burning typically only occurs when Oxygen is present, and is therefore able to chemically react with the burning substance to release the stored chemical energy in the form of Heat and Light. Fire is therefore actually rather close to Decay, and I imagine that I will find this out when I read far enough in this book, if this book is realistic at all.

Teressa had been a late addition to the party, at Poi’s request. She stood beside the man providing a bit more vigilance than the sapphire-scaled man was capable of achieving right now.

Poi grumbled at Erick’s unsaid thoughts.

Erick just smiled, then said to Kiri, “So what’s your goal, here? Mine is a Variable cost Variable damage spell. Preferably with a large multiplier.”

Kiri almost said something, but she seemed to choose different words, saying, “I’ve been thinking about it since you mentioned it before, and I remembered a discussion about Variable Cost Variable Damage spells from my time in the Tower.” She continued, “Leaving off the various tactical mana problems of such a spell, because we can, mostly— Firstly: What spell are you thinking of for the base spell?”

“[Force Bolt].” Erick smiled. “I want perfect ‘unerring’, and a times ten multiplier, too.”

Kiri eyed him, saying, “That much mana into a [Force Bolt] is going to make it wickedly unwieldy. Besides that, if you’re throwing a 15,000 point Bolt at something, it’s going to go through the target. For some creatures, that won’t matter.” She said, “It’s like: I can stick a knife through a person, but to cleave them in half would be much more effective at the desired goal of killing. I think, if you were going for VCVD, then having some of that VD be in damage over time? This would be a good option. This is also why I like Fire spells so much. There is a lot of upfront damage, but the damage over time ensures that your mana is not wasted.”

Erick listened. He thought. He said, “Those are some good points.” He added, “I still want massive damage, massive— [Force Bolt], [Force Bomb]. Explodes on contact with target for— What’d you say? VCVD. I like that.” Erick decided, “A bolt that carries a VCVD charge that explodes on contact for massive damage.”

“Then...” Kiri said, “How about you also try a VCVD [Plasma Bolt] that imparts all of its energy to the target, instead of one that punches through?”

“... Oh!” Erick said, “That’s a good way to do it, too. How to impart energy, though? [Force Wave] is the usual way.”

“That was my thinking, too.” Kiri asked, “How much energy do you think Plasma can hold?”

Erick looked up to the sun, behind the clouds. “A lot.” He looked back down, saying, “Plasma is also capable of conducting a vast amount of electrical charge.” He decided, “So we’re making at least two spells, then. One to impart Heat to a target. The other to coat them with something that will greatly increase the damage of all Lightning spells.” He added, “And then, you know. [Lightning Beam], or something. I already have [Call Lightning], so I’ll try to make [Lightning Beam] the normal way.”

“That’s another thing to consider.” Kiri said, “Electrical charges attract quite easily. In this way, you can likely ignore the weighty problems of a VCVD [Lightning Force Bolt].”

“Oh!” Erick said, “I like that.” He said, “So a few spells to try out. VCVD punching [Plasma Bolt]. VCVD heating [Plasma Bolt]. [Lightning Gathering Bolt]. VCVD [Lightning Ball Bolt].”

Kiri stepped back, into the dense air behind them both, saying, “I’m not even sure how to make a VCVD spell. So. Good luck!”

Erick turned to face the orange desert, smiling. He had no idea how to make a VCVD spell, either, but he was going to try! ‘Esoteric Elements’ had given him some ideas, but only when it came to Blood. Blood magic had a lot of Variable options, it seemed. Erick had the Blood Magic Class Ability, too, so this should be a simple application of an already known phenomenon.

He had never really used his Blood Magic option, but there was no time to try like the present!

With his palm held up, he channeled pure Health through his hand. A fountain of white light appeared, as his body broke out in a sweat and his heart beat hard, like he was running for his life. Fear roiled through his body and he cut the channel short. He had channeled Health before, but it was always terrifying, for some reason. He channeled again. He got a feel for the sound of his pure Health, and the feeling of terror that came with it. He moved on.

Channeling his own Mana was something he had done long before today. That particular prominence of white sounded like possibility beyond the physical.

Going back to Health, he heard now the physicality of the white flare. The stability. The solidness.

Flaring Mana was like listening to the ethereal.

He pointed to a pillar he had already conjured, about thirty meters away. That pillar was the only thing sticking up from the ground, for several kilometers around. Aside from the mimics and agave, of course, but those monsters and plants were well away from this location.

A bolt of white light ripped from the edge of the aura that surrounded his pointed finger, pulling away his solidity, his Health, as he cast a [Force Bolt], sending away a part of his ethereal self. As the bolt left his control, it left numbness in its passing. As the bolt struck the pillar, Erick shook his arm, working his blood back into his hand. Pins and needles touched across his fingers like a hundred tiny bugs, as a blue box appeared.

Blood Bolt, instant, long range, 10 mana + Variable

A bolt of your power unerringly strikes a target for Variable damage.

... It was okay. It was not great. It wasn’t anything like the [Pure Blood Bolt] Erick had seen in ‘Esoteric Elements’, but he had gotten the VCVD part correct. And, you know what? [Blood Bolt] was pretty good for his very first Blood spell, ever! Actually hitting the uncommon Elements in your magic was pretty hard to do.

Kiri spoke up, “What was that?”

Erick turned and said, “[Blood Bolt]. I got VCVD, too.” Erick handed her the blue box—

Kiri did not take the box, as she recoiled, saying, “What the fu—! Blood!? Really?”

Teressa laughed, and teased, “Oh? Is magic scary now, Kiri?”

Poi, still shading his eyes with his hand, spoke up, “Kiri. He’s an archmage, vetted and approved by the powers of Spur. Please keep that in mind when you speak of magics that are illegal in most cities of the world.”

Erick frowned at Poi’s obvious attempt to educate everyone around him. Poi returned the frown, with a knowing look in his eyes as if to say ‘Yes, that was a restricted spell.’

Kiri looked mollified, briefly, before turning subdued, saying, “You know what? You’re right. Sorry. That was immature of me.”

Erick was now hung up on everyone’s reaction, though, saying to them all, “It’s just spending Health in addition to Mana. It’s basically a [Strike], and—” He pinned Teressa with his eyes, saying, “You warriors do that all the time? What’s the big deal?”

Teressa just smiled, and shrugged. “It’s not that illegal in orcol lands. But we’re protected from unwanted Blood Magic because of Aloethag.”

“I overreacted.” Kiri said, “Sorry. Won’t happen again. I just... I just need to make clear, that...” She looked to Poi. “That we really will be experimenting with these sorts of magics. Legally experimenting.”

Poi grumbled out, “Erick can. You’re going to have to prove your worth to Spur, if you want the same dispensation.”

Erick sort of frowned at everyone, though.

Kiri said, “Okay. Then... Okay.” She looked to Erick, saying, “Sorry.”

It seemed, for not the first time, Erick simply did not have the same cultural background that would have caused him to fear things like Blood Magic. But besides all that: he just didn’t find any of this dangerous stuff all that fear inducing, at all. What was Blood Magic, but magic that attacked the body? Bah! So did a [Rock Bolt] to the brainpan. Shadow magic was similarly shunned, for what was the problem of Shadow Magic? That Shades used it? Bah! Shadow magic was his daughter’s magic, and the magic of the enemy. That was all it was.

The only actually fearful things, in Erick’s mind, were Soul Magic, and Mind Magic. But people like Poi had a good lid on Mind Magic, and if Poi was anything to go by, there was nothing to fear from that angle. And people like Silverite kept Soul Magic out of Spur, as best she could. Silverite’s murder of all necromancers and all angels and demons in the area was the main thing keeping the Quiet War at bay, in Spur, by dropping the Participation Percentage from humanoid kills to 1%, at the most.

So what was Blood Magic, but yet another one of the many ways to inflict pain upon a person?

Erick asked, “Can’t you just heal up most Blood Magic damage with a [Greater Treat Wounds], or such? Or is there some lasting effect that I just don’t know about.” He rapidly concluded, “There are lasting effects, aren’t there.”

Kiri paled a little.

To Erick’s surprise, it was not Poi or Kiri who spoke, but Teressa.

She said, “Almost all Blood Mage effects are long lasting. A proper Blood Mage can cut off your arm and prevent it from being regrown without special healing. There’s also tumors that suck up healing magic, and Blood Curses that are passed down through children. The more useful side of it is cosmetic surgery that lasts, or fixing congenital health issues. But the major issue that most people run into with hunting down errant Blood Mages, and what Aloethag does not protect against, is that Blood Magic can partially ignore all defenses. A shield that can negate a thousand damage can also turn a well made thousand point [Blood Bolt] aside, but the warrior would still feel the pinch of maybe half of that spell.”

... That actually sounded amazing. Maybe he should look into Blood Magic, more?

At that thought, Poi eyed Erick, and then Teressa. He sighed.

Teressa said, “When you’re fighting a Blood Mage, you either run away, or you get a temporary blessing from Aloethag. If you don’t, then you or your children could die later to some unforeseen problem.”

“Okay.” Erick said, “Now I understand why Blood Magic is scary.”

“The lasting effects is the part that scares me.” Kiri said, “Blood Mages can craft unique magical diseases that [Cleanse] cannot overcome. Decay-based afflictions that tear you up for increasing amounts of damage, from the smallest cuts.” She shivered. “Spells that turn you into abominations... ugh!”

Teressa teased Kiri, “Someone told you about Medicant, didn’t they?”

“Holy gods! Yes! They did.” Kiri exclaimed, “That story kept me up for days!”

“They killed him a hundred years ago, Kiri,” Poi said.

Kiri countered, “His magic is still around!”

“Oh yeah, it is.” Teressa said, “I saw one of them once—”

Kiri shivered, and recoiled, like she had touched the absolute nastiest thing in the world, saying, “Ew ew ew ew ew!”

“Who?” Erick asked, finally fed up with not knowing what anyone else was talking about.

Teressa explained, “Blood Mage Shade. He’s the creator of [Grand Aberration]. Killzone killed him after the Great Purge of Spur, when they were taking back Forward Base. But [Grand Aberration]s still pop up from time to time.”

Poi explained better, “Sometimes some adventurers will go poking where they really shouldn’t poke, and they end up joined together in an unholy mass of blood and viscera and themselves. This pile of people then crawls around, growing ever larger. It’s a city killer. We know [Grand Aberration] is not the actual name of the spell, and that it is likely a form of [Familiar] summoning. But that’s what we’ve called those Blood Magic monsters.”

Teressa said, “The Medicant probably left some artifact to transform the user somewhere down below. Doesn’t work on wrought. Killzone always goes out to kill every one that appears.”

“Oh.” Erick said, “That’s good and scary.”

Kiri shivered. Teressa smirked at her, but said nothing else, as Poi shaded his eyes with his hand.

Erick turned back to the pillar. Back to work! Back to playing with possibly unethical and dangerous magic. He conjured an Ophiel. He took a step back.

Teressa giggled, seeing what was about to happen.

Erick had that Ophiel expend his full self on a [Blood Bolt].

A dot of white exploded from Ophiel like a cannon fired from the broadside of a warship, ripping the air with a cacophonous blast, blowing Erick’s hair back, first, and then knocking him off his feet via the sheer proximity to the spell casting. The white dot plowed toward the stone pillar, throwing sand into the air as it traveled.

It missed.

It struck the ground, sending up a massive plume of sand and stone into the air. Erick laughed. Teressa laughed, too. As the dust settled and a crater twenty meters long appeared, Erick laughed louder from his seated position, covered in sand. The pillar still stood strong.

Almost clinically, Kiri said, “For a moment, it looked like you might have overcome the aiming limitation.”

“It curved a little.” Erick got up to his feet with a helping hand from Teressa. “Thank you.” He dusted himself off, then said, “Now to make something that curves better!” What he didn’t say, was that he was also interested in making a [Blood Bolt] that cut through all defenses, to deal real damage. That seemed rather useful.

Poi sighed, long and suffering.