Chapter 32

Name:Ar'Kendrithyst Author:
Chapter 32

Erick eventually reached a landing at the top of the grey stone stairs. Chairs had been set out like in a small waiting room, while a desk sat in front of an open door. In the other direction was the exterior wall and a great big picture window, giving a wide view of the south. The city of Spur spread out before Erick, and above the grey and orange and yellow stone, loomed the mountainous walls of Ar’Kendrithyst, far in the distance.

“Eh-hem.”

Erick turned around. Bluescale, Zago’s messenger kid, stood in the doorway to Zago’s laboratory.

Bluescale said, “She’ll see you now,” then took his space at the desk.

“Thanks,” Erick said, as he walked through the open door.

Poi stayed behind. The door remained open.

Zago’s laboratory took up almost the entirety of the top floor of the guildhouse’s larger tower, and though they called it a ‘laboratory’, the room was half as much an office as anything else. Yellow and teal were the dominant colors of the rugs, the drapes, and the fabric cushions of comfy looking chairs. The room was rather similar to Silverite’s office, with collections of books on shelves and doodads everywhere they could fit. But there were also tables set with magic circles, and spiny magic orbs that hovered in one corner of the spacious, greystone room. Two cats, one black one white, lounged in the sun next to a window.

A great many chalkboards on rolling stands had been scattered around the room, some around tables and full of arcane symbols, some layered against a wall. Zago stood in front of one of the chalkboards right now, but it was a big metal chalkboard; not a thing made of slate like most of the rest of the boards. Dozens of small pieces of paper had been attached to the metal with what were likely magnets, in a grid that could have contained a hundred such papers.

Guildmaster Zago noticed Erick. “Archmage Flatt.” She was floating a book in front of her, but she moved that to a nearby table, setting it on top of several other open books. “Good to see you.” She gestured toward the metal board. “Care to see how many new spells have been discovered, so far?”

Erick was suddenly very interested in that metal chalkboard. He walked over.

Minor

Small

Medium

Large

Very large

S. L. R.

Force Bolt

Someone x2

Someone x1

Someone x1

F. Shrapnel

Someone x2

Someone x2

Someone x1

F. Wave

Someone x3

Someone x1

Someone x3

F. Bomb

Someone x1

Someone x3

Someone x2

F. Beam

Someone x2

Someone x2

Someone x1

F. Trap

F. Crash

Someone x2

Someone x1

Someone x1

F. Wall

Someone x3

Someone x2

Someone x1

F. Platform

Conjure Item

Someone x2

Someone x1

Someone x1

C. Weapon

Someone x1

Someone x1

Someone x1

C. Armor

Someone x2

Someone x1

Someone x1

Stoneshape

Impossible?

Watershape

Headmaster

Headmaster

Headmaster

Flatt?

Airshape

Impossible?

Fireshape

Maia

Maia

Maia

Lightshape

Impossible?

Shadowshape

Impossible?

Cold

Eduard

Eduard

Eduard

Hot

Maia

Maia

Eduard

Electric

Zago

Zago

Zago

Flatt?

!Metalshape!

Someone x15

Erick studied the board for a while. The ‘someones’ were actual names, but there was no way in hell Erick would remember any of them. He did take note of some of the names, though. Zago, Maia, Eduard, and the Headmaster were all up there. He was up there too, as the only name on the right hand side of the board, and in two different places.

Now that he was looking... What was [Call Lightning]? It could have been advanced [Watershape] for sure, but also [Airshape]. But the last line on the board, ‘electric’, was probably the proper place for [Call Lightning]. But that still didn’t seem right. Now that he really considered everything in front of him, Erick knew he wouldn’t have put his spell on this board.

Erick said, “Particle Magic doesn’t follow the style of the other schools. This doesn’t make sense.”

“Yes, I agree.” Zago said, “This system is wholly inadequate, but it's the one being used around the world right now, for those of us in this exploding community. The inadequacies of this system showed themselves early, when people started inventing multiples for the same category. Metalshape in particular is prolific, like we had no real understanding of metal at all! It’s almost criminal how much we did not know.”

A lot of particles are metallic, so that made sense to Erick. If only they had a periodic table instead of this mess, they’d have a much easier time.

... But wouldn’t interacting with individual particles be against the Infinitesimal Ban? Erick would have to save that question for later; Zago still had more to say.

Zago pointed to the minor [Metalshape] box, saying, “All of the new [Metalshape] spells seem to be about refining metals out of ore in a way that is much easier than using [Metalshape]. The new spells don’t seem capable of much more than that, but with a basic understanding of particles as discrete objects, getting the tier two spell [Goldshape] out of [Metalshape] is so much easier than before. But someone went and invented [Gold Grab]. Basic, tier 1 Particle spell. I expect that to be made illegal; possibly even registrar restricted, like [Create Food and Water]. After [Gold Grab] happened, [Silver Grab] and [Platinum Grab] were quickly invented. Thank the Demons none of that happened here.”

“I would think targeting a specific atom like gold would be against the Infinitesimal Ban.”

Zago paused. She hummed. She said, “It’s possible that all of the ‘atoms’ of gold are in fact ‘molecules’?” Zago paused again. She turned and wrote something in a book beside her. She said “These new spells could actually be missing a fair bit of gold. Maybe if we used some sort of mechanical process to make the gold individualized... That could solve these looming currency problems?” She didn’t sound very sure of herself. “Maybe.”

Erick saw people inventing new spells, and for the first time, felt a strange worry. “Are you concerned about using up the magic?”

Zago turned and looked at Erick funny. She paused. “Oh? You’re serious?” She looked at the board. She paused. “No. I don’t think it’s possible to ‘use up’ the magic. Mana can neither be created, nor destroyed, only change shape and function.” Zago explained, “That’s something we’ve tested so many times, it’s in Introduction to Magic, 101. Principles of Magic. The major proof of this can be validated in any antirhine chamber, which any accredited arcanaeum possesses. With all of manasphere cut off, save for what is inside the chamber, a person inside casts [Cleanse], or any other non-destructive spell, as much as they are capable. The level of ambient mana in the chamber never drops. The record is 1 year inside. This concern you have is irrelevant, because we know for a fact that mana does not ‘get used up’.”

“I’ve never heard of ‘antirhine’. Is it a very heavy grey metal, ductile and malleable? Soft, in its pure form?”

Zago stared at him, “... You know what antirhine is. What it actually is.”

Erick smirked, then changed the subject. “So mana is a particle. Like water. It never goes away, only changes form.”

Zago dropped a piece of paper she had been holding. She stared at the board.

She laughed, then picked up her paper, saying, “You gave me a fright. Ah. No. Mana is not a Particle particle. You cannot hold a cup of mana, but mana exists in the cup you’re holding. It might be a Particle, but not one capable of interaction outside of magic.” She smiled. She paused. “That’s an interesting concept, though.” She paused. She exclaimed, “That’s how antirhine is able to block mana!” She scribbled down a quick note on the book beside her. “Interesting theory, Archmage Flatt!”

Erick smiled. He had tried to hide something from Zago, but instead revealed something else.

Erick returned to the board. “Has no one unlocked Particle Mage yet? I assume that’s why everything Large and above is still blank.”

“You are correct.” Zago stepped to his side. “The Class, like the spells you invented, won’t be available for another year. The rest of us might be plundering the ability points on the lower rungs, but you have an entire year to create the stuff at the top.”

Erick poked Zago’s name on the Electric line. “I see that.”

Zago smiled at him, her violet face briefly turning a shade darker. She gave a run down on the spells she had invented. “[Small Shock], pretty much exactly like the experiment. Minimal personal damage but that can be negated with a personal [Weather Ward]. [Electric Link], designate two close targets and they both shock each other for minimal damage whenever they’re two or less meters apart. That one’s a good one. So many applications for crowd control. [Shocking Curse], designate a medium range target and for the next 10 minutes they take damage from moving. [Weather Wards] negate all electric effects, but everyone picks a damage absorption [Ward] unless you’re flying somewhere, and unless you’re a Wardmage, you can only have one personal [Ward] at a time. Of course none of that matters against monsters. The vast majority of them don’t have [Ward]s. And it’s cheap enough to throw a [Weather Ward] at your feet and dismiss it if you’re forced to move.”

Erick had been thinking about a spell like [Electric Link]. That’s why he had created those two stone spheres on the roof of the Sewerhouse. If he hadn’t chickened out, would he have created the spell before Zago?

“When did you make [Electric Link]? I was thinking of the same thing.”

“The night after your first lecture.”

Erick laughed. “Truly?”

“Yes.” Zago said, “Some of my contacts— Overzealous spies that I have already told to stop, really... They reported that you attempted something with two stone orbs on the Sewerhouse a few days ago. Sorry. It would not have worked. I got there first. [Electric Link] was the very first one I tried to make. I only went and did [Small Shock] for another ability point.”

“I’m not mad.” Erick looked up at the empty half of the board. “I can just take the smaller spells of others and do them myself on a much larger scale, for 3 ability points for each one.”

Zago stared at Erick.

“Yes!” She laughed loud and sudden, throwing her head back to let it all out. “You can do that! I did not expect that from you.”

"Everyone has surprises sometimes." Erick smiled as he gazed upon the half filled side of the board. “And that still leaves other people to learn more about the universe Veird has been in for the last 1400 years.”

“And it’s just so very different, isn’t it?” Zago said, “All of these Particle spells are vastly cheaper than normal spells, too. In my opinion, that is the big game changer. And! There might be just as many variations of Particle Spells as there are with Mana Altering and the Force spells. This is like doubling the Force school of magic. There are drawbacks to Particle spells mainly of the [Ward] variety, and the fact that each spell only does one thing.” She explained, “That’s actually the largest drawback to Particle Magic. Each spell only does one thing, but each spell still requires 1 point to buy, whereas you can make variations for every occasion by spending 2 points with [Force Bolt] and Mana Altering, for example. But you can’t use Mana Altering with any Particle spell.”

“Mana Shaping still works.”

She conceded, “Mana Shaping still works, of course. I foresee Particle Magic becoming a highly popular branch of magic, but in the way that most things are popular; Some delve deep into a subject, while the rest of us just dabble.”

That was good enough a segue as any. Erick said, “Speaking of combining spells and popular magic. How about that [Fly]?”

“Right!” Zago walked over to her desk. “I have a few books for you.”

Erick followed her.

She set down three thin books in front of Erick with the titles facing him. [Fly] and You, The Skies Beckon, and Nuebus’s Guide to the Major Variations of [Fly]. The last one was colorful, like a child’s book. Erick picked that one up. It even had pictures.

It was still written by hand, though. At least the guy had good handwriting—

I need to invent the printing press.

... Or maybe they already have something better?

“How are your books made? One at a time, or several at once?” Erick inspected the book’s construction. It looked rather handmade, with threaded pages and glued bindings, and a tooled leather cover. “Where do they come from?”

“Several at once, usually. A derivation of [Mage Hand] in most cases. Some are [Duplicate]ed, though that spell is heavily guarded by larger Mage Guilds than this one. We order our books from libraries and bookbinders all over. The closest books come from the mostly human Greensoil Republic to the East where many of our farmers hail. There’s also Portal, the largest ocean port for all of the Crystal Forest. They’re almost directly south from here, spread out on the coast, servicing all trade on the Letri Ocean. And then there's the worldwide Arcanaeum Consortium. They have offices in basically every major city everywhere. Spur used to have an arcanaeum, back before the Great Purge.”

“No mass production in any of those places?”

Zago looked at him. She said, “Not hundreds at a time, if that’s what you mean.”

Erick indicated the books. “So what’re all these books about?”

Zago grinned, then picked up the nearest to her, The Skies Beckon. “I’m fond of this one.” She turned to a marked page, then flipped the book toward Erick. “I feel that this is the best [Fly], but someone like Krakina with her own wings would disagree. I urge you to seek multiple opinions.”

Erick set down his book and picked up Zago’s.

The recipe looked fairly simple. [Airshape] and [Weightless Ward] leveled to 10 and combined for [Soar], which was great for overland travel; not delicate aerial positioning. Then came [Weightless Ward] and [Telekinesis] to create [Precise Positioning], which was exactly as the name implied. Then, those two tier 2 spells together would create [Precise Flight].

A good version of the spell would look something like this:

Precise Flight, 10 minutes, 240 MP

Fly quickly and precisely through the air, unaffected by the wind.

Or:

Precise Flight, 50 minutes, 340 MP

Fly precisely through the air, unaffected by the wind.

Erick saw a problem. “All of these use [Weightless Ward]. Does that mean no [Absorption Ward] at the same time as [Fly]?”

“Yes. That is a downside to the spell. There are some varieties that don’t require a [Weightless Ward], but those feel clunky. There are some workarounds... But I wouldn’t recommend them. For example, you could enchant a pair of boots or something with [Precise Flight], but that gets hideously expensive unless you’re an adventurer with...” She thought. She said, “With 170 gold in rads to spend every time you want a 50 minute flight.” She waved her hand, adding, “And magical items outside of spell wands are a deathtrap, anyway. Save your money for a rod of [Greater Treat Wounds] and then keep that rod somewhere you can [Teleport] to when needed. And don’t use a flight spell anywhere you expect to be in combat; it’s a small enough restriction to work around.” This chapter's initial release occurred on the n0vell--Bjjn site.

Erick looked over the books. “Can I take these books home for a while?”

Zago pushed the books toward him. “Absolutely. You might even find something in there you like better.”

- - - -

Erick found Krakina in the farms. Valok was with her.

“And the rainmaker returns!” Krakina said, “You don’t need to be here today?” She turned to Valok. “[Grow] requests still up at the guild?”

“Nope.” Valok said. “All [Telekinesis] quests, now, and none posted until tomorrow.”

“I’m actually here to talk to you, Krakina—”

“Me?” Krakina puffed up, smiling. “Yes yes?”

“— What’s the best way to fly?”

“[Airshape] [Telekinesis] no [Weightless Ward],” she answered immediately. “You need your [Absorption Ward] and everything feels loopy when Veird no longer pulls you toward her. It will take personal skill to use this sort of [Fly].”

“... Would I need wings to use that sort of [Fly]?”

“I can’t help if you were born wrong!” Krakina huffed, “Go away. You’re not needed today. Come back tomorrow! We’re working on the fields now.”

Erick looked across the farms. Some people were clearing crystal agaves far away, while others tilled the land into the soil, flipping weeds and unwanted growth into the ground to serve as fertilizer for what was to come.

Erick said, “I can’t help if I was born wrong, either.” Erick stared out over the fields. Some people were opening up what might have been rice paddies by digging out long trenches, then throwing seed down behind them. “Looks good out there.”

Valok said, “We understand we’ll get 24 hours every tenday. We intend to use two 4 hour days, then eight 2 hour days for this next cycle. So 4 hours tomorrow. All in the morning. We want to fill those trenches there with enough water to have rice paddies and we won’t be using any underground water at all. We want to see if this is feasible in the dry season.” He added. “But we may only be capable of two hours in the morning. If we have to break, we’ll break then, then we’ll have a Rest until everyone recovers their mana and come back to the fields in the afternoon. Can we count on that?”

Valok may have said ‘that’, but what he was really asking was ‘Can we count on you?’.

“I’ll be here after breakfast.”

“We’ll be set up and waiting.” Valok nodded. “See you then.”

- - - -

Erick got back home and sat on a stone chair set Al had made in the living room, under a window. He set the books in front of him on a table, also made by Al, and began reading.

Broadly, there were three categories of ‘good’ flight spells.

All the ‘great flight spells’ used [Weightless Ward], but Erick immediately shot down all of those. He wasn’t going into any sort of battle without a good [Absorption Ward] active. He only had a hundred HP.

The second category of good flight spells avoided giving up [Absorption Ward] by using [Force Platform], which was a disk of hovering hardened mana that moved with you, that you controlled. If you combined [Force Platform] with [Airshape] you could fly pretty fast, and have rather good control. [Force Platform] flight was cheaper and lasted a lot longer that the rest of the options, but had the downside of the user possibly falling off the platform, or having the platform shot out from under them. The books complained that a [Fly] made out of [Force Platform] would always feel horribly unnatural compared to one based on [Weightless Ward].

But Erick could see himself riding a motorbike across the skies.

And the last category of flight spells were pure [Airshape] variants. These all relied on the caster already having wings. Dragons, harpies, and owl shifters could use these variants; everyone else was shit outta luck.

Erick might have been able to make something with particle magic, but messing with gravity...

Just, no.

[Weightless Ward] probably got around the problem of people flying off the planet because of magical mystical reasons. Actually removing the background gravity field from a person, and especially from himself, seemed like an idea no sane person would touch.

But maybe there was some particle magic he could do.

Superconductors.

Once attached to magnetic lines of force, superconductors stayed on that track.

How to make a track?

Uh. What is a superconductor, exactly?

Oh dammit. That’s too much. I don’t know anything about all that.

Wait. Maybe I don’t need to know anything about all that. Maybe the work has already been done for me.

Force Platform 1, instant, 10 minutes per level, 50 kilograms per level. 25 MP

Create a stable floating platform of hardened mana. You may move this platform around at will.

Purchase Force Platform 1 for one ability point? Yes/No

No.

“Poi? Do you know how a [Force Platform] works? Or a [Force Wall]? What is ‘Force’?”

“Not exactly, sir. I can conjure a [Force Wall] if you would like to poke at it.”

“Yes. Let’s—” Erick paused. He would have to explain to some people if he were to start throwing lightning bolts at a [Force Wall] in the Human District. He didn’t want to do that. But there might be a workaround to that problem, too. “Were you there at the shadowcat fight, Poi?”

“I was not, sir, but I might be able to answer anyway.”

“We’re all here because we all gotta eat, and this is gonna be great. New ways of harvesting! All you idiots out there take note! I kicked a few divine asses to get this whole thing lined up proper, and I am quite capable of kicking non-divine asses, too. We’re doing this right. We’re doing this correctly. Now bow your heads and pray to whatever fool in the heavens you know does you best.”

Erick stood dumbstruck.

Darenka coughed once, cleared her throat, and spoke to everyone, across the whole farm, “We pray to you, in the bad times and the good, we bring you our hopes and our dreams, and you bring us comfort in the cold dark, and laugh with us in the warm light. You teach us to rise above ourselves, to goad us into positive growth, and fruitful change. We ask you now to join us in this momentous occasion, to share in the joy of a harvest, and to help us ensure that the future we have chosen is a bright one, full of joy, full of family, and with a healthy, happy community. Praise be.”

That sounded like a much more normal sermon.

Erick said a silent prayer to both Rozeta and Koyabez...

And then to Atunir.

Rejoice!

Atunir accepts you as her Champ—

The box vanished before it could finish its message. Another box popped up.

It’s better for everyone if we pretend that never happened. ~Rozeta

The second box vanished as soon as Erick read the thing, and when he looked in his recent notifications, there was nothing there.

Pretend like it never happened, eh? Sure! Why not.

Darenka spoke to Erick, “Do you have any words you’d like to say?”

Erick shook his head. If he was going to say anything, it would be a joke at someone’s expense, and that seemed like a momentously bad idea.

Darekna smiled. “Whenever you’re ready.”

Erick asked, “Can I come inside, first?”

“Ah!” Darenka moved aside, “Of course!”

He whispered, “So no ill effects of rain on people?”

She whispered, “The gods launched a Deep Scan of the spell because some of them don’t like the others having nice things; if they had found anything, they would have said, and we would not be here today.”

Erick felt a surge of relief. He bowed to Darenka. “Thank you. And thank them, too.”

Erick turned on [Exalted Storm Aura] and began walking up the temple stairs. Clouds manifested across the land, like fog rising from nothing, to rise on unseen winds into the sky high above. Erick placed his left foot onto the staircase and slowly made his way up the five steps to the temple floor.

By the time he reached the top, platinum rain drops were already falling across the farms.

Erick turned around; he was just under the eave of the temple roof. Rain was falling across the brown fields in drips and drops. The audience watched as the ground turned wet and green shoots began to grow. The apple orchards turned lush, as pinpricks of red began to bloom into full sized apples. Water soaked into rice paddies, and green grasses poked upward. After a while water began to fill those paddies, and grasses turned into more than they were before, gold grains spilling out of green stalks like Midas himself touching the harvest.

Tomatoes dripped from trellises. Grapes weighed down vines. Wheat waved in the silver light of the storm. Pasture grew to foot tall greens, ready for the cows to come. Chickens explored the growing lands; more than a few were eaten by prowling cats.

And people were harvesting. [Telekinesis] was widely employed by both farmers and people in nice clothes.

Erick turned to Valok, Krakina, and Apogough. “You three organized this rather well.”

Krakina smiled wide. “Of course we did!”

Valok said, “This was good timing, Erick.”

“Don’t lie, Valok!” Apogough laughed, then mocked, “He was ready to go find you.”

“I said I’d be here.”

Valok grumbled, “I’m glad you are. Now. If you’ll excuse me, I have jobs to oversee.” He bowed to both Darenka and the statue of Atunir, before swiftly vacating the temple.

Krakina and Apogough followed him.

The crowd began to disperse when the Farmer’s Council started to move away from the temple.

Erick just watched, feeding mana into [Exalted Storm Aura].

Darenka stepped up to Erick, saying, “Atunir is making a big stink at me. What’d you do?”

“Best if the whole thing is forgotten. I’m not exactly opposed to what she wants, but I’m not too crazy about the whole thing either, especially if she wants to make this spell hers.”

“Ah! So it’s like that.” Darenka agreed, “Your magic didn’t come from her; it’s not hers to take. We give the gods much of ourselves, and they give us much of them, but there is a limit to decency. But... Best to be seen saying a prayer to her every so often, anyway. It makes her happy, and her worship does provide food to anyone in need, as well as care for children.”

Erick had no objections to that. He gently smiled, saying, “Sounds good to me.”

Darenka stepped off down the stairs, through the rain, calling as she went, “Good luck, Archmage Flatt!”

Killzone approached with Orangescale beside him. Orangescale was a strong looking woman wearing the casual generic armor of a city guard, but much more well made and maintained than the armors he had usually seen guards wearing.

Killzone said, “This is Guardmaster Merit, Archmage Flatt.”

Merit gave a quick bow, then said, “Nice to finally meet you.” Her voice was warm like strong honey. Erick felt instantly at ease. “The city guard is stretched thin, but we’ll survive. And grow.” She looked across the farms, then up. “I can’t wait to see what happens next.”

Erick followed her gaze. [Exalted Storm Aura] was as wide as ever; from Erick’s raised position, he saw that platinum rain was falling over the whole of the farm. Rain was even falling outside of the current boundary.

Merit asked Killzone, “Spare any more people?”

Killzone said, “Can’t do that, Merit. The Shades are equally afraid and joyous that Spur is growing. I’d be concerned, but word is that they’re more happy than afraid. More people for them to try to kill.”

Erick shivered. Killzone noticed.

Killzone stressed, “To try to kill, Archmage Flatt. They enjoy their cat and mouse games just as much as the next genocidal megalomaniac mostly trapped in a prison with other megalomaniacs.”

That was a lot to unpack.

Erick turned to Merit. “Nice to meet you, too.” Very seriously, he asked both of them, “Is this here a problem?”

Killzone said, “Not for me. Or for you. Got two army grunts headed your way for a ‘vacation’, as well. Should be there tomorrow, if’n that’s okay.”

“That’s okay. I’m also working on a [Fly] spell, just so you know, so I’m gonna get out there and kill a few dozen mimics, pretty soon.”

Killzone and Merit both seemed to relax.

Merit said, “The Guard is fine, and Spur will be, too. We’re hiring more people as more people are moving to Spur; we’ll be at capacity in a few weeks as long as the vetting process doesn’t turn up anything too crazy, and if the weather holds,” Merit said with a smirk. “We can handle the adjustment.” She asked, “Are you doing well?”

Erick looked out across the farm. Platinum rain fell, crops grew, and people harvested as fast as they could. This was a lot of food. This was going to change Spur into something else. Everyone seemed to be happy with the change, though. Erick was happy, too, now that he took a moment to think, and evaluate.

A home with his daughter. Food in his belly. A good place to live with a nice community, and problems he could solve. Magic was wonderful, and every day he discovered something new and amazing.

He looked south. The walls of Ar'Kendrithyst were a dark mountain range, looming in the distance, covering the horizon. Darkness lived in there, and occasionally spilled out into the world, but there was always a darkness on the horizon, no matter where he lived. That fact would never change; only the specific circumstances.

Erick said, “I think I’m going to be more than fine.”

- - - -

Erick Flatt

Human, age 48

Level 19, Class: Particle Mage

Exp: 312811/676500

Class: 6/6

Points: 6

HP

100/100

150 per day

MP

600/600

1050 per day

Strength

10

+0

[10]

Vitality

15

+0

[15]

Willpower

20

+0

[20]

Focus

35

+0

[35]

Favored Spell waiting!

Favored Spell waiting!

Spoiler

Discipline X

Multiply your base MP by 3

Requirements: 20 Willpower

Concentration X

Multiply your base MP regen by 3

Requirements: 20 Focus

Clarity X

Reduces spell costs by 50%

Requirements: 10 Focus

Meditation X

Always Resting

Requirements: 10 Willpower

Mana Shaping 6

Alter spell AOE in better, subtle ways, 10 MP + spellcost

Alter spell AOE in better, moderate ways, 30 MP + spellcost

Aurify Unlocked

Alter AOE in major ways, 100 MP + spellcost

Requirements: 10 Willpower

Exp: 940/1300

Aurify 2

Transform an AOE spell into a semi-permanent effect surrounding yourself, based upon the parameters of the Aurified spell. Increase an instantaneous spell to a 1 second duration in order to create an aura.

Able to support 1 aura at a time.

You may choose who or what is affected by your aura.

Doubles the range on an Aurified spell.

Exp: 28934/1000000

Mana Altering 8

Bludgeoning, Slashing, or Piercing Damage

Force to Light, Blind, Variable Cost

Invisible Force, hard to see, Variable Cost

Force to Thunder, disorient, Variable Cost

Force to Fire, Burn, Variable Cost

Force to Ice, Slow, Variable Cost

Force to Lightning, Paralyze, Variable Cost

Force to Decay, organic damage, Variable Cost x 1.5

Requirements: 10 Willpower

Exp: 100/3500

Cleanse X, instant, short range, 10 MP.

Purge an area equal to the level of the spell in meters of all Toxins, Disease, Filth, and Corruption.

Cleanse Aura, short range, 10 MP per second.

Continuously purge all Toxins, Disease, Filth, and Corruption in a 10m sphere centered on you.

Mend 8, instant, touch, 10 MP

Touch a non-magical uncomplicated large object and restore it to its prime.

Exp: 880/3400

Ward X, instant, short range, 24 hours

Create a Small Ward that can have Minor Effects, or prevent Z damage from attackers. 10 MP + Z

Create a Small Ward that can have Small Effects, or prevent Z damage from attackers. 15 MP + Z

Create a Special Ward. Variable Cost

Create a Medium Ward that can have Small Effects, or prevent Z damage from attackers. 20 MP + Z

Create a Medium Ward that can have Medium Effects, or prevent Z damage from attackers. 25 MP + Z

Personal Ward: Any Ward of any type can be made Personal, to move with you. Original Cost x2

Create a Large Ward that can have Medium Effects, or prevent Z damage from attackers. 30 MP + Z

Create a Large Ward that can have Large Effects, or prevent Z damage from attackers. 35 MP + Z

Create a Ward with another Spell attached to the interior. Spell activation based on Z invested into Ward. 100 MP + Z

Your Wards regenerate Z based on your Rested MP regen rate.

Special Wards can be made Permanent. 250 MP + Variable Cost

Minor Effects: Bug Ward, Temperature Ward, Alarm Ward

Small Effects: Visual Disruption, Audio Disruption, Weather Ward

Medium Effects: Area Hostile Visual Disruption, Area Hostile Audio Disruption

Large Effects: Drain Hostile HP/MP, Gravity Ward

Special Ward: Eschew all other effects in order to shape, color, and illuminate a ward however you wish. Skill level at Mana Manipulation determines final outcome. Variable Cost

Gravity Strainer, instant, medium range, 65 mana, 1 hour duration.

Conjure a large, freely moldable space where specific objects turn near-weightless and fall to a designated point.

Force Beam 2, instant, medium range, 25 MP

A piercing, slicing beam of hardened mana that deals 25 + 1⁄2 WIL damage for 2 seconds

Exp: 175/200

Force Shrapnel 8, instant, short cone, 5 MP

Sharpened forward blast of mana that deals 20 + WIL damage in a cone

Exp: 205/3500

Blink 5, instant, 25 MP

Instantly move from your location to another within , max range 10m per level of Blink

Exp: 50/800

Stoneshape 5, 1 minute per level, medium range, 30 MP

Slowly move medium amounts of stone and sand around you for 1 minute per level of Stoneshape, OR gain fine control over minor amounts of stone and sand.

Exp: 285/800

Grow X, instant, touch or close range, 5 MP

Cultivate a single plant, or induce plant growth in an area equal to spell level in meters.

Growth Aura, 5 MP per second.

Induce growth in the plants you choose in a 10m radius around you.

Telekinesis 7, 1 minute per level, medium range, 40 MP

Slowly move large objects around you for 1 minute per level of the spell.

Exp: 1600/2100

Airshape 1, 1 minute per level, medium range, 10 MP

Slowly move minor amounts of air around you for 1 minute per level of Airshape.

Exp: 0/100

Call Lightning X, 1 minute per level, super long range, 500 MP ~{Favored Spell}~

Prepare the sky to strike an area or object of your choice for . If used in an active lightning storm, Call Lightning’s duration is as long as the natural storm. Every lighting bolt called reduces the duration of Call Lightning by 1 minute, or a natural storm by .

Particle Mage Only

Lightning Aura, 1 MP per second, super long range ~{Favored Spell}~

Prepare the air around you to strike for . One strike available every 50 MP.

Particle Mage Only

Exalted Storm Aura, 1 MP per second, super long range ~{Favored Spell}~

Anoint the land with blessed rain, rapidly growing all to and restoring vibrancy to all other plant life and soil. If used in a , highly nutritious beans will sprout after .

Particle Mage Only

Particle Mage

Your ability to unlock new Particle spells is greatly increased.

If you witness a Particle spell and you understand it, you may unlock that spell for free.

Your ability to affect the Particle spells of others is greatly increased.

Your own Particle spells are less affected by the abilities of non Particle Mages

Your Particle spells deal more damage

You take less damage from Particle spells.