Chapter 933: Step by step (one more)

With the release of "Monster Hunter", the players have dispelled most of the resentment of Chen Mo's broken chapters, all of them are addicted to hunting, and they are unintentional.

After purchasing "Monster Hunter", the players did have a good time, from the fierce dragon to the ostrich, to the poisonous demon, the earth sand dragon, the mud dragon, the flying thunder dragon...

A unique monster appears constantly, and the players also come from the ancient tree forest to the big ant colony, and begin to contact a variety of terrain such as deserts and swamps.

The appearance of the new monster and the improvement of the difficulty did not make the players feel uncomfortable, but they were quite excited!

The reason is actually very simple, because this difficulty is very slow, and it is gradual.

The big fierce dragon is a large lizard that basically does not resist, and the whole hammer is hammered.

The only trouble for the ostrich is that it will hold a stone to block the knife. It is also a no-brainer.

The poisonous demon bird will squirt the venom, and the player needs to bring the antidote to fight, but as long as it can detoxify, its moves are actually easy to hide.

The earth sand dragon is more horrible, it is a big guy, but it just looks like a sultry person, blood thick, but the attack power is not high, as long as the equipment is almost the same and with enough blood medicine is not sad.

Mud fish dragons are all in the swamp. Players are very limited when walking in the swamp, but its attack method is single, except for biting people, the tail is spitting mud, and being hit is not fatal.

Flying brontosaurus is difficult to entangle, and the action is particularly rapid. It is difficult to predict its actions, and the desire for attack is also strong. It is also possible to use the tail to release the electro-optical person.

The pretty dragon has a large block, strong attack power and thick skin. When it is hit, it needs certain equipment support.

......

The difficulty of these monsters is only a little bit added at a time, either to change the game scene, or to change the type of response (such as the poisonous demon bird needs to prepare antidote, the mud fish dragon needs to adapt to the swamp terrain), plus the proper newbie Guided, players can always find a solution after eating once, and then it goes smoothly.

Moreover, the players themselves are constantly getting stronger.

On the one hand, players get more and more material to create a stronger weapon and armor. When the players can't beat the monsters, the first reaction is to hit a new weapon. After the upgrade, the difficulty will naturally drop.

On the other hand, the strength of the players themselves is constantly increasing. Although these monsters do not pose a fatal threat to the players, they also have a lot of blood. The players are constantly familiar with the characteristics and support of their weapons during the hunting process. The move, the operation is slowly put in the subtle.

What's more, as the game progresses, players have found a lot of gameplay that can be skipped, which also greatly reduces the difficulty of the game.

For example, there are a lot of falling rocks and organs in the game, which can cause damage to monsters; different monsters will hit each other, and the hunter only needs to wait for the fisherman to take advantage of it; if the monster has blood, he can directly trap it to capture it; For the flying monster, you can use the flashing bullet to flash it, and it’s a blessing to use the flash bomb when hunting the floating dragon...

What's more, you can't rely on more people. The attack power of the previous monsters is quite low. The attack power in the multiplayer mode is not increased. If you are lucky, you will encounter a more powerful big cock. The task is completed without difficulty.

As the monsters get stronger and stronger, their intelligence is getting higher and higher, and some even may be suspicious of leaving footprints in many places to prolong the search time of the hunters, or to go to other monsters when they are dying. Hope that other monsters attack the hunter within the territory. But in general, the players are only slightly troubled, and they are not going to be played by the monsters.

Almost no player encountered a task failure caused by the three cats. The most is that the weapon is not working, and the output is not enough, causing the time to run out. In this case, the players have no frustration. At most, they are going to brush the materials to get a better weapon. Lazy to send a rescue signal and wait for the thigh to pass.

(When the player is beaten by the monster, he will be taken away by his own cat, and the third time is the "three cats." The three cats or the time exhausted will fail the task, and each time the cat car will get less reward. )

Many players have said that this game is really fun! As soon as the eyes are closed, a day is over!

Because "Monster Hunter" does not need to play mobs, the entire hunting process is relatively loose.

Enter the jungle to search for monster trails and collect resources to find monsters to start hunting monsters to escape, players to catch *n captures or hunting success.

In this process, the spirit of the player is relatively relaxed. Every time you concentrate on fighting with the monster, it is just a few minutes. Soon the monster will change places. In the process of the monster running away and the player chasing, the intense fighting mood can be adjusted, so unlike the "Dark Soul", it feels very tired after playing for a while, and must stop.

So, many players still don't feel dry, and it has passed in a few hours.

Many office workers can only play at night. After playing for a few days, they find that this game is really time-consuming!

However, this is also a good thing, at least the rich content of the game itself, 1980 is also worth the fare, you can play for a long time.

As the plot process continues to advance, the players have come to the Valley of the Desolation from the big ants, and have begun to get different props, clothing, and dozens of monsters have been played; this period also completed the melting of the mountain Capture the battle and get a lot of material.

The fused mountain dragon is the same monster as the mountain at the beginning of the plot. The whole body is hard rock. Of course, the players are not directly facing the front of the molten mountain, but flying to the back of it to destroy the radiator officer. In other words, the battle itself is without any risk, just by avoiding the magma.

In the process of playing the mountain dragon, the dragon will come over to make a fun, but the player does not need to beat it, just hide it, there will be a systematic npc hunter to participate in the plot, so everyone did not think that this stuff has much It’s amazing, it’s just a little cool.

At this stage, the frustration suffered by the players is extremely limited. Most players have failed at least once or twice, and no monster can hold the player one day. The difficulty is slowly improving, but the players' feelings are not obvious.

So, so far the players are very satisfied with the "Monster Hunter", whether it is a master or a small white, are happy to hunt in the jungle, happy team, completely unaware that the danger in the jungle is approaching them...