Chapter 833: "Egyptian style" and "the beginning of the legend" (two more)

In the players' expectations, "Assassin's Creed: Origin" has updated two promotional videos.

And "Castle: Medieval" is not idle, it is also updated some video introductions.

In fact, strictly speaking, the difference between the game types of these two games is relatively large, and there is no absolute competitive relationship. Unlike the "Uncharted Waters" and "Lost Treasures", the crash is serious.

Many diehard players who like similar subjects, regardless of what "Castle: Medieval" is made, are basically bought.

But this does not mean that there is no competition between the two games. Their main competition is not in their core fans, but in the group of players who like both types of games.

In fact, in many cases the division of the player group is relatively vague, many players play slg, also play moba and fps, but most like rpg. Like this kind of player, there is no absolute preference for a certain type, so when he chooses the game, he will consider other factors, such as the theme of the game.

"Castle: Medieval" is not just a simulated construction or simulation business game. The biggest advantage of the game compared to the PC is the sense of substitution. If you only build a house in the castle, observe the farmers in the castle from the perspective of God. Living with the soldiers... It doesn’t make much sense to pay for vr.

Therefore, in Castle: Medieval, the simulation operation is only a small part. The core experience is to experience the life of the Middle Ages as a lord.

For example, walking in your own castle, watching the blacksmiths hit the iron, watching the peasants transport food, watching the soldiers training, etc., and what really stimulates the players is fighting.

In this game, the coolness that the battle brings to the player is far greater than the simulated business gameplay. This is a vr game after all.

Players can experience many different battle modes such as siege warfare, defending city, and field battle. For the player, the coolest part of the game should be the commander of his own troops to fight outside the castle. After defeating the enemy troops, they will fall. Siege, go to other castles to plunder resources.

In this part, the battle system of "Castle: Medieval" is very similar to many rpg games and act games. Even many players consider buying "Castle: Medieval", mainly to understand its combat system and experience the high degree of restoration. The history of cold weapons fighting, but the interest in the operation and construction of the castle is not high.

After all, pure simulation of business games, in the field of vr platform, is already very unpopular.

Therefore, although "Castle: Medieval" does not have an absolute competitive relationship with "Assassin's Creed: Origin", the simultaneous listing of these two games will certainly have a certain impact on each other's sales, especially for those large quantities. For edge players, they are likely to buy only one.

......

The two new propaganda cg released by Assassin's Creed: Origins are named "Egyptian Style" and "The Beginning of Legend".

In "Egyptian Style", the entire propaganda cg is still all using the in-game real-life picture, but the protagonist is no longer a historical figure, but the scenery of Egypt.

In this propaganda cg, in the melodious and soothing songs, the scene is in front of everyone.

The pyramids in the long yellow sand.

The diligent Egyptian people.

The sunset sparkles on the Nile.

Egyptian city-state in the oasis.

Open the hippo with a large mouth and a crocodile bite.

A lion that captures an antelope on the prairie.

Crocodile squatting downstream of the water.

Walking the dog on the grassland.

An Egyptian slave worker who is building a statue.

At the end of the picture, Bayek rode on a camel, overlooking the Egyptian territory below, on the top of the mountain, and it was even more beautiful in the sunshine.

In "The Beginning of the Legend," the entire propaganda cg focused on the lens of Bayek.

Bayek in the murals and Bayek in reality are perfectly combined by the camera switch, telling the story of the legend through a thrilling battle.

Sliding down the pyramid.

Wrestle with a huge battle icon.

Use the sleeve sword to assassinate.

Come to the temple that has been dusty for a long time.

Live and die in the arena.

A fierce sea battle.

Cut the throat, wear the chest, headshot.

Bayek’s generous remarks are in full swing.

["We must fight for the free will of the people!"]

["Even if the hope is minimal, our brotherhood is the only chance!"]

......

Unlike the previous games, the three propaganda films of Assassin's Creed: Origins don't have much of a mystery or cover-up. Basically, many aspects of the game have been clearly explained.

The earliest promo film "The Power of Power" tells the story background and the main line of the game, which is the history of Caesar and Cleopatra.

"Egyptian Style" tells the world view of the game. Obviously this game is an open world including Vientiane. Even the animal ecology in the wild in Egypt, hippos, crocodiles and lions have been made.

"The beginning of the legend" is to focus on Bayek, while showing his personality charm, but also basically explain the game's fighting style.

Bayek can use the sleeve sword to assassinate, use the bow and arrow to shoot the enemy remotely, or use a long sword, a machete or a heavy weapon to fight.

Unlike the "Apocalyptic Day", the previous "America's Doomsday" propaganda film can be said to be a cloud cover. After reading it, I can't guess what the game tells.

But after reading the promo of "Assassin's Creed: Origins", basically most players have already guessed the core gameplay and the general development direction of the game.

Perhaps the only question is: Why is this game called Assassin's Creed? Where is the assassin?

However, this "clear" does not affect the players' expectations of the game. On the contrary, after knowing these elements through the promotion of cg, the players' expectation is even more explosive!

"I am going, Chen Mo's new game to be an Egyptian travel simulator? I actually saw "Animal World" in the propaganda film? Hippo, crocodile, lion, antelope, hunting dog... even these have been done? Don't tell me that these animals have something to do with the main story!"

"So, this game should be open world, not running, right?"

"I saw the shield in the propaganda video and saw the assassination... Since there was an assassination, the game should not be like "The Soul of Darkness"??"

"Upstairs, "The Soul of the Dark" also has an assassination. Slowly go to the back of the knight to make a backstab or not assassination? 2333"

"I am very interested in the name of the game, 'Assassin's Creed,' and I really want to know what the so-called Assassin's Creed is!"

"I don't want to say anything, I have to buy and buy for the Egyptian style! I really want to feel what it feels like to slide down the pyramid!"

"...the grave glides??"

"Ha ha ha upstairs is too talented, really graves gliding!"