Zou Zhuo's first reaction when he came to this Tauren warrior called "playing to me" was

God, I'm so tall!

Yes, according to the data of world of Warcraft, the height of male human is 6 feet, or 180, while the height of male Tauren is the highest, 8 feet, or 240.

Each male Tauren player is 2.4 meters high, and each player is Yao Xiaoming

Some students may not be convinced. What about my Troll?

The male troll is 7.1 feet tall and in his early 2.1 meter's, the same height as the male Delaney.

Troll players must not accept, said that if my big Troll straight waist must be higher than cattle!

The question is who do you blame when you bow your back like a shrimp

So Zou Zhuo is now experiencing the perspective of real Yao Ming, which is really different.

In reality, the little fat man's height is only one meter and seven heads, which belongs to the type of wandering in the edge of being despised in the emperor. As a result, he has now increased by more than half a meter, and the distance between his field of vision and the ground is different.

But I don't feel that I'm standing out of the crowd, because there are all Tauren around me, and they are almost as tall as him

The second reaction is

God, I am so wide!

Not only the front is wide, but also the side is wide. As a strong race, Tauren's arms are three circles thicker than human's thighs, and it's possible to walk sideways on the road like this. Anyway, there's no difference between walking sideways and walking vertically.

There are also some physiological maladjustments.

First of all, Tauren has only three fingers and two toes.

Strictly speaking, the two bifurcations on the foot should be regarded as hooves, without the bending function of toes.

It's like a healthy person waking up suddenly to find that his fingers have been amputated. The four fingers that were originally good were directly amputated from his ring finger and pinkie.

However, fortunately, these two fingers are very thick, and there will be no unstable situation when holding weapons.

There is also a more curious thing is that Zou Zhuo can feel the tail behind his buttocks

Human beings have no tail, but Tauren have. Zou Zhuo can not only feel his tail, but also control it to swing left and right to drive away flies around.

What flies are there near here!

From time to time, his back waist and thigh are slightly scratched, which makes Zou Zhuo always want to scratch.

At first Zou Zhuo was worried about whether he would be inconvenient to control if he changed his body to such a tall one?

It turns out that Zou Zhuo is worried too much. It seems that the game has been debugged to solve these problems. Tauren are very stable in both walking and jumping. As long as Haosheng does not deliberately trip himself when walking, he should not fall.

Zou Zhuo can even see two horns of his own through the edge of his vision, just like wearing some strange headdress

After playing his tail for two minutes, Zou Zhuo came up to take a closer look at the basic settings of the game.

At the time of birth, shirts, belts and trousers were ready-made, with adventure brochures and reduced magical bags hanging on them.

This kind of magic knapsack was experienced when oasis was launched into Stormwind city. It's a light yellow pocket with some strange spell inscriptions on it. It can achieve the effect of "dimensional knapsack". It looks like an ordinary knapsack, but actually it can be loaded. No matter how many things are loaded, they won't be heavy.

Moreover, once the bag is hung on the belt, it will automatically become a ring buckle, just like a simple decoration.

The adventure manual is also on the waist, but it doesn't take up space. When you open it, you can check the task log. The spells and skills learned are also recorded in this small book.

The last page of the adventure manual is the map of the world, but Zou Zhuo opened it and found that all the places except Hongyun platform are blank at present. It seems that these places need to be explored before they can be drawn on the map.

Now the weapon is a wooden hammer. For Zou Zhuo, the weight is a little light. But since it's new equipment, it will be replaced soon.

When Zou Zhuo focuses on the equipment, the equipment details will appear, including the equipment quality, damage, additional attributes, etc.

In addition, the default in the game is to turn off the blood bar and turn off the damage value display. The player can judge the blood volume by the degree of the monster's injury.

This is to enhance the players' immersion and substitution in the game, but only in the early stage of the game. When the five player or even team copy comes, players need to have a very clear standard for measuring DPS, and a clear estimate of the boss and players' blood volume. At that time, they can open the values in the game according to their own needs Display.

As for skills, they are directly printed in players' minds through consciousness implantation. Zou Zhuo clearly knows that there are two skills, Heroic Strike and war trample. The latter is the ethnic talent of Tauren.The names and detailed descriptions of all these skills can be found in the spell book, while Zou Zhuo only has the general usage of these skills in mind.

In addition, there are some UI elements at the edge of the field of view. In the upper right of the field of vision, there is a small circular map, on which is written the place name where you are, and there is a small sun, which represents the day. On the top left is his head, name and blood bar.

The lower left panel is the chat panel, which displays the words of nearby players. However, because it is the next generation VR, Zou Zhuo can hear people nearby talking.

This game is also sub channel, players default to speak in the nearby channel, as long as the people around can hear as close as possible. But if players go to the team channel or other channels to talk, only people on that channel can hear them.

The reason why it is necessary to display the contents of the speech on the panel is mainly because some people may feel that someone is always nagging around them. At this time, they can block the surrounding voice, and only view what the surrounding people have said through the text on the panel.

At the bottom of the field of vision, players can freely call out the skill bar when they need it. This skill bar is for the convenience of players to see how many seconds the cooling time of various skills is.

If the players are familiar with the skills in the later stage, they can completely blind fight without looking at the skill bar.

There is another point that Zou Zhuo cares about. It's the time now.

In reality, it's just past 0 o'clock, it's late at night, but in the game, it's daytime. Obviously, the time flow rate in the game is different from that in reality.

Because Chen Mo considers that most players may start to play in sleep mode after 0 p.m. if the game time is consistent with the actual time, they are likely to do tasks every time they go online at night, which is too embarrassing.

Therefore, the game has its own time, which is different from the real time. Players can only play at night every time. After entering the game, they will see that sometimes it is day and sometimes it is night, and the weather will be different.