"Wow, I'm so strong!"

Lin Xue didn't expect that this big looking herbivore would fall down so easily. It was a bit unexpected.

seems to be more powerful than the awesome Dao in his hand.

Lin Xue can feel different tremors when each knife is wielded. When Taidao is cut in the softer part, the tremor of the hand is slight; but when it is cut in the hard part, it will not only flick the knife, but also send more intense tremors to the hand.

In addition to the excellent action, sound effect and physical engine, the damage of each knife will be reflected in the monster's body. The whole process is like a real hunt.

Of course, considering the bloody level of the whole picture and the special physiological structure of the monster in the monster hunter, the amount of bleeding will not be very large, but will be maintained at a level that can clearly judge the depth of the monster's wound; even if Lin Xue directly cut off the neck of the herbivorous dragon, the blood flowing out is only a small beach on the ground.

In the system settings, the VR version of "Monster Hunter" cannot display the damage by default, because the VR version of "Monster Hunter" and Chen Mo's previous "monster hunter world" use different ways to calculate the damage.

In traditional games, a fixed amount of blood is given to monsters, and then the damage of each knife of players is calculated according to the data such as the damage value of weapons and the defense coefficient of each part of monsters. When the damage to a certain part reaches a certain value, special effects such as tail breaking, angle breaking and damage will be produced. When the monster's blood volume drops to a certain extent, it will trigger Effects of escape, rage, or death.

However, due to technical reasons, VR version of monster hunter can achieve higher fidelity. For example, if you only mend your feet, you will only make the monster lame and lose blood, but that's not to say that if you hit enough numerical damage, the monster will die.

Moreover, the damage is no longer completely digital. The same knife can cut off the tail. Cutting on the body can only create a more bleeding wound. Cutting on the head with broken bones can directly kill That is to say, the whole injury mechanism is more complex and more close to the real situation.

In this case, it is not very scientific to display the damage value, and it may even mislead the players.

For example, when players see that the number of damage caused by cutting back legs is high, they are all happy to cut back legs. But in fact, if players keep fighting, although the damage is low, they can be killed once the skull of the monster is destroyed. In fact, these situations cannot be reflected by the number of injuries.

If the player really wants to know how the damage he caused to the monster is, the best way is to carefully observe the wound on the monster and the response of the monster to the attack, and guess by combining multiple factors.

Just like the real hunting, it's impossible to go down with one shot and give you a number.

However, considering the novice is not clear about the monster's weakness, players can choose to open the damage number as a basic damage guide. When this option is turned on, players will see the official instructions. When they get used to it, they can turn off the damage number.

Lin Xue leaned down beside the herbivore, took out a dagger and began to collect.

The whole collection process is automatic. Lin Xue's character uses a dagger to open the stomach of the herbivore dragon, and then skilfully strips its useful parts.

This is also slightly different from the original. In the original work, although it's "material stripping", the mechanism of this thing is actually "falling". Sometimes it kills a large monster with painstaking efforts. As a result, there are only three or four materials that can be collected, and the body disappears after collection. It's really unscientific.

In the VR version of monster hunter, each monster has a corresponding collection process, such as the male fire dragon. When players peel, they peel scales first, then the outer parts such as carapace, wing membrane, tail, etc., and then they open their bellies to peel the high-level materials in their stomachs, such as inflamed bags, bone marrow, ruby, etc.

And the specific number of things players can peel is not random, but the monster is set as soon as it is born. With the same male fire dragon, different age and size, the number of materials that can be peeled is different, and players will destroy some materials when fighting with monsters.

For example, if the players beat the wings of the fire dragon hard and broke the wing membrane, they can't peel the wing membrane again, or they seldom peel it.

Some rare props are not necessary to be dropped, such as the ruby of the male fire dragon. This thing can be seen as a stone growing in the body of a dragon. It's reasonable that some dragons grow and some dragons don't, and there's no one painted with a hundred male fire dragons. After all, male fire dragons are not herbivores, so it's not certain that stones grow.

But, like the pterygium and scales, it's too hard to say if they don't fall off. After all, I can see the scales of the Dragon when there's such a big corpse. As a result, you can't peel them?

Therefore, some changes have been made in the aspect of material stripping to make it more close to the real situation.

Of course, all aspects of the materials used need to be adjusted in numerical value, such as more materials needed to build weapons, the distribution of materials for multiple teams, etc., but these are relatively minor issues, which are not hard to change.There are not many materials available for herbivores. Lin Xue digs out two pieces of raw meat, and there is nothing else to peel. The body didn't disappear from the sky, but it was still there, attracting a group of birds to peck at it.

At this time, there was a hint in Lin Xue's vision that he could catch it with a hunting net. Lin Xue tries to catch it, but she catches it successfully. The name of the bird is "hate dolly bird", and she adds 12 investigation points.

"Wow, that's interesting!"

Like a curious baby, Lin Xue walked around in the ancient trees and forests, full of materials that could be collected, such as herbs, honey, special fruits, insects and so on. It's a pleasure for Lin Xue to collect all kinds of materials with the guidance of the guide insect as she walks to the target location.

Soon, Lin Xue arrived at the task site. As soon as she showed her head, she saw a group of small fierce jackals and Dragons surrounding her.

"Hey! Look at me! "

Lin Xue rushed up with a sword. She was worried, but she found that her worry was superfluous!

The damage of Taidao is very high. These small fierce jackals are nothing more than big lizards. When they are cut up, they are cut into the flesh. One of Lin Xue's Qi blades even directly cuts into the head of one of the small fierce jackals. They are killed on the spot.

Moreover, Lin Xue's skin armor is also quite reliable. These little fierce jackals and Dragons don't hurt or itch when they bite her. They don't shed much blood, not to mention many blood returning drugs.

"Wow, this game is really a mowing game!" Lin Xue said happily.