The debate over the open world and linear game has also aroused a lot of controversy on the Internet.

Even some pure game enthusiasts have joined in the discussion. However, their discussion is mainly focused on personal preferences and feelings. It is inevitable that they will become self talk and talk with each other. No one can persuade anyone.

As for game designers, some of them do demonstrate the development direction of future games through various data and research, while more people adjust their own research and development direction by this discussion, and decide which approach to take according to the characteristics of their own research and development games.

It has to be said that "mysterious sea" and "the end of America" really revived the linear game.

It's not very accurate to say that it's resurrected. It should be that these two games redefine what is a truly qualified linear game, and let this concept get a new life.

In this discussion, Chen Mo's example is inevitably used for repeated discussion.

Last year, he won the best of the year with his masterpiece "the end of America". This year's first VR masterpiece "Assassin's Creed" created a new big IP. Chen Mo can be said to have become a benchmarking figure. His practice is also seen by many people as representing the most advanced design concept in today's game industry. Each one has its own merits. Mobile phone is mobile phone mobile phone.

is like Apple's mobile phone. It is a lot of people who make complaints about new products. Even if there are so many mobile phone manufacturers in the world, when Apple products are on sale, people will clearly realize that the best phone is apple.

Just like Apple's word-of-mouth is piled up with generations of flagship mobile phones, Chen Mo's word-of-mouth is also piled up by one classic game after another.

He is no longer the unknown new designer who will be questioned how many times when entering a new field. No matter what kind of game Chen Mo is playing, most people's first reaction is: "is Chen Mo going to redefine this type of game again?"

Many people who support the open world just take Chen Mo as an example.

What is Chen Mo doing when other game designers imitate Chen Mo to create games like "the traveler" and "lost fleet"?

I'm doing Assassin's Creed: origin.

What kind of game is Assassin's Creed: origin?

Open world.

Look, Chen Mo doesn't do linear games anymore. He's doing the open world. Obviously, the open world is the future development direction!

Let's not say that this argument looks stupid, but it's really a bluff.

A lot of people are wondering: does Chen Mo think that after the end of America, he has explored the potential of linear game, so he chose a more promising open world game?

In the micro blog Q & A, many people are expressing their opinions around this issue, and the discussion is heated.

At this time, someone has an idea. You can pay to ask Chen mo!

Last time, Chen Mo answered that the new game on Weibo Q & A was "survival of the Jedi". Only four words were watched hundreds of thousands of times, and the local tyrant who paid 9999 to ask Chen Mo a question made more than 100000 yuan instead.

This time, another local hero decided to follow suit, paying 9999 to ask Chen Mo: "what do you think of the open world and linear game? Which game type has a better future? Is the success of American doomsday the success of linear game? Why did the assassin creed this year turn to the open world instead? "

Many questions were asked. Obviously, the local tyrant was full of curiosity.

Many players are eagerly looking forward to hearing Chen Mo's own answer.

After all, in a sense, his answer is the right answer to the current development direction of the game industry.

However, some players don't think Chen Mo will answer. Even if he sees the future development direction of the game industry, how can he make it public to let those competing game manufacturers know?

If the linear game is really so good, and the game manufacturers all rush to do it, isn't it very bad for Chen Mo himself?

But what these people didn't expect was that Chen Mo really replied.

And answer In a sense, it's a little hard to laugh and cry.

"If I think more about you, I'm just tired of linear game and want to change a pattern."

The players who spent 1 yuan to watch this answer all gushed out old blood.

"I just want to change the pattern???"

"Shit! I thought I could hear something amazing! That's one dollar for me? "

"Somebody, drag serente out for me. It's for you to answer questions, not for you to pretend to be forced!"

"Pretend to be strong as the wind, and often accompany me?"

"It means that I'm not at all obsessed with your tangled linear game and open world. I can do whatever I want and still do it well."

"Hahahaha, I'm afraid other designers are not going to be pissed off by you!"

……

……Although Chen Mo's answer was once again surrounded by netizens and received a lot of praise, I have to say The answer is the same as no answer.

The debate continues, with each designer making his own judgment on the future direction of the game.

And Chen Mo himself At this time, he has basically decided the development plan of the new game. At the same time, he also pays attention to the game design competition.

So far, the game design competition is still moving forward in an orderly manner. For this competition, graduates from various universities have shown extraordinary enthusiasm.

Because all the players who perform well can directly get the opportunity to join thunder entertainment. Whether they join as employees or as independent game designers, they have a thick thigh and a bright future.

Those other jobs, whether stable or seemingly lucrative, seem to be scum when compared with the job opportunities enjoyed by thunder.

After all, it's crazy outside. Thunder Entertainment's year-end bonus is paid by three figure monthly salary.

There's crazy news. Thunder entertainment has a total of nine figures of quarterly awards for all employees in some popular projects.

It's almost inhuman!

Moreover, many of these people really come here with a passion for the game industry.

These new graduates are full of ambition, hoping to show their strength in the game industry, hoping to let the players play the games they have made, hoping that their games can enter the international market like "the end of America", conquer various game evaluation media, and make their names become household names

It's a great honor to be a creator, even a participant, in the final production personnel list of this full score masterpiece.

After layers of screening, those who really have the ability and attitude have basically stood out.

Now, they are all excited.

Because Chen Mo is going to give them a question.