The whole process of the game is very long. Even if song is a fan, he plays every day. When he really gets through, the assassin's Creed: Apocalypse has been released.

Looking back at his own experience in the game, Lao song felt a bit isolated.

In more than ten days, the Old Song Dynasty experienced the life of three people, spanning ancient and modern times. It is also a famous city in history, such as Jerusalem, Damascus, Florence, Constantinople, etc.

In the long game time of dozens of hours, the assassin creed: Apocalypse has created three great assassin images, and for agio, it is a luxury to show his experience from birth to old age.

What's more, each of the three protagonists has a different life, different experience and different personality charm.

Arter's behavior changed the rules of conduct of assassins and guided the development direction of Assassin organization. The research on the improvement of Assassin's sleeve sword after the Golden Apple helped later assassins avoid the pain of breaking their fingers.

And through arter's experience, players and arter understand the true meaning of Assassin's Creed "everything is empty, everything is allowed".

At first, arter thought that this creed meant that assassins could do whatever they wanted, but later he gradually understood that this creed was originally a kind of wisdom. Later, arter restrained his arrogance and conceit, and became a calm, dedicated, modest and patient intelligent man, shouldering the responsibility of leading the whole assassin organization forward.

"Everything is empty, everything is allowed", in fact, is a kind of respect for free will. People's will and thought should not be bound by rules. It is because of the existence of free will that new ideas will continue to emerge, human civilization can continue to develop and progress, and the whole human society and ethnic groups will have vitality.

Like the Knights Templars, assassins have the ideal of building a perfect world, but this perfect world is not achieved through cruel order. Assassins hope that one day human will be liberated, and they can control their own behaviors without legal constraints.

Arter spent his whole life to understand the true meaning of Assassin's Creed. If it wasn't arter, perhaps the whole assassin organization would have been destroyed by his mentor, almurin or Abbas. And ataire's thought has also continued to spread, affecting all Assassins' thoughts in later generations.

And the life of egio oditore is even more magnificent.

In the assassin's Creed: Apocalypse, egio's story accounts for three-quarters of the whole game, and even tells all his experiences from his birth to his old age. This is unprecedented in all the games made before Chen Mo, and it can be called a long heroic narrative poem in terms of time.

In his youth, ejio gradually understood his mission as an assassin in the process of revenge, becoming mature, wise and resolute, and gradually growing into a qualified assassin master.

In his prime, in order to fight against the bogeya family of the Templars, he recruited the citizens from the bottom to join the brotherhood and revitalized the assassin organization.

In ageo's old age, he searched for the key left by arter, finally opened the library, saw arter's remains, and completed his historical mission.

As for Desmond, his plot is the least, and players always ignore him at the beginning.

He didn't want to accept that he was an assassin. He liked to protect his friends and wanted to live like an ordinary man.

So he escaped, preferring to be a bartender.

But fate made a joke on him. He was kidnapped by abstergo, involved in the struggle between assassins and Templars, and drifted with the tide.

However, with the plot unfolding step by step, all people also saw the change of Desmond, who began to glow with freedom and faith, and took up the mission of saving the world without hesitation.

……

The long experience of the game made song have too many feelings.

Maybe it's because of the spirit of the protagonists? Or the assassin's creed for free will?

Maybe it's because of the high recurrence of history and cities in the game?

Perhaps the ineffable sense of destiny and epic in the whole story?

Before that, the old song dynasty thought that "Assassin's Creed: Revelation" would be like "Assassin's Creed: Origin", focusing most of the ink on the story of the ancient protagonist to show the ancient exotic customs. The story of the forerunners is just a little foreshadowing or colored egg.

But he soon realized that he was wrong. "Assassin's Creed: Apocalypse" not only appeared in the ancient plot, but also specially produced a modern protagonist, perfectly linking the forerunner, ancient line and modern line.

On the issue of dealing with history, the assassin's Creed: Apocalypse still inherits the characteristics of the assassin's Creed: origin and develops it.

In the game, the story is not only limited to history, nor stubborn to reproduce all the historical truth. Instead, it shows history in a way of "virtual reality combination".For example, the assassin mentor almurin, the poggia family, Leonardo da Vinci, Michelangelo and other characters in the game are all real characters in history, and the cities that the protagonists have gone through, such as Florence, Jerusalem and so on, are also as real as possible in the game.

For example, assassin organizations have prototypes in history. Assassin weapons, including sleeve swords, have prototypes. Even when dubbing, foreign dubbing actors are specially asked to bring other accents in English to highlight the identity characteristics of these characters.

However, it is obvious that most of the plots in this story are fictitious, only by virtue of the historical background, the outstanding mysteries and various clues in the history are connected and unified under the background of the story of the assassin's creed, thus creating a real and illusory feeling, just like those illusory legends It's like the mysterious places in the mysterious sea.

This close combination of art and reality makes the whole story of Assassin's Creed: Apocalypse real and exciting. Players really feel like they have gone through a long time to go back to the past and experience those wonderful and unknown stories, which is unparalleled.

……

Old song came out of his game cabin and said, "sure enough, Chen Mo didn't let me down! "Assassin's Creed" is really exquisite! "

Although song was playing in the experience store at the beginning, he did not hesitate to buy "Assassin's Creed: Apocalypse" as soon as it was officially released. Because only after experiencing the plot of ataire, he has been convinced that the IP of Assassin's Creed will become another core IP of Chen Mo, and the "Assassin" will also become a landmark protagonist image in the history of the game!