Chen Mo doesn't walk fast, and the players behind him can keep up without any pressure.

These people followed Chen Mo into the air and looked down on orgrima. The whole city was in full view.

At this time, Chen Mo opened his mouth, still introducing the magnificent city of orgrima with a low, slightly hoarse accent.

"Orgrima is one of the main cities of Azeroth, north of Kalimdor."

"In memory of the legendary hero ogram hammer of destruction, Sal, after fleeing the eastern Kingdom, led the orcs to establish ogrima with the help of Reza and settled here."

"Orgrima is located in a windy Valley in the north of droughty and hot Durotar. It is the largest warrior city in Azeroth. It has strong walls, huge gates and many guard towers. When it was built, it made use of the mountains in the north of Durotar to integrate the mountains with the city and become a natural barrier."

With the introduction of Chen Mo, the tour group crossed the grand main gate of orgrima and came to the valley of strength.

"Orgrima is a hospitable city and the business center of the tribe."

"That building is the hall of warriors. It's the place for the warriors who have made immortal contributions to the tribe to receive rewards."

"Many goblin merchants shuttle between banks and auction houses, reselling the goods they like."

"Behind the bank is an airship tower. Here, people can take airships to thunder cliff, the main city of niutouren, and the airship tower at the door can take airships to the dark city."

"From the path on the right side of the warrior hall, you can come to the valley of honor. This is the skeleton of the Lord of the abyss. It's to pay homage to grom Hellscream. It's his heroic struggle to keep the tribe from being enslaved..."

"Sal and wokin are in gromarsh fortress. If you have become a respected warrior in the tribe, you can enter this place and discuss the future development of the tribe with the chief."

Under the crowd, there was a Orc warrior patrolling.

"There is a Orc warrior there."

"He was an orphan. His parents brought him to Kalimdor with Sal, but unfortunately he died in the whirlpool. In orgrima, he gradually grew up to be a qualified soldier and served as the first patrol guard of orgrima. "

"He shuttles around orgrima every day. He has seen fights caused by unfair trading before the auction house. He has also seen garmore in the hotel being reviled. He has seen gangsters who put flags and gamble at the door of orgrima. He has also seen tribe recruits who are scared and shivering outside the anger and crack."

"He's been to thunder cliff, he's seen stars around the bonfire with cairne's blood hoof, and he's been to the dark city, and he's made several rounds to find the Royal district."

"Sometimes he would stop at the skeleton of the Lord of the abyss and think about how grom Hellscream conquered the behemoth; he would also enter gromarsh fortress and watch Sal and wokin argue for the next strategy."

"Perhaps from a hostile alliance perspective, the tribes are a group of untrustworthy barbarians, but these green skinned orcs also love Azeroth."

"Fordring once said: race does not mean honor. I've seen orcs who are as honorable as the noblest knights, and I've seen humans who are as evil as the cruelest scourge of the dead. "

"Well, everyone, this is the end of the trip. Have a good time in orgrima."

After Chen Mo finished speaking, he turned into a crow again and flew away far away.

The magic of other people is to slowly lose efficacy and begin to slowly fall to the ground.

A lot of people are still immersed in the background story of orgrima, and have not been back to their senses.

"Lord of the abyss? Grom Hellscream? Yes, I remember. In Warcraft, grom Hellscream died with the abyss Lord. I remember that scene! "

"I didn't hesitate to stand in the human camp, but today I visited orgrima and found that the tribes seemed to be pure men! Very attractive to me! "

"Seriously, we are all blood elves now. It seems that they are more beautiful than the appearance of human beings..."

Compared with Stormwind City, orgrima is a completely different style, full of wild and rough, but it also attracts the players.

Zou Zhuo walked around the city of orgrima, feeling that it was too big, it was really too big!

It feels like orgrima is bigger than Stormwind, and it's very easy to get lost. Because the structure of Stormwind city is relatively regular, the distribution of each urban area has been planned and everything is in order. But orgrima is built on the mountain. Although it also has a very clear division, the height difference between different areas needs to use some special rotating stairs to go up, which makes many players have a headache.

However, Zou Zhuo found an interesting thing during the tour of orgrima.

The voice of all players seems to have been modified by the system, which is not in the previous version of Stormwind.The voice of different races is different. For example, the voice of orcs is very rough, the voice of the dead is gloomy, and the voice of blood elves is relatively loud and loud.

The players are playing blood elves, but when the players communicate with each other through voice, the system will automatically modify the words to be said by the players to Mandarin, and adjust them to the voice of blood elves. Although the voice of different players is slightly different, it is still the voice of blood elves as a whole.

This new voice system also surprised Zou Zhuo. He specially found a player to test the effect of the new voice system.

In fact, in terms of the developed AI technology in the parallel world, it is not difficult to achieve this level. If Chen Mo wants to, he can exaggerate. For example, when the player talks, he can screen out the elements in the player's voice that do not conform to the world view of the game through artificial intelligence, and play them through the artificial intelligence synthetic sound similar to Jarvis.

However, this function is still under development, not particularly perfect, so it has not been released yet.

After this function is completed, you can consider turning on a special "role-playing server". In this server, all players can only communicate in a way that conforms to their identity and the world view of Azeroth. The system will automatically help the players to translate their words into words that conform to the world view of Azeroth.

At that time, the player is playing a real role in the game, communicating with other players or artificial intelligence NPC, just like talking with a real Orc or undead.

In that way, the immersion of the whole game will definitely be greatly enhanced, and even be comparable to some single game with well planned story flow and complete dubbing.