However, Chen did not plan to develop world of Warcraft on a large scale.

One of the most important reasons is that it is difficult to make the whole world maintain this kind of art standard and make the whole map seamless.

In mysterious sea area, all the performances of VR game cabin are called up to make a small level. And the loading bar is hidden between the level and the level in a special way, which can ensure consistent high-quality painting.

As a whole Stormwind City, although it looks very big, it is actually far from the size of the whole world of Warcraft.

If we develop world of Warcraft now, on the one hand, we need to occupy a large number of R & D personnel, pay a lot of time and money, on the other hand, we need to make a certain sacrifice for the quality of the whole game, it is difficult to completely maintain the current level of Stormwind city.

To maintain this level, players are likely to be tortured to death by the ubiquitous loading bar.

So, Chen Mo plans to come a little bit.

The next goal is to be orgrima, and the next goal is to be Ironforge

Specially arrange a project team to do all scenes in the whole world of Warcraft, make them in batches, and lengthen the whole research and development time.

In this way, we can make the necessary art resources in advance. After the technological innovation, we can directly put together the small maps one by one, which can save a lot of work.

In this process, it is also a process of accumulating heat and learning for players.

Strictly speaking, what Chen Mo is making now is not a game, but a scene for sightseeing. But once the time is right, these scenes can be connected and become a whole world.

Of course, this step can't be completed this year.

It's the middle of November. It's close to the end of the year.

As a special event of the double 11, Stormwind city has been able to draw a perfect end to this year's development plan. In this way, we have gained a lot this year.

"Jedi survival", "mysterious sea area", "the end of the United States" and "seaside Mansions", these games have had a great influence in the world, which can be said to be a year when the influence of thunder entertainment in overseas countries has skyrocketed.

Of course, due to various activities of the double 11, the loss of money is unprecedented.

From the recent period of time, the annual game evaluation of various foreign game evaluation agencies and authoritative game websites will be carried out in succession. Designers are basically ready to clean up the harvest of this year and prepare for next year.

And players in the double 11 crazy cut hands, in addition to concentrate on playing the game lost, but also pay attention to the major authority of the game media's annual game evaluation.

Even some domestic players who didn't pay attention to this year are discussing it.

The reason is very simple, they are all looking forward to Chen Mo's sweeping through the foreign game evaluation media, fighting for the domestic designers!

In the past, domestic game companies were living well, but they had little influence abroad.

The games made by big companies such as emperor Chao mutual entertainment and Chan Yi mutual entertainment are more in line with the taste of domestic players, and their annual revenue is also considerable. However, if their game works are selected internationally, they will be very unpopular.

The level of production is on the one hand, the taste of players is on the one hand, and there are also reasons for accumulation of details.

Therefore, the domestic game circle is basically in a semi closed state for a long time, which has become a relatively closed market environment.

The main goal of domestic game manufacturers is to meet the tastes of domestic players. Even for overseas versions, most of them are based on the radiation from Hong Kong, Macao, Taiwan and Southeast Asia. Some manufacturers can achieve good results in Europe and the United States, and most of them are in the field of mobile games.

In the field of VR games, domestic players can only buy the works of European and American manufacturers. It is difficult for domestic VR games to enter the European and American market in turn.

But since last year, this situation has been gradually broken by Chen mo.

In the past, the success of "hero League" and "my world" can also be said to be the victory of type games. For example, as a PC end game, "hero League" is not consistent with the main attack direction of those major mainstream manufacturers, and lacks a little persuasion at the top of the game industry.

But after Chen Mo began to launch large VR games one after another, he finally began to challenge the top of the whole industry.

In particular, "soul of darkness" won the annual game under the condition of a large number of European and American works. It also gave a strong boost to the domestic game industry and made many domestic players see hope.

This year, it is clear that Chen Mo's war results will be further expanded.

A lot of players are looking forward to, this year will be a year of Chen Mo Fengshen?

No, it doesn't matter. Anyway, Chen Mo is still very young, and there is still a lot of room for future development. Now he has made a work of the level of "American doomsday". It will definitely get better and better in the future. It is sooner or later to seal the gods.If so, Chen Mo can also challenge to a higher field, but the opponent is probably no longer other manufacturers, but himself.

Anyway, the vast majority of players feel that it is an honor to witness the rise of Chen Mo as a genius.

Before Chen Mo appeared, many players thought that it might take 20, 50 or even more years for domestic designers to go abroad and conquer the world, but the emergence of Chen Mo shortened the process directly to 10 years.

So many players still feel a bit trance, really fast!

A few years ago, we played and discussed the latest works of European and American manufacturers, but now, we are talking about:

Chen Mo's new game!

Chen Mo new game and Europe and the United States factory crash again!

Chen Mo wins again!

I'm crazy!

Chen Mo lost again. This time, he lost blood!

It's the same with foreign players. When Warcraft and my world emerged in foreign countries and the League of heroes swept the PC end, many foreign players still felt that this company could not control large VR games, but now, all foreign players have to admit that thunder is going to play with each other.

This year, thunder entertainment launched three major games.

"Survival of the Jedi" will become the most popular VR game with the largest number of players in the world.

Mysterious sea area redefines the image quality of super class VR games.

"The end of America" is a game evaluation media that has swept the world and won numerous full marks. It has become an undisputed masterpiece.

Many players are very clear.

This year will be a year of history.