Chen Mo's "preferential activity" makes many players hate to chop him with a knife, but in the end, the players are still holding their breath.

No way, who makes "the end of America" a perfect masterpiece? I have to pay for it

In addition, the theme is limited edition, that is to say, this theme will not be the kind of 10 yuan rotten Street goods, and you can't get this theme without buying games. If you think about it, it's still worth it

On the eve of the release of "the end of America", the mainstream media evaluation of "survival of the end" also came out, generally between 8.3 and 8.7 points, failing to reach 9 points.

One of the important reasons is that the evaluators of these game media have just played "the end of America". For this kind of zombie game, the aesthetic level has been significantly improved.

Obviously, compared with "the end of America", the flash points of the previous "survival of the last world" propaganda are no longer so flash.

For example, role setting, although a veteran can make the player's fight more exciting, it lacks the sense of substitution as an ordinary person.

Although the chainsaw and Gatlin that deal with zombies make players kill easily, they have some conflicts with the background of the extreme lack of materials in the end.

There are many kinds of variation zombies that make the game incline to science fiction. On the contrary, although there are few kinds of zombies in the end of America, they are innovative and have a little scientific basis.

It seems that the rich additional playing methods do not extend the game time, but slow down and interrupt the plot rhythm of the game, making the whole story appear to be delayed, and the players' emotions are interrupted.

The very politically correct composition of people seems to be a little too rigid, and many TV plays or movies have had a crash.

The sudden death of the supporting role does not make people feel the cruelty of the end, but there is a sense of deliberate plot arrangement.

……

Of course, these features were originally some advantages of "survival in the end", but compared with "the end of America", these design problems are all highlighted.

The most significant difference is that the end of America is not a "politically correct" or "universal value" ending.

If according to the "spirit of sacrifice" praised by human beings, Allie's giving her life to save the whole human race is a more favorable choice for the whole human race.

If the ending of "the end of America" is that Ellie died in order to save all human beings, then the game will become a big poison.

But on the contrary, "the end of America" did not give such a self moving ending, but chose to comply with the most essential and real feelings of human beings.

Joel is selfish in a sense.

If it's just the idea of "giving up the world for little girls", many people may question it. After all, it doesn't conform to the traditional universal value.

But the great thing about "the end of America" is that through 10 hours of game time, every player agrees with Joel's choice and makes them believe that if they are Joel, they will make the same choice.

"To all his people, I just want Ellie to live."

And this is the place where "the end of America" is really a masterpiece.

This is also a reflection on the traditional "dedication spirit" and "human nature", so that every player can not only get the pleasure of the senses, but also get a spiritual baptism and sublimation, and have some thinking.

If measured by this standard, the connotation of "survival in the last world" is very empty.

The description of the evils and human nature of the Eschatology can not highlight the reality. What's more true is that human nature is complex, everyone has many sides and has their own principles.

Just like the giraffe scene in the end of America, it is popular because it highlights the warmth in the end of the world.

A complete dark and gray end is not the real end. The simple killing and disaster will also make people tired. No matter when and where, the brilliance of human nature will always glow.

……

……

On October 15, doomsday was officially released.

On the same day, there were three DLC's and eschatological survival's of mysteries.

Before, doomsday was the least popular of the three games, but now it has become the biggest hit of the day.

Many players at home and abroad can't wait for Chen Mo to take the money from them, because up to now, there is not too much information about the end of America. The only thing we can be sure about is that this game is a masterpiece with no shortcomings in all aspects.

After the official sale, the discussion about "American doomsday" broke out on the Internet soon, and the enthusiasm was overwhelming!

At the beginning, the players didn't feel the fun of the game.

The first impression is that this is an eschatological theme of "mysterious sea area". The quality of the picture is the same as that of "mysterious sea area". It's also a linear game, and it can't climb the wall.But as the game progresses, players find that their emotions have been firmly grasped by the game.

Many players feel that the game is very depressing, especially in the middle and later stages of the plot, it seems that they will be overwhelmed at any time, but the increasingly tense plot pushes the players to move forward continuously, and they can't stop for a moment.

At the end of the game, all the repressed emotions are released. In the confusion and reflection of the players, the game stops abruptly.

Everyone felt that they had experienced a whole new life. Joel and Ellie, and every supporting role in the game seemed to be full of flesh and blood, presenting to the players vividly.

Many players are feeling after customs clearance, it's really a masterpiece, no problem!

A lot of players are feeling after playing. Before, they thought that so many game media gave full marks, which must be over praise. But after playing, they thought it was really not over praise. This game is worth full marks!

There are also many people who dispute the final result. Some people think Joel is too selfish, but more people think that this is the choice Joel should make.

In fact, this story can not be said to be a tragedy, because Ellie is not dead, Joel and Ellie are back to that town, and live in peace.

Moreover, the works are full of praise for human nature and vision for a better future.

Those who have bought "the end of America" are all very proud to release the screenshots of "the end of America" theme in their game module on the Internet.

"Thanks to Chen Mo, I feel such a touching story!"

"This is an unprecedented game experience," the end of America "is one of the least regretted games I bought, no one!"

"The purse is no longer crying. It's a good place to die!"

"I don't think there's any suspense about this year's game of the year."