Players all over the world are looking forward to entering the prequel of "the soul of darkness" and trying to reproduce the whole picture of the game "the soul of darkness".

Many people can't wait to experience the ancient war and uncover the secret behind the dark soul.

He even imagined that he could fight with the legendary figures like Gwen and the Witch of izzaris, king of the sun, to reach the peak of immortal life.

However, they were soon tortured to death

On the official forum of soul of darkness, countless Posts appeared on the day of release, and the theme was also very unified: "this difficulty is just insane!"

Many players are ready to play. They think they can be indifferent to suffering. But when they enter the game, they find that they are still too fragile

Just like many players have experienced in the experience store, these players also have a good understanding of Chen Mo's malice in the prequel of "soul of darkness", even more powerful than "soul of darkness"!

Many players thought that they had completely adapted to Chen Mo's routine, but after playing the prequel of soul of darkness, they understood that what kind of routine was the previous one?

This is the real sadistic death toll 2.0 version!

Be dissuaded by big ass.

I lost my way in the fire spreading sacrificial hall.

He was taught to be a man by zombie sword.

……

Many players have passed the customs of "soul of darkness" and challenge the prequel of "soul of darkness" with great ambition. As a result, within an hour of entering the game, they were drenched with cold water

The most angry thing is that the players finally understand the theme song of "the soul of darkness" written by Chen mo.

Those who over interpret the song are all wrong. In fact, the song "365 Li Lu" has nothing to do with the story background of "soul of darkness". The only thing in common is the lyrics.

Why do you choose this song as the theme song? Because when playing the prequel of soul of darkness, players spend a lot of time on the road!

The terrain of the whole prequel of "the soul of darkness" is in all directions, and the scene is very large. It's impossible to say that it's a complete small world. According to the settings of the prequel, players can't transmit through the bonfire before they get the king's weapon, and there's no such thing as a mount. So many times players want to shuttle between two places that are far away, there's only one way, that is to run!

What's more, in soul of darkness, as long as the players sit on the bonfire monster, they will completely revive. For the players, it's too waste of time to brush the past all the way, but parkour's risk is too high

It's often a person who accidentally hangs up, so he has to start over

Many players are playing and suddenly understand the meaning of this theme song. Make complaints about

"three hundred and sixty-five miles away from hometown to foreign land"

"three hundred and sixty-five Miles Road, from youth to white head"

"how many three hundred and sixty-five miles, over spring, summer, autumn and winter"

"three hundred and sixty-five miles, how can it be wasted"

many game player Tucao, this song is really appropriate!

It's 365 miles. It's from a young man to a white head. There's nothing wrong with it!

Many players even play this song in the process of running, because they think it's very appropriate and can reflect their mood at this moment

However, the song "365 Li Lu" has been hot searched by many players, and has been ranked the third place on the music billboard. Zhao Zhang, the singer, is flattered

He also didn't understand that although this song is very pleasant to listen to, but after all, the style is a little too traditional, how could it be so popular?

If he knew the truth, he would be eager to find a piece of tofu and die Make complaints about the bonfire that

can't transmit is being spun out by countless game player.

"So why can't the bonfire deliver! Is it just Chen Mo's disgusting us? "

"Chen Mo should have expected this situation for a long time, right? He also made a theme song to mock us, which can't be tolerated! "

"The game should be called" the soul of the road "

Obviously, most players can't accept this kind of design, especially after playing "soul of darkness", many players have accepted the setting of "campfire = transmission point", and won't let the transmission for a while. This psychological gap can be imagined.

Chen Mo didn't explain, but some old players explained for him.

"Let's calm down. I'll tell you my own opinion about the campfire."

"At the beginning, when I found that the campfire couldn't transmit, my mood was just as broken as everyone else. But later I thought about it, and I guess Chen Mo's intention

"Let's compare the level design of the prequel of the soul of darkness and the soul of darkness. In contrast, the level of soul of darkness is more linear. Although players can choose at most 2-3 routes at the same time, for example, players can choose the dancer as the third boss, but overall, the difficulty is increasing and there is a better best process. ""The previous biography of the soul of darkness is different, and the route is more extensive, like the fire spreading sacrificial field, and it connects many places such as the immortal town outside the city, xiaolongde relics, Feilong Valley, etc."

"I think that on the one hand, it reflects the extraordinary level of level design of this game. It's a great thing to integrate so many levels into a whole and seamless connection. On the other hand, it's to encourage players to explore freely through multiple routes instead of a single linear route."

"At present, some big guys have developed a play method of parkour, which is to choose thieves or master keys at the beginning, first go to the fire spreading sacrificial hall to run the high-level map to touch a lot of good things, and then open the wasteland. The effect is also very good."

"What's more, I will feel that the level design of the game is really awesome after I have realized it with my heart! It can be said that the level design of "soul of darkness" has been great, and the level design of the previous biography is even better! I think if the campfire can be transmitted at will, the aesthetic feeling of the level design will be seriously diluted. "

"By the way, there's another point. When you get to the king's city, you will get the king's utensil after you see the big breasted princess. Then you can wear it as you like. That kind of feeling, tut Tut, is simply cool to burst! Therefore, you don't have to be so anxious to start spraying. Chen Mo's design has its own reason. I hope you will feel it with your heart. "

After this post was sent out, it did play a role. Many players' mentality gradually calmed down, indicating that they would have a good experience of Chen Mo's level design art.

But more players are saying: Big breasted princess?? Where is it??