After a three-day trip to hell, even a lot of old undead people who have been through a hundred battles in soul of darkness have been tortured into a blur of consciousness.

However, some players have been inspired by the spirit of abuse, not only did not retreat, but also felt inexplicable stimulation!

After all, we are looking forward to the prequel of the soul of darkness. Isn't that what we are looking forward to?

"Soul of darkness" has been studied thoroughly by many players. Even many multi week heads have been able to pass Parkour in the whole process. To some extent, soul of darkness has lost the initial sense of collapse and a lot of fun for them.

I really play this game as a mowing game, but I miss the Mengxin who was shivering behind the shield.

But now, the prequel of "the soul of darkness" brings us the feeling of heart beating again!

Therefore, many players who have the physique of shaking m show extraordinary enthusiasm for the prequel of soul of darkness!

As for the players who were abused and retired, they were all in stable mood.

After all The players who come to play the prequel of the soul of darkness have a foundation. Being abused is not twice at a time. The threshold of endurance for suffering is constantly rising

……

This group of mice who have experienced the game in the experience store also have many people posting on the Internet to share their experience with the players who can't play.

There are also some anchors to experience, such as Lin Xue, but these anchors are very tacit to not open a live broadcast in the experience store, and there is no video.

This is all due to a conventional rule in the "soul of darkness" player group, which is to keep the initial fun of the game to the maximum extent.

I don't know when these rules came into being, but now they have become the rules that most of the old players of soul of darkness follow spontaneously.

These rules mainly have the following two points.

New players have to make full use of their efforts to pass the Customs for a week before they can turn to the old players for help.

That is to say, at the end of a week, new players can only challenge boss by recruiting NPC (this is allowed by the game mechanism), instead of asking old players for soul, afterfire, good weapons and other props.

As long as you post a screenshot of your achievements after passing the Customs for a week, you can happily trade py with the big guys.

In addition, before the new game is released, all anchors and video writers should not disclose too much information about the prequel of "soul of darkness", just like many dramas are not allowed to be spoiled on the first day of broadcasting.

Of course, after the official release of the game, these hosts will have no problem whether they are opening live or making strategy videos.

In fact, both of these two rules are for the same purpose, that is, to avoid spoiler, avoid new players skipping classes, and keep the core fun of the game as much as possible.

Although many people say that playing "soul of darkness" is suffering, suffering itself is the essence of the game. Just like class, class is really boring, but it can learn something; skipping class for a while seems to take a shortcut, but in fact, it will lose a lot of things sooner or later.

So, although a lot of people have experienced the prequel of the dark soul, some details of the game have not been revealed.

On the official forum, only a few words were revealed, and they were deliberately vague, which made the melon eaters itch.

"These people who have tried the prequel of soul of darkness are quite calm! So far, no one has sent a video? "

"Yes, let alone the video. They are all secretive. Have they been lowered by Chen Mo?"

"And there are a lot of completely opposite views about ghosts. Some say it's hard, some say it's very simple?"

"It's easy enough? I don't believe it... "

"That's not easy to say. Maybe Chen Mo reduced the difficulty in order to further expand the player group?"

"Ha ha, do you believe it?"

“……”

The more and more miscellaneous the information on the Internet, the more curious everyone is about the prequel of the dark soul

There are a lot of specially pistachy posts here, just to intentionally guide everyone's attention in the opposite direction, and I don't know what kind of mentality these people are out of.

However, the effect is really good. Many old players would never believe that the prequel of "the soul of darkness" would become simple, but under the tireless brainwashing of many trial players, someone really believed

Many players who haven't been to the experience store are running the train at random. The true news and the false news are mixed together. They can't tell

But it doesn't matter. Anyway, the game will be on sale soon. Curious players can experience it in person.

But let a lot of players are very surprised, in the game before the day of sale, Chen Mo unexpectedly updated a micro blog!

Many people think it's strange. It's going to be released tomorrow. What's the meaning of microblogging now?preheat? It's a little late.

It's very awkward to tweet at this time node. The purpose is unknown

Many players opened Chen Mo's Micro blog with curiosity.

"The latest theme song of" the soul of darkness "is released! [poke here] listen first

See this micro blog, players are surprised.

What? The theme song of the prequel of the soul of darkness?!

Does this kind of game need theme song?

Before Chen Mo did launch theme songs for some games, such as swords like a dream in the legend of Wulin heroes, blissful pure land in the master of yin and Yang, etc., but those songs were put out in advance to make the game popular, and the characteristics of the game itself are very suitable for promotion with this theme song.

But the theme of soul of darkness needs a theme song of chicken feather? Like this kind of game is generally that kind of more sacred or sad music, adding lyrics instead of destroying the mood of the game.

Moreover, the theme song can be released as early as possible. Why wait until the day before the release of the prequel of soul of darkness?

Many players click on the links on Chen Mo's microblog with doubts.

This is a pure audio, obviously the singer is not a big star, but a less famous second-class singer, Zhao Zhang. Although the singing skill is good, he is a very small singer because he has not had any special works.

Look at the composition again. Well, it's all Chen Mo, no problem

A lot of players still feel a little bit muddled. Chen Mo's composition is expected, mainly wondering why he found a small number of singers to sing?

Before, Chen Mo and Zhou Yifeng had cooperated with each other. But with the momentum of mutual entertainment and the almost household fame of the game circle, what kind of famous singer can't be found?

What's more, it's a song sung by a Chinese? That is to say, it should not be an English song?

The soul of darkness is a Western Fantasy! Let a small group of singers sing Chinese songs to do the theme song, it is simply that the bullwhip is not right for the horse mouth!

Eh, it seems that something is wrong, but it doesn't matter. The point is, is the song good? Can it fit the theme of the prequel of soul of darkness?