The most direct solution is to let the player touch the screen, but although this scheme looks very good, in fact, the handle of the operation is very bad, the main problem is tired, and not allowed.

If it's on a tablet, then the players are relatively friendly when they click on the screen with their hands, but after all, most people play games with their mobile phones. Who has nothing to do to run around with a tablet?

In addition, the hand point will be very tired, because in the game, players need to carry out frequent reinforcement and attack operations, and also need to move.

On the PC side, players can easily complete these operations with the mouse, but on the mobile platform, just relying on the hand point will appear to be in a hurry.

On the other hand, the rhythm of the game. The general match of hero League is about 30 minutes, but some matches may be delayed to 50 minutes, or even longer.

Obviously, this time is hard for mobile players to accept.

Many designers think that this time should be further shortened, even to about 20 minutes, but there is no good design plan for how to shorten it.

Some designers hope to speed up the pace of the game, including reducing the health of defense towers and monsters, improving players' attack power and upgrading speed, etc.

But this will bring new problems, because the numerical system of "hero League" is a very perfect data system, changing anywhere can cause the game rhythm to crash.

For example, considering that the defense tower's HP is too high and the game rhythm is slow, will reducing the HP of the defense tower cause some quick push heroes to become too powerful?

After this weakening, it is likely to result in a result that the game does not slow down, but some heroes become too strong

Therefore, it is a very systematic work to adjust the game rhythm, which involves all aspects of the whole game, including game mechanism, hero skills, etc., not to say that you can call out the results you want just by adjusting some attributes.

……

The headquarters of emperor Chao mutual entertainment, Lin Zhaoxu's office.

Qiu bin is smiling.

Lin Zhaoxu is also in a good mood. He said to Qiu bin, "well, yes, it's very good that the oracle of the moon was transplanted to the mobile phone platform. After it went online, it has successfully reached the top of the bestseller list. Your designer level should also be mentioned."

Qiu Bin said with a smile, "yes, it's the general blessing of toreen. In fact, this time, he transplanted the oracle of the moon to the mobile platform and made some design changes, but in general, it's still the foundation of this game!"

"The oracle of the moon" is one of the signboard products for emperor and Dynasty to entertain each other. It was originally a dual game of PC and VR. However, in the past two years, the game has been impacted by "hero League" on the PC side and other games on the VR side, and all kinds of data are declining year by year.

Many people can clearly feel that RPG games are no longer the same as before.

In the upsurge of PC end game changing to mobile game, emperor and Dynasty are not willing to lag behind in mutual entertainment. This time, Lin Zhaoxu specially asked Qiu bin to personally operate the sword, and changed the oracle of the moon into a mobile game.

Although Qiu bin is not an S-class designer, he is the best one in Dichao mutual entertainment who is good at designing mobile games. Lin Zhaoxu gave this project to him, which is also a high expectation.

Relatively speaking, it's not so complicated to change "the oracle of the moon" into a mobile game, because there are ready-made art resources on the PC end. Qiu bin only needs to change these resources, shrink the capacity, and then make some design changes for the characteristics of the mobile game platform.

After going online, "the oracle of the moon" performed very well and successfully topped the best-selling list of mobile games, and many PC and VR players who had abandoned the pit even returned to the mobile game platform through various recall tasks of old players.

It's a surprise for Lin Zhaoxu. He was just trying, but he didn't expect to be so successful.

Lin Zhaoxu praises Qiu bin, and Qiu bin himself is also very satisfied. Coming out of Lin Zhaoxu's office, he is still full of enthusiasm.

"It seems that since Chen Mo left the mobile platform, my life is getting better and better!" Qiu bin thought.

Think of the tragic experience of Jin Jieguang on the PC platform, Qiu bin felt a burst of relief. As expected, Chen Mo is just like the disaster star. It's hard for anyone to meet him!

However, Chen Mo has become very popular in VR platform recently, and even has made the game to foreign market, which is also highly praised.

Qiu bin can't help but feel that when he first started his career, he was ordinary. Who could have thought that Chen Mo had come to the present stage step by step?

"But fortunately, that guy went to VR platform. If I continue to stay on the mobile platform, my life will be really difficult. " Qiu bin sighed.

Chen Mo is using two pioneering card games, my name is MT and Yin Yang master, to turn the whole card market upside down, but there are no particularly subversive hand games.

Although there are also games like "the land", after all, they are not as groundbreaking and far from influential as the first two. Many designers think that Chen Mo has probably disdained playing with them in the field of mobile games.This is a good thing for most designers. After all, no one wants to have a relationship between their own game and Chen Mo's game

Who can I crash with? I can't crash with Chen mo

……

In the experience shop, Chen Mo called everyone to a meeting.

In fact, the news about the sequel of soul of darkness has been released for a long time, and everyone is looking forward to it.

Although few people in the game "soul of darkness" can really play customs clearance, it doesn't affect people's love for it. Isn't video clearance also a customs clearance?

However, in addition to the expectation, everyone is also a little puzzled, because the current completion of "soul of darkness" has been very high, according to Chen Mo's character, a successful game will not be so soon after the sequel.

There are also some players who say in private that "Chen Mo can't be the second best", because since Chen Mo started to develop the game, it seems that he hasn't produced several sequels

Even in the evergreen game of Warcraft, Chen Mo seems to have no intention of making a sequel

Can we really make new ideas in this sequel to the soul of darkness? If it's just like a DLC, it's hard to satisfy the players.

Chen Mo looked at the audience: "let me talk about the development plan for the next stage. First of all, it's about the prequel of the soul of darkness, which we should all know. It's mainly to use some of the current resources and designs of the soul of darkness, but only to make changes in some details. "

"Another point is While developing the prequel of soul of darkness, we need to develop a mobile game. "