On September 10, Knight glory was officially released.

For "Knight glory", domestic and foreign players are also high hopes. In the eyes of many people, "the soul of darkness" is good, but it is too difficult for many people to enjoy the changes brought about by the artificial intelligence engine.

In other words, the game is not good at all

many people hope that knight glory should not be as good as the dark soul, at least it should be done more easily. It is hard to have such a powerful physical engine, let us play a good role in the awesome!

After "Knight glory" went online, many players bought it for the first time.

After really playing this game, players soon found some features of "Knight glory".

In short, the feel of this game is similar to that of soul of darkness, except that the world view background, playing methods and some actual feelings of attack are different from that of soul of darkness.

Knight's glory is a story that happened in the middle ages, trying to reproduce a real knight's life and fighting style. In terms of the story background, all the costumes and related historical background of Knight glory are strictly studied, but the only problem is that it looks rather rustic.

Although the Knights' armor in the Middle Ages was also very handsome, the aesthetic level of that era could not be compared with that of the present.

In the real history, there are some cavalry armor in order to give consideration to performance, so the design is relatively ugly. The design that is too entangled in the real existence also makes Frank less innovative in the design of armor and weapons.

Of course, this is basically the state that players love. Some players prefer a more cool equipment style, while others prefer a more realistic weapon style.

But the biggest difference between "Knight glory" and "soul of darkness" focuses on the combat system of the two games.

The aim of "Knight glory" is to completely reproduce the knightly fighting style of medieval Europe. Its combat system is divided into two aspects: one is the daily push map and the battle with ordinary soldiers. Most of these ordinary soldiers are wearing leather armour or lock armour, while the Knights played by players are wielding big swords with both hands to cut these soldiers. The light ones cut a blood hole in their bodies, and the heavy ones cut their hands and feet or their heads directly.

While the scene is more bloody and rough, it also highlights the cutting effect of the big sword.

The other is to fight against the elite boss. In Knight's glory, due to the limitation of background, all bosses are actually Knights like the protagonists, all of them are normal human beings, but they have different weapons.

The battle of boss war is also wonderful. It's like watching a movie when playing.

Just like many medieval European films in which Knights duel, the two sides wield big swords and come forward to test each other. The big swords collide fiercely. Both sides are trying to play the big swords of the enemy to one side.

After one side shows a flaw, the other side 's sword will be cut on his armor, causing damage to it.

After such a long time of fighting, the winner and the loser will finally be divided, because both sides are wearing heavy armour, but in the actual effect, if the big sword cuts into the other side's body, as long as it doesn't hit the fatal part, it is difficult to cause a fatal effect.

At the same time, because "Knight glory" is biased towards reality setting, players' power is limited, and they can only lift the two handed sword that existed in reality.

The weight of the big sword is strictly limited. Even if you cut it on the other side, the damage will be very limited when the other side is wearing heavy armor.

This kind of combat system is very good at the beginning, because it is simple enough and rough enough.

When dealing with miscellaneous soldiers, the difficulty of the game is very low, because most of them are wearing light armour, while the protagonist wearing heavy armour and wielding a big sword is simply cutting melons and vegetables.

And in the confrontation with boss, the players are basically fighting for knives. As long as the attribute reaches the standard and can reach a certain strength value, you can win the match and cause damage to boss.

Many disabled parties like this game very much after they start Knight glory, because unlike soul of darkness, they are seldom abused in the game.

At the same time, some players also began to post comments on the official forum of soul of darkness, hoping that Chen Mo could make some improvements on the difficulty of soul of darkness.

"I've always wanted to say that it's really hard to make" soul of darkness ". Although it's a game born for abusing people, there should be at least one difficulty option, right? Not everyone is a masochist! "

"I also think the momentum of" Knight's glory "is very good. In fact, the game is not better than" soul of darkness "in physical engine, but its battle is more simple, so that a lot of disabled parties can start, isn't it good?"

"Do I think Chen Mo is too conceited and thinks that he has made a very difficult game? The game of grounding is the best

"I think another key point is that both sides want to show the physical engine, but" Knight glory "is obviously better. You see, the big sword has different effects when it cuts the enemies of cloth armor, leather armor and lock armor. It can even behead. Bleeding and other effects. When two knights fight, they can also show the power of the physical engine through special skills such as blade collision and cutting to the crack of plate armor. ""You said these" soul of darkness "also have, cut different enemies have different effects, you can cut off the head, you can cut off the hands and feet, you can also spell a knife."

"Is it? I didn't notice it, because I used to roll on the ground, and it didn't take long for me to unload the game I remember that Guda was very abnormal and hard to fight... "

"You said Guda is boss. If you want to come up, you can break the boss? Your strength and the armor of Guda have corresponding attributes. How can you cut the boss down directly... "

There are a group of players who prefer "Knight glory" on the Internet, which makes many people more dissatisfied with the difficulty of "soul of darkness".

However, there are many people who are just making use of a pretext. They are very sad to be abused in soul of darkness, so they want to make Chen Mo lower the difficulty and change soul of darkness into a grass cutting game.

In fact, from the physical engine point of view, the two games are almost the same, and the "soul of darkness" achieved by "Knight glory" can also be achieved, including beheading, Sabre setting, back stabbing and so on under special circumstances.

Just because "Knight glory" is less difficult and more close to the real battle, it is more obvious.