This boss battle is a battle with giant eum. In the video, brother onion and players hold a storm controller respectively, and output to giant eum crazily.

This video is different from the previous one from the perspective of God. It is released from the perspective of the first person. At this time, you can feel the shock from the perspective of the first person.

Although the angle of view we see now is 90 degrees, which is relatively limited, we can feel the strong sense of substitution of the game only from the sense of oppression given by the giant Yum on the screen.

Under the influence of Pangu engine, each wave will cause the screen to vibrate and leave deep cracks on the ground.

During this period, the player accidentally gets a knife cut by giant yum, and gets cut upside down on the spot, and everyone can clearly feel the power of giant yum, which is obviously the contribution of Pangu engine.

However, under the joint efforts of the two storm controllers, the giant Yum soon fell to the ground and turned his huge body into firewood.

After watching the video, everyone has the same question, so simple?

In fact, the players in the video don't have any special exquisite and complicated operations, because brother onion has attracted most of the attention of giant yum, and most of the time, the players are just beating giant Yum with storm controllers.

Yum occasionally changes targets, but the player just rolls over twice to avoid the machete. He doesn't feel any difficulty at all, which makes the mowing feature of the game more practical.

But just the overall atmosphere in the game, the epic and oppressive feeling, has also shocked many people.

Regardless of the difficulty of the game, at least in the scene, music, sound effects and other aspects of boss atmosphere building are all excellent works. And the experience in VR game cabin mode should be more exciting.

Chen Mo explained: "well, in a strict sense, it's a plot killing. We can't have too many dramas about it. I hope you can experience it in the game. In short, this onion NPC is a good friend of boss giant eum. After the giant eum lost his mind, he would follow the original agreement to defeat the giant eum himself. The two weapons in NPC and player's hands are called storm controller, and they are also weapons made by giant Yum for himself, so this battle will look simpler. "

Oh, I see!

A lot of people suddenly realized that it's no wonder the battle looks so simple. It turns out that it's plot killing.

It seems that if we use this weapon seriously to fight against giants, we will win without any suspense.

Even some players wonder if the game will be too simple?

However, Chen Mo's slightly revealed story background also attracted some players' interest. Because giant Yum is the king of salary who appeared in the game CG, that is to say, players have to beat all the king of salary to do?

Chen Mo said: "OK, then let's ask questions freely. I will answer whatever you want to ask about this game."

Obviously in this conference, Chen Mo will only release these two new videos. It's better to wait for players to experience more games by themselves.

The two new videos this time, one is about the game scene, the other is about the boss war, plus the previously disclosed game information, basically some features of the game have been introduced almost.

Only about the difficulty of the game, Chen Mo did not mention a word.

As soon as they heard that they had entered the questioning stage, the journalists at the bottom came to ask questions one after another.

A reporter can't wait to stand up and take over the microphone: "Mr. Chen Mo, now most people on the Internet are guessing that this is a kind of grass cutting game similar to" Diablo ", which you have never admitted positively. Is this a kind of grass cutting game?"

Chen Mo smiled and explained: "I don't particularly like the term mowing game. In fact, Diablo is not a mowing game either. It depends on the numerical difficulty of the game. If players go to torture difficulty as soon as they come up, they can't mow the grass

"Back to soul of darkness, I think it's a game that has this quality to some extent. If they are very skilled, they can cut grass. But in this game, I still hope that it can give players some challenges, rather than brainless

The reporter felt that some circles were covered. Chen Mo seemed to admit that this game can cut grass, but with a limited condition, only very skilled veterans can cut grass.

But think "Diablo" seems to be the same, even if the mowing game will be very difficult, so we didn't care.

Another person asked, "Mr. Chen Mo, how difficult is the boss war in this work? The boss war in "Diablo" was generally criticized, but the boss in the later period was not as good as some elite little monsters. Has this been improved in soul of darknessChen replied: "although" Diablo "and" soul of darkness "are both Diablo games, they are two completely different works in my design thinking, so we should not always use the solidification thinking of" Diablo "to consider the game of" soul of darkness "

"It can be said that I think the difficulty of little monster and boss in soul of darkness is basically in a very balanced state. Boss is certainly more difficult than little monster, which is certain, but little monster will not have no challenge. So, the level design of black soul should be the design benchmark of the current game industry. "

The reporters were slightly shocked.

Chen Mo's expression is very serious, and he can't see whether he is bragging or not, but from his point of view, this time he should be very satisfied with his difficulty design.

Better level design than Diablo?

Well, whether it's true or not, it's reassuring for everyone.

Another reporter asked, "Mr. Chen Mo, can you give some specific examples about your so-called" very excellent gate design "

Chen Mo said: "it's better for players to experience it by themselves. If I say too much, it's like boasting. However, it can be slightly revealed that many specific enemies in the game can use terrain killing to solve the problem. "

The reporters were stunned. Many powerful enemies can be solved by terrain killing. Does that mean that the difficulty of this game has been further reduced?

It seems that this is a kind design made by Chen Mo in his official capacity to encourage players to win in many ways.

Well, this is quite good. After all, no one thinks that it's not good to reduce the difficulty. It's also a refreshing game to brush.

Another reporter asked, "Hello Mr. Chen Mo, I'm a reporter from the Internet game channel, and I'm also a player of the ashes level. I've also played your Diablo, and I like it very much. The only regret is that I think the difficulty of Diablo as a mowing game is too low. "

"When playing Diablo, it's hard to show the whole scene like the hero League and the watch pioneer, so it's not interesting to play for a long time. Do you know if I have a chance to show in this new game?"

Chen Mo looked at him and said, "well, in the new game, you will have many opportunities to show, or you can show every moment.". I think the new game will become a regular guest of major video websites and live platforms, and those experts will get a very explosive sense of achievement in this game. "