Chen Mo's comments on the machine once again set off a big wave, but the Internet speculation, Chen Mo is very calm.

He doesn't need to refute anything at all, just wait for the hand machine to be made, and let the players really play the finished product of the game to explain everything.

At that time, players will know why Chen Mo is so sure that he can have a place in the future.

But after all, the development of handhelds can't be completed overnight.

Just like mobile phone R & D, the speed of R & D often depends on a variety of factors, and different manufacturers have different speeds.

Some manufacturers develop one department a year, some half a year, and some faster manufacturers do one in a month or two. Of course, that quality is often not guaranteed.

Those manufacturers who update every year don't mean that they are not fast, but the technology hasn't been achieved, and the new phones they make don't have obvious advantages, so it's unnecessary to do so fast.

In the parallel world, the related technology is more developed, and the production time is correspondingly shortened. However, considering that there are many parts of the hand machine that need special production, the time will be correspondingly prolonged.

According to Zhou Jiangping's estimation, the first prototype will take at least two and a half months to complete. As for whether it can meet the requirements of Chen Mo, it's hard to say. If it can't, it may need to be adjusted.

This time Chen Mo feels acceptable. The production of Super Mario Odyssey also needs time. Although it's not a VR game, it has a lot of content, and some details must be debugged repeatedly, as long as they are completed in the same period.

……

In the experience store, Chen Mo is chatting with Zou Zhuo in VR game experience area.

"How do I feel that the players in those two game cabins have been playing for more than five hours? Is it really OK if they don't come out?" Chen Mo doubts.

Zou Zhuo asked, "manager, have you not paid attention to the news recently?"

Chen Mo nodded: "yes, I've been busy with new games recently, and I haven't paid much attention to the news. What's the matter? "

Zou Zhuo said: "it seems that there is another technical innovation in VR game cabin recently. On the one hand, the level of mental fatigue of players when playing VR Games has decreased. On the other hand, a new VR connection mode, called ease connection mode, has emerged."

"Ease of connection mode?"

Chen Mo is stunned. What kind of black technology is this?

Zou Zhuo explained: "it is said that this kind of relaxing connection mode is a new connection mode of VR game warehouse compared with immersive experience. In this connection mode, players' consciousness will not be so concentrated, or even relaxed. For example, if immersive connection is a nightmare, soothing connection mode is light sleep. "

"Of course, the player's consciousness is still clear, just in a very relaxed state, and in this mode, the player will be in a special scene and soothing background music."

"In this environment, the spirit of the players will be rested. After one hour of relaxation mode, the spirit of the players will be greatly relieved, so that they can experience the immersion mode again."

"But even with this slow connection mode, players can't spend more than seven hours a day in the game deck. That is to say, after four hours of experience with immersion mode, and then one hour of relaxation mode, you can experience another two hours of immersion mode. No matter how high it is. "

"This kind of relief mode can also be used as a way of reducing pressure. For example, after the players are tired from work, they can experience this kind of relief mode in VR game cabin, which can relieve their mental fatigue very well."

"I see." Chen Mo nodded.

Recently, he has been busy with making handhelds and new games Odyssey. He didn't pay attention to these. Unexpectedly, this kind of black technology appeared.

Obviously, the biggest significance of this relief mode is to extend the time of players in the VR game cabin, and to some extent, it can alleviate the mental fatigue of players.

But what Chen Mo is more interested in is whether this soothing mode can also arrange some simple games for players?

Recently, the acquisition speed of happiness value and resentment value has greatly decreased

Chen Mo takes out his mobile phone and turns over the chat records in the chatting group of big designers.

The information in this chat group has always been 99 +, everyone is so good at water group Chen moping has a lot of current affairs and is too lazy to participate in the chat, so he doesn't pay attention to what everyone is discussing.

After opening the chat record and turning up a few pages, Chen Mo found everyone's discussion about this soothing mode.

There are also some introductions about this relief mode on the Internet, but it is certainly not as reliable as the conclusions discussed by these professional designers.

Chen Mo has a general look. Obviously, the independent game designers in the chat group are very interested in this soothing mode, and think it is a very critical opportunity.

In the soothing mode, VR game cabin will play some soothing background music. In addition, there is a default blue sky and white cloud grassland scene.Both the scene and the background music are for players to relax better.

However, in the soothing mode, players can also play games.

Of course, the game in the soothing mode is definitely different from the normal game. In this mode, it can only be some very simple and leisure games. The system will automatically detect the brain waves of players when playing these games. Only games that can play a soothing role can be approved and included in the game store under this mode.

This is the opportunity.

Because the soothing mode is a new VR connection mode, there is no better game in this mode. Players can only play in the default scene of the system, although it can also relieve the spirit, it is inevitable that it is boring.

These independent game designers are considering that if they can develop a leisure game that is more suitable for this connection mode first, they will certainly be able to seize the market.

After all, there is no game in this connection mode now. Just make one and the players will play it.

A lot of designers have already started to conceive some games that are suitable for soothing mode.

"Soothing mode? It's interesting. "

Chen Mo is also interested.

During this period, his happiness and resentment values have been reduced a lot, because the two games "human: a failure" and "normal big adventure" have been online for a while, the more interested players have played, and they have basically experienced the core fun of the game, so the subsequent mood generation has been less.

But for Chen Mo, happiness value and resentment value directly determine how many awards he can draw, which must be more beneficial.

It's a while before Super Mario Odyssey was made, and during that time Chen Mo didn't plan to wait.

At the same time, since the VR game cabin has come up with this new slow connection mode, Chen Mo has also come up with a very suitable game for this mode.