On the day of the man-machine war, all people paid attention to it.

This man-machine war can be said to be very face-to-face, not only the major domestic live platforms and video websites have been live, but also the science and education channels of some TV stations have carried out the whole broadcast.

In microblog, post bar and various forums, this man-machine war has become a carnival for all game lovers, and has become the most popular topic in the near future.

Of course, the popularity of this man-machine war in foreign countries is also not low. The United States, Europe, Japan, South Korea and the whole world are paying attention to it.

This is mainly due to the popularity of previous "man-machine wars". At the beginning, when AI conquered chess, this topic was already very hot abroad. When AI conquered all the chess categories, this topic has attracted the attention of the whole world.

And this time, after five years of silence, artificial intelligence has taken a big step again, directly stepping into the field of games, even RTS games, a recognized complex game type, can conquer?

This makes many melon eaters excited.

That's what human beings are like. When artificial intelligence is defeated by human beings, all of them feel that there is no threat at all, and the heat can't stir up. But in a blink of an eye, when artificial intelligence can hang all the professional players of human beings, people will soon lose interest in it.

Only when the level of artificial intelligence is closest to that of human beings, "man-machine war" will win unprecedented attention.

After all, a close fight is a fight.

On all major live platforms, the live studio of "man machine war" has already flooded in a large number of audiences.

"Let's start! I can't wait! "

"The scene is so quiet, why there is no sound? I'm deaf? "

"Didn't you turn on the system sound? What spicy chicken is on the air? "

"Oh, it seems that this room is not explained. It's still in preparation. The scene is very quiet. If you want to hear the commentary, you can go to K God's live studio. He is also broadcasting the game live

"Why didn't Chen Mo have a live broadcast! Wow, if you can hear his explanation, it's Meizizi! "

"Wake up upstairs. Chen Mo didn't care to rub against the heat..."

A lot of screens are being swiped.

In the live broadcast room, the scene of the man-machine battle has appeared.

There is no special e-Competition venue or audience for this man-machine battle. The layout of the scene is very simple. There are only two computers face-to-face to ensure starlight can't see origin's screen.

Origin's computer is also very simple, but there is a very simple logo on the back of the monitor, and origin's capital English letters.

The shape of the logo is a seven story space with an open eye in the center. This is the logo of origin's R & D company, 7th horizon.

In addition, there are three judges on the scene and a staff member of the seventh vision company.

And other personnel, such as the staff in charge of broadcasting, commentary and other affairs, are all in other rooms, so the scene is very quiet.

In fact, this is not in line with the atmosphere of e-sports, because e-sports, like traditional sports, are more lively and better. Some competition type players can play better in the environment of tens of thousands of audience cheering.

Even if there may be some problems, it's OK to put a sound isolating earphone on the contestant.

Of course, the seventh vision company has its own consideration in arranging the venue.

On the one hand, it is a continuation of the previous tradition of playing chess professionals. Because these chess players need a very quiet environment to concentrate on thinking, so the venue is arranged in this way, and this arrangement method has continued to the present.

On the other hand, it is to give more serious atmosphere to the man-machine war.

It can be imagined that for the vast majority of the audience, it must be on the human side. If there are a lot of people on the scene, and human beings are abused by origin, are these players cheering or not cheering?

Cheering words, cheering for whom? For the computer? Computers can't hear it, and they always think it's a bit of a "traitor".

If we don't cheer, aren't these audiences without a sense of existence?

Moreover, since the height of this competition has risen to the level of "human vs. artificial intelligence", it seems a bit too commercial to invite so many audiences.

So in consideration of this relationship, the layout of the scene continues the layout of the previous chess games, which is very quiet as a whole.

Of course, starlight still needs to wear sound isolating earphones, which is a habit of professional players.

Starlight sat down in front of his computer. He took a look at the computer opposite that didn't sit anyone. His face was a little dignified and not easy at all.

Obviously, this feeling of emptiness is more oppressive than that of real human opponents. This is exactly the same as the pressure of chess players in the face of artificial intelligence.Origin's body is a silver cylinder, about the size of an air purifier. After connecting to the computer through a data cable, it will automatically log in to Warcraft and enter the official competition room.

Obviously, the origin of this live game is an offline version, and such a confrontation seems more fair.

Starlight has started to debug devices and hot hands.

On various domestic live platforms, the event was divided into many live rooms.

One is the official live room, where the live situation and the competition are broadcast in the whole process, but only the system voice, without explanation.

After all, this live broadcast is for the whole world. It's not appropriate to explain it in any language. Let other countries explain it when they broadcast it.

In addition, there are live broadcast rooms with commentaries.

There are also many commentators for the competition. A science and education channel in China specially invited professional players like evening wind to commentate. This is a relatively popular live studio. In addition, Kaiser, who has always been popular, has also opened a live studio for commentators, which is also a relatively popular live studio.

Of course, the seventh vision company and these popular websites have already greeted Chen mo. after all, Warcraft is a game developed by Chen mo.

Chen Mo is also very straightforward about it. It's OK. Broadcast it casually. After all, the popularity of "Warcraft" is very low now, and this activity is also quite a publicity for this game. It's a good thing, and Chen Mo is too happy.

Many players are thinking that if Chen Mo could explain the man-machine war, it would be perfect!

However, it's also very clear to all of you that Chen Mo seems to have been indifferent to this man-machine war from the beginning, and has never publicly expressed his position, even tweeted.

Live on the Internet to explain the competition of Hanfu players? That can't be. Chen Mo is willing to fight on his own or unknown!