The next day, experience shop.

In his studio, Chen Mo opens the fantasy game editor to view his designer information.

For others, it's at least a week's fun to win the award. After all, it's the game of the year evaluated by the Tourism Committee. It's equivalent to the award won by all the designers in the country. Not only for Chen Mo, but also for the whole team, it's a phased victory.

Before, when Chen Mo said that it would take three months to make an annual game, many people couldn't believe it at all. They thought that Chen Mo's idea was a little too optimistic.

But after the "watch the vanguard" won the prize successfully, everyone was finally convinced. Chen Mo was not really bragging. He said that he would take the game of the year, the game of the year!

Today's experience stores are also full, especially the VR experience area has formed a long line.

After "watch the pioneer" won the annual game, the heaviest award in China, it has become famous in the whole game circle. Many people who have heard of "watch the pioneer" before but haven't played have also downloaded the experience or come to the experience store to try it.

After all, the honor of "game of the year" is a very high honor for a game. The fame of "watch the vanguard" soared in an instant.

But for Chen Mo, if he gets the prize, he can turn it over.

Although "watch the vanguard" is very new for the players in this world, Chen Mo knows that he has a long way to go.

In the fantasy editor, Chen Mo's materials have become S-level designers.

[Chen Mo: Game Designer (s level)]

[creativity: 92 points]

[system: 90 points]

[level: 91 points]

[plot: 92 points]

[original art: 93 points]

[3D Art: 93 points]

[available resources of this month: unlimited]

[free experience of any game on the market]

< br Home database access to any data]

[obtain independent regional display of personal works in the official application market]

after the watch pioneer came out, Chen Mo's scores were all raised to more than 90 points, especially in the original painting and 3D art, and he got 93 points.

Because the artistic level of each role of "watch the vanguard" is very high, especially the modeling and action, which is basically the first-class level. This is also the first real VR boutique game made by Chen Mo, and it's not surprising to get such a high score.

However, these ratings are all false. They are all good-looking. What really matters to Chen Mo is the privilege of S-level designers.

The reason why Chen Mo is so anxious to launch "watch the vanguard" to get the annual game and become an S-class designer is mainly to get these privileges a year earlier.

About the privileges of S-level designers, Chen Mo has inquired about them from various channels before, but they are not very specific. Now that he has become an S-level designer, Chen Mo can finally view the detailed description in the fantasy editor.

First of all, there is no limit to the amount of resources. You can freely use various art resources in the fantasy editor.

Second, you can experience any game on the market at will, including domestic games and foreign games, without spending a cent on your own.

In addition, S-level designers will get independent areas in the official application market to display their works. This independent area is permanent, that is to say, once an S-class designer can obtain a permanent recommendation position in the official application market.

These three privileges are coveted by other designers.

With unlimited resources, you can try as you like, and you don't have to work so hard to filter alternative resources, and you don't need to think about capacity when making games.

You can experience any game on the market and save a lot of money. For example, the threshold fee of some popular games is often 12000 yuan. If you want to experience in-depth, you may have to spend more money. If you experience three or four games in a month, it may be 10000 yuan less. Most designers still have no trenches to this extent.

As for the independent area in the official application market, it is the best recommendation position, and the recommendation effect is absolutely outstanding.

Of course, for Chen Mo, these three privileges are not important, but they seem to have some disadvantages.

Unlimited resources? Chen Mo's resources are basically not used up, because he never has any trial and error costs, and now the art resources are all made by himself.

Experience the game at will? Chen Mo doesn't care about spending an extra 12000 yuan a month at all now, even if it's open to purchase.

The recommended position in the application market is even more useless. Chen Mo's thunder game platform itself has become one of the most influential game channels in China. Each new game of Chen Mo has attracted much attention, which needs to be promoted by the official application market?

The most important thing for Chen Mo is this privilege: access to the national database for any information.The so-called national database is a very large data network, in which the data is very complex, which can be said to be all inclusive.

Whether it's science and technology, literature and art, cutting-edge knowledge of various disciplines, historical documents, etc., they are all available.

In the parallel world, almost all the knowledge in China can be found in this database, and if necessary, some professionals in the industry can be found through this channel to answer some questions personally.

Why does Chen Mo value this database so much? Because Chen Mo is very clear, he will definitely use it later.

If Chen Mo wants to play a game with ancient background, he must be careful in many aspects, such as the architectural style of that era? How about people's clothes? How do you behave? What about the social atmosphere?

All aspects should be taken into account.

Although Chen Mo has a lot of game ideas to use, he does not have these knowledge. After gaining the privilege to access any data in the national database, some professional problems will be solved.

……

In addition to these stated privileges, S-level designers have many other advantages.

Although S-class designers and A-class designers sound similar, they are actually far from each other.

S-level designers can be said to have a certain position in the industry, and they can speak in the Tourism Committee, which is convenient in many ways.

For example, you can call more resources to design games.

For example, it will be more relaxed in the game audit.

It will also be more respected, like some S-level designers and even experts, scholars and famous directors, as an excellent representative of the cultural field.

For Chen Mo, after so long efforts, he finally got the identity of an S-class designer. Later, he will be more handy in making all kinds of large VR games.